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RenHoek

Miembros
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Posts posted by RenHoek

  1. Pues si!!, la build de ayer trae mejoras en rendimiento:

     

    -CL550439 [base v1.5.404.0][Aries] PC - limit workload scheduler to 4 threads (ground cover mesh-writes thrash without this limit)
    -CL550440 [Common/GraphicsEngine] PC - ground cover uses MemBuffer method, to avoid Lock the VBs for the frame duration
    -CL550442 [Common/RaceAppCore] PC - groundcover draw-distance reduced for High/Ultra settings (avoids reaching a driver limit)
    Those three combined took a test case running with Ultra detailed grass from 66 to 91FPS. (it was 108FPS without any detailed grass at all)
    P.D. Con las graficas AMD el rendimiento es menor...
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