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Las betas 22 y 23 de LOMAC no aguantan y caen en picado


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Por lo demás, el próximo jueves comenzará la fase de testeo de la nueva beta, es de suponer que la 24, en la que se buscará una solución que se espera sea rápida de este problema, ya que versiones anteriores mostraban un comportamiento correcto de los misiles de medio alcance.

 

 

Por lo demás, lo de siempre: frustración por no tener el parche esta semana, mucho trabajo realizado, betatesters a toda marcha para hacer pruebas, etc etc (ver noticias anteriores sobre LOMAC para más información). Es evidente que este programa es tremendamente complejo, ya sabemos que a veces tocar algo tiene un impacto en otros puntos, pero parece que este desarrollo tiene tantos problemas que está creando una frustración incluso en aquellos que más paciencia tienen por ver el parche publicado.

 

Sólo queda imaginarse qué puede ocurrir si, una vez está terminado y en los servidores, aparece un nuevo error grave. Esperemos que no ocurra, porque sería verdaderamente lamentable tras tanto tiempo de espera y de pruebas.

 

Os dejamos con el texto de Carl Norman sobre estos nuevos datos:

 

 

 

Our testing of Beta 22 confirmed that the problems with the scoring system and the pilot names in the training missions were fixed. But, a problem with the engine start up was somehow introduced that had the engines spool up at different speeds requiring that they be adjusted individually. It would have been the cause of lots of people complaining that their aircraft were yawing to one side during taxi and flight.

 

 

Beta 23 fixed the start up problem but in making adjustments to fix this problem in multiplayer a new problem was introduced that greatly affected the performance of the AIM-120 and R-77 missiles in multiplayer. We could not release the patch with this problem.

 

 

We expect to have this fixed and testing will resume on Thursday.

 

 

We are very frustrated as we had hoped to release the patch this week. We have been working closely with Ubi Soft QA for the past two weeks and we all believed we were finished.

 

 

Nobody wants this patch released more than we do but I am sure all of you agree that when we find a serious problem we have to address it before release.

 

 

Our External Testers have been working very hard and I am sure they will be able to convey the frustration we are feeling at being so damn close.

 

 

We're doing our best but no matter how frustrating it is, we are not going to release this patch with the missiles not working properly. All of us testing know that the missiles were working great just a version ago so I am confident that the problem will be solved. The trick is to ensure we don't break something else.

 

 

Again, please be patient. It will be worth the wait.

 

 

Carl

 

 

P.S. I got up early to post this update so the Mods are not available to lock or sticky this post. If you respond to this tread you need to realize that eventually it will be edited to contain the update only. Please put your comments in another tread. Thanks.

 


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