bostar Posted November 15, 2013 Report Share Posted November 15, 2013 (edited) Lo están confirmando varios betatester en twitter (Mike el de A2A entre otros): sale este mes y el anuncio oficial para comienzos de la próxima semana. Cerrar las portás, soltar los galgos que ya estamos tos! La madre de todas las broncas se acerca. Edito: Sacado del foro oficial de P3D: Re: P3d 2.0 Questionon: November 15, 2013, 14:08v2.0 is a seperately licensed product for all licenses. It will be a new purchase if you choose to move to that product, regardless of what license you currently have or do not have.All the information regarding v2.0 will be posted to our website next week.Thanks for your support and interest in Prepar3D!Wes BardSoftware Manager - Prepar3D® Team El post en cuestión: http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=3658 Edited November 15, 2013 by bostar Quote Link to comment Share on other sites More sharing options...
bostar Posted November 15, 2013 Author Report Share Posted November 15, 2013 y ya están poniendo capturas: Quote Link to comment Share on other sites More sharing options...
angelvilla Posted November 16, 2013 Report Share Posted November 16, 2013 Muchas gracias por el aviso , estaremos atentos , por que todo lo que sea evolución de nuestro simulador , es estupendo. Quote Link to comment Share on other sites More sharing options...
evaristo Posted November 16, 2013 Report Share Posted November 16, 2013 La beta va bastante bien d rendimiento y estabilidad. Quote Link to comment Share on other sites More sharing options...
jorgeid Posted November 16, 2013 Report Share Posted November 16, 2013 alguna idea de requisitos y de precios? se sabe si habrá licencia académica también? Quote Link to comment Share on other sites More sharing options...
bostar Posted November 16, 2013 Author Report Share Posted November 16, 2013 La próxima semana se publicará el tema de precios. Hay rumores que el mismo lunes lo ponen a la venta, rumore, rumore. Lo que si está confirmado es que habrá versión académica, profesional y una militar. En cuanto requisitos, todavía nada. Pero por lo que están comentando para sacarle chicha al asunto con todo más o menos alto una nvidia de la familia 7xx es necesaria. Kosta en su blog cuenta que ha tenido que bajar la calidad a la mitad para que su 580 funcione aceptablemente. Las capturas que ha sacado con su configuración son éstas: http://kostasfsworld.wordpress.com/2013/11/16/cant-resist-have-to-sleep/ Quote Link to comment Share on other sites More sharing options...
jorgeid Posted November 16, 2013 Report Share Posted November 16, 2013 Mira, con que esté más optimizado que FSX me conformo, porque con una GTX650TI y que me vaya a saltos, tiene delito... Quote Link to comment Share on other sites More sharing options...
EC-LPZ Posted November 16, 2013 Report Share Posted November 16, 2013 Habria que meterle el escenario de Madrid-barajas de aerosoft, a ver como tira con el... Quote Link to comment Share on other sites More sharing options...
RoteBaron Posted November 16, 2013 Report Share Posted November 16, 2013 Mira, con que esté más optimizado que FSX me conformo, porque con una GTX650TI y que me vaya a saltos, tiene delito... Prueba esto, a mi me va de cine con una 660... http://www.andorravirtualairlines.net/wordpress/?p=139 Quote Link to comment Share on other sites More sharing options...
Silver_Dragon Posted November 19, 2013 Report Share Posted November 19, 2013 Una pregunta..... ¿Ha cambiado LM las condiciones de P3D? http://www.prepar3d.com/news/2013/11/4648/ Quote Link to comment Share on other sites More sharing options...
Pirx Posted November 19, 2013 Report Share Posted November 19, 2013 Sale el día 25. Pues ya estoy creando un evento en mi agenda. ¡Qué ganas! Quote Link to comment Share on other sites More sharing options...
amalahama Posted November 19, 2013 Report Share Posted November 19, 2013 Una pregunta..... ¿Ha cambiado LM las condiciones de P3D? http://www.prepar3d.com/news/2013/11/4648/ Bueno lo ha partido en profesional y profesional plus, la segunda con armamento y sensores modelados... (y solo para clientes militares ) Lo demás sigue igual - la academic es la de "para todos los públicos" Saludos! Quote Link to comment Share on other sites More sharing options...
Silver_Dragon Posted November 19, 2013 Report Share Posted November 19, 2013 (edited) Lo digo porque ahora aparece tachado lo de personal consumer entretaiment en la V.2. Y mirando en el EULA el articulo 1: 1. License Grant. Subject to the terms and conditions of this EULA, Licensor hereby grants Licensee a fully paid-up, nontransferable, nonsublicensable, nonexclusive license during the Term of this EULA to use the Software, but only on no more than one computer at any one time, only by no more than one user at any one time, and only for purposes other than personal/consumer entertainment. Tal vez LM quiera cubrirse las espaldas en esta v.2, cambiando el EULA y "desligandose" de dicha practica, tal vez para evitar problemas legales con MS u otras compañias que le puedan pedir responsabilidades (por eso se conoce a USA el pais de los pleitos). Aunque si esto fuese cierto.... ¿Como podría llegar a impedirlo? Edited November 19, 2013 by Silver_Dragon Quote Link to comment Share on other sites More sharing options...
amalahama Posted November 19, 2013 Report Share Posted November 19, 2013 El Eula es el de siempre, siempre ha puesto lo mismo. Había un post por ahí de uno de los developers de LM que explicaba ese punto, algo así como para evitar que se tratase como un "juego" y más como una herramienta, pero que por lo demás no hay ninguna diferencia de cara al consumidor. A mi siempre me ha parecido un poco excesivo ese punto del EULA, pero en fin... Saludos! Quote Link to comment Share on other sites More sharing options...
Eomer Posted November 20, 2013 Report Share Posted November 20, 2013 Me pregunto si los actuales addons para P3D 1.xx valen para esta nueva v2.0. ¿Los creadores facilitaran actualizaciones llegado el caso? ... Espero que venga con un motor más nuevo y moderno que el vetusto que tiene FSX. Algo más acorde con los procesadores, memorias y sistemas operativos de 64 bits actuales. X-Plane ya ha dado el salto a los 64 bits hace meses con excelentes resultados. P3D v2.0 no tiene que ser menos, es lo mínimo que se puede esperar. Quote Link to comment Share on other sites More sharing options...
jsianes Posted November 24, 2013 Report Share Posted November 24, 2013 (edited) Pues escuchando la review hecha por Froogle en Youtube: Me ha dejado un poco decepcionado. Viene a decir que el principal cambio es meramente estético introduciendo un nuevo motor de renderización con soporte DirectX 11. Pero sigue siendo una aplicación de 32 bits. La justificación que da Lockheed Martin para ello es por soporte a add-ons de terceros que al ser 32bits dejarían de funcionar (o al menos requerirían una recompilación a 64 bits). Ademas, sigue sin ser una aplicación multicore por lo que deberemos seguir usando las máscaras de afinidad para poder hacer un uso mas efectivo de nuestros procesadores multicore. En definitiva, salvo el cambio gráfico que evidentemente mejorará con el nuevo motor de renderización, poco mas va a traer Prepar3D. Una lástima, yo pensaba comprarme esta versión 2.0 pero después de escuchar esto me lo estoy repensando. Edited November 25, 2013 by jsianes Quote Link to comment Share on other sites More sharing options...
JOSETI Posted November 25, 2013 Report Share Posted November 25, 2013 PMDG tonight announced that they will provide product for Lockheed's P3D. Robert Randazzo made the following post in the PMDG forums this evening: QUOTE: This thread will provide you with factual information related to PMDG's efforts to release products compatible with the Lockheed Martin Prepar3d (P3d) platform. This thread will be updated from time-to-time as more information becomes available. General Status: ============ PMDG are planning release of the following products for use with the Lockheed Martin Prepar3d platform: PMDG 747-400v2.0 for P3D PMDG 777 Series for P3D PMDG 737NGX Series for P3D Release of the PMDG BAe JS4100 for P3D and new products being developed under the PMDG Classics product line are also under consideration for release as P3D titles. PMDG does not intend to release any of our legacy products such as the PMDG MD-11 or PMDG 747-400X into the P3D platform. Products that enter development following the PMDG 747-400 v2.0 will be considered on a case-by-case basis depending upon their marketability on the P3D platform. Licensing and Use: =============== Unlike products developed on the Microsoft Flight Simulator X (FSX) platform, products on the P3D platform will be offered with a range of licensing options. These options will initially include only a General Study, Education/Academic-STEM and Familiarization licensing model but will eventually expand to include licensing models to cover training, classroom training and training center/airline site license versions. Customer Licensing for General and Personal Training licenses will be handled directly through PMDG's current eCommerce portal. All other licensing options will be handled on customer-specific non-public portals. Costs for licensing of P3D based products will vary based upon the license model chosen and the desired use. This will enable PMDG customers to choose a range of cost options based upon their needs and license requirements, from Home Entertainment (using FSX) up through PMDG Certified Training Solutions customized for specific airline customers. TRAINING CENTER & AIRLINE CUSTOMIZATION: ======================================= Training Centers and Airline customers will be able to purchase a general version of a PMDG product for P3D, or alternately PMDG can create a private version that tailors the aircraft equipment options to match the customer fleet. This version can be made available only to designated crew members through a private portal. (Please contact us directly via our site for more information on customization.) Note: Training enabled licenses depend upon certification from Boeing and licensing by same. This product line is not yet available. ETA: ==== Currently, there are no PMDG products licensed for use with the Lockheed Martin Prepar3d platform. We do not have a firm ETA for release of PMDG's pending line of P3D products, but we anticipate having the contractual issues resolved in time for a 1Q14 initial release. (See: HURDLES, below.) We currently anticipate that the PMDG 777-200LR/F will be the first product released for use with P3D. All other PMDG products for P3D will follow later. HURDLES: ======== PMDG are currently working with our licensing partners to expand and clarify scope restrictions under our current license agreements that prevent us from releasing products for the P3D platform. These conversations have been ongoing since approximately July, and we do not have an ETA for their successful conclusion but it is anticipated that we will have an agreement in principle before the end of 2013. PRICING: ======= Pricing for PMDG's new line of P3D products will vary depending upon license type and intended use. Airline customers are encouraged to contact PMDG directly in order that we can effectively recommend a solution to minimize direct and recurring costs Fuente: http://forum.avsim.net/page/index.html/_/pri-news/pmdgs-p3d-development-r182 Un saludo. Quote Link to comment Share on other sites More sharing options...
RoteBaron Posted November 25, 2013 Report Share Posted November 25, 2013 Yo no voy a comprarlo... creo que las mejoras con FSX no valen la pena con respecto a la "compatibilidad" de los addons para FSX... Quote Link to comment Share on other sites More sharing options...
RoteBaron Posted November 25, 2013 Report Share Posted November 25, 2013 ELITE Simulation Solutions and Flight1 Aviation Technologies have combined forces to build a new PI-1000 glass cockpit training device with the Prepar3D® simulation platform. The training device recently received Federal Aviation Administration certification as an Advanced Aviation Training Device. Designed for pilots who fly Cessna, Diamond and other aircrafts, the trainer is one of the few certified offering a glass cockpit. This allows pilots who fly with glass panel technology to train with glass and the visual realism offered by Prepar3D. The PI-1000 features an ELITE Pro Panel II Flight Console, ELITE rudder pedals, G1000 emulation hardware, an Integrated Standby Instrument System, a 32-inch LED external visual display and two computer systems. The ELITE hardware works together with the Prepar3D platform and Flight1 Tech’s G1000 simulation and Vispro instructor station software as a complete G1000 training system. Congratulations to our friends at ELITE Simulation Solutions and Flight1 Aviation Technologies on the PI-1000′s certification. For more details, please visit Elite Simulation Solutions or Flight1 Aviation Technologies. Quote Link to comment Share on other sites More sharing options...
Eomer Posted November 28, 2013 Report Share Posted November 28, 2013 ... La justificación que da Lockheed Martin para ello es por soporte a add-ons de terceros que al ser 32bits dejarían de funcionar (o al menos requerirían una recompilación a 64 bits). Ademas, sigue sin ser una aplicación multicore por lo que deberemos seguir usando las máscaras de afinidad para poder hacer un uso mas efectivo de nuestros procesadores multicore. ... Hay addons y addons. Evidentemente los que tengan codigo compilado no servirían. Sería decisión de los desarrolladores si preparar actualizaciones o no hacerlo. Desde luego en el caso de x-plane todos o casi todos los desarroladores han migrado sus addons a los 64 bits, salvo que tuvieran ya 3 o 4 años. Nadie se plantea sacar uno nuevo sin compatibilidad para 64 bits. Es además algo lógico y natural. Y que esto no se tome como una comparación porque no lo es. Sólo es poner de relieve un hecho. Pero una cosa esta clara. HAY QUE EVOLUCIONAR y esto aplica también a los simuladores de vuelo. Es absurdo lanzar un programa que te venden como nuevo, más bonito, pero con una tecnología de hace cinco años (o más) Actualmente todo el software debería ser de 64 bits. Quote Link to comment Share on other sites More sharing options...
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