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Arma:mod Ace Para Arma


Takerr

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  • 2 weeks later...

Rectifico, subir he subido las Domination 3.28 pero, aunque dice que esta incluida la version ACE no la incluye y no me he dado cuenta hasta que la he ido a poner... B) .

 

Vale, buscando he encontrado la Domination 3.27 que va incluida en el pack "A.C.E coop mission pack", el pack lo acabo de subir.

 

He aqui la lista de misiones incluidas en este pack:

 

-co@20 Big Chance 1.87

-co@24 Attack 1.72

-co@20 High Mountains 1.84

-co@33 Revenge 1.21

-co@25 Battle for Avgani 1.05

-co@30 Domination! West A.C.E. 3.27

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Venga que hasta a mi me apetece pegar tiros!!! Mapunto pal viernes a alguna de esas misiones!!!

 

Falta el pack este ultimo, del ACE ya que tengo la 1.1, autoupdateada, y Kyle me dijo que la borrara, luego hablo con el y me lo instalo todo .... :rolleyes:

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  • 1 month later...

ha salido la version 1.07 del ACE!!! aver si despierta el arma, que esta un poco dormido

 

 

UPDATE 1.04/1.05

UPDATE 1.05/1.06

UPDATE 1.06/1.07

 

 

ACE 1.07 Full

 

 

saludos!!

 

 

Changelog¶

Mon Apr 20 10:21:12 +0200 2009

 

* @ACE, Revision: 461af61de414257eeefa35360c9a74ee286bd1ff - a0ca49510e141e067a2c6c8c6ffaf79113dc670d

o ADDED:

+ Ak47,Bizon, RPK drum magazine models [Q1184]

+ Bis groups are hidden in the editor by default. New clientside setting can be commented to reinstate the use of BIS groups. Fix #867 [squelch]

+ Flare sound [Tpm]

+ Italian translation for men class, by =FSI=Gen.Nembo [Alef]

+ Italian translation for vehicles, by =FSI=Gen.Nembo [Alef]

+ Muzzleflash to FALs [scubaman3d]

+ Prone operating animation for Konkurs launcher [Rocko]

+ Sa58 config [Q1184]

+ Useable sandbags [Rocko]

+ Visible flares in daylight [Rocko]

o CHANGED:

+ Ah1 and AH64 have bulletproof cockpit glass [Rocko]

+ Ai cannot shoot while going prone from kneel or vice versa [Rocko]

+ Ao Mapping for USSR Army soldiers to fix dark spot on units back (former backpack area) [Rocko]

+ Applying Epi or Morphine no longer plays the medic animation [Rocko]

+ Converted motorbike start sound to mono and wss, fixes #786 [Rocko]

+ Correct picture for Konkurs Missile Tube [Rocko]

+ Corrected MG36 magazine picture when packed in rucksack [Rocko]

+ Function method of ace_fx_cartridges, no longer uses FPS check and string compare method to detect which casing to spawn, also cartridges are now only spawned on ground (building detection disabled) - should save some fps on players machine [Rocko]

+ Huntir rounds and monitor can now be packed in rucksacks [Rocko]

+ Implemented latest version of Homer Johnstons Improved Parachute Scripting [Rocko]

+ Increased indirectHit damage for mines [Rocko]

+ Increased time pain affects units. [squelch]

+ Javelin and M72 LAW fire sound [Tpm]

+ Konkurs Launcher is now part of crewserved weapons (has some little issues, but is operational) [Rocko]

+ Mp5, SVD Dragunov, GSH fire sounds [Tpm]

+ New 7.62 s.sonic crack [Tpm]

+ Reduced helicopter armor [Q1184]

+ Supersonic crack db values [Tpm]

+ Tweaked db values [Tpm]

+ Vikhr is less maneuvrable and cannot lock on air targets anymore. can lock on laser markers [Pufu]

+ Weapons with physical bipod (visible on model !) can now use it, i.e reduce weapon sway when prone and weapon "rested" on ground [Rocko]

+ Wound AI Respawn script now verifies if unit isKindOf CAManBase before verifying name [sickboy]

+ You can now manually reload vehicle/static machineguns [Q1184]

o FIXED:

+ Ace Map now also blocks map for JIP clients if ACE map logic is placed [unknown]

+ Ace Map now also blocks map for JIP clients if ACE map logic is placed"" [Xenogf]

+ Bmd AT5 Turret error [Rocko]

+ Bug with the GL humvee dissapearing at times [Pufu]

+ Crewserved M2/NSV couldn't be loaded with ammo [Q1184]

+ Irlock for A10 weapon sys [Aushilfe] [Pufu]

+ Kobra sights on AKM [Pufu]

+ Loading problem with crewserved AGS30 [Q1184]

+ M4 ACOG TA31F reticule despite [Pufu]

+ M40 last LOD no texture bug [Rocko]

+ Model inside insurgent view pilot lod (by SWAT-guy), fixes #492 [Rocko]

+ Mp5 mags could not be packed sometimes [Q1184]

+ No Shape error when using OG/PG round in BMD1s [Rocko]

+ Performance hit from unnecessary debug messages in respawn script. Fixes #798 [squelch]

+ Rpk74 not using tracer ammo [Pufu]

+ Shilka firing script [Q1184]

+ Ump25 mag round count, fixes #940 [Pufu]

+ View cargo lod - back to original size - no more heads through roof [Pufu]

+ Wrong reticle on the M40A3 [Pufu]

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ha salido la version 1.07 del ACE!!! aver si despierta el arma, que esta un poco dormido

 

 

UPDATE 1.04/1.05

UPDATE 1.05/1.06

UPDATE 1.06/1.07

 

 

ACE 1.07 Full

 

 

saludos!!

 

 

Changelog¶

Mon Apr 20 10:21:12 +0200 2009

 

* @ACE, Revision: 461af61de414257eeefa35360c9a74ee286bd1ff - a0ca49510e141e067a2c6c8c6ffaf79113dc670d

o ADDED:

+ Ak47,Bizon, RPK drum magazine models [Q1184]

+ Bis groups are hidden in the editor by default. New clientside setting can be commented to reinstate the use of BIS groups. Fix #867 [squelch]

+ Flare sound [Tpm]

+ Italian translation for men class, by =FSI=Gen.Nembo [Alef]

+ Italian translation for vehicles, by =FSI=Gen.Nembo [Alef]

+ Muzzleflash to FALs [scubaman3d]

+ Prone operating animation for Konkurs launcher [Rocko]

+ Sa58 config [Q1184]

+ Useable sandbags [Rocko]

+ Visible flares in daylight [Rocko]

o CHANGED:

+ Ah1 and AH64 have bulletproof cockpit glass [Rocko]

+ Ai cannot shoot while going prone from kneel or vice versa [Rocko]

+ Ao Mapping for USSR Army soldiers to fix dark spot on units back (former backpack area) [Rocko]

+ Applying Epi or Morphine no longer plays the medic animation [Rocko]

+ Converted motorbike start sound to mono and wss, fixes #786 [Rocko]

+ Correct picture for Konkurs Missile Tube [Rocko]

+ Corrected MG36 magazine picture when packed in rucksack [Rocko]

+ Function method of ace_fx_cartridges, no longer uses FPS check and string compare method to detect which casing to spawn, also cartridges are now only spawned on ground (building detection disabled) - should save some fps on players machine [Rocko]

+ Huntir rounds and monitor can now be packed in rucksacks [Rocko]

+ Implemented latest version of Homer Johnstons Improved Parachute Scripting [Rocko]

+ Increased indirectHit damage for mines [Rocko]

+ Increased time pain affects units. [squelch]

+ Javelin and M72 LAW fire sound [Tpm]

+ Konkurs Launcher is now part of crewserved weapons (has some little issues, but is operational) [Rocko]

+ Mp5, SVD Dragunov, GSH fire sounds [Tpm]

+ New 7.62 s.sonic crack [Tpm]

+ Reduced helicopter armor [Q1184]

+ Supersonic crack db values [Tpm]

+ Tweaked db values [Tpm]

+ Vikhr is less maneuvrable and cannot lock on air targets anymore. can lock on laser markers [Pufu]

+ Weapons with physical bipod (visible on model !) can now use it, i.e reduce weapon sway when prone and weapon "rested" on ground [Rocko]

+ Wound AI Respawn script now verifies if unit isKindOf CAManBase before verifying name [sickboy]

+ You can now manually reload vehicle/static machineguns [Q1184]

o FIXED:

+ Ace Map now also blocks map for JIP clients if ACE map logic is placed [unknown]

+ Ace Map now also blocks map for JIP clients if ACE map logic is placed"" [Xenogf]

+ Bmd AT5 Turret error [Rocko]

+ Bug with the GL humvee dissapearing at times [Pufu]

+ Crewserved M2/NSV couldn't be loaded with ammo [Q1184]

+ Irlock for A10 weapon sys [Aushilfe] [Pufu]

+ Kobra sights on AKM [Pufu]

+ Loading problem with crewserved AGS30 [Q1184]

+ M4 ACOG TA31F reticule despite [Pufu]

+ M40 last LOD no texture bug [Rocko]

+ Model inside insurgent view pilot lod (by SWAT-guy), fixes #492 [Rocko]

+ Mp5 mags could not be packed sometimes [Q1184]

+ No Shape error when using OG/PG round in BMD1s [Rocko]

+ Performance hit from unnecessary debug messages in respawn script. Fixes #798 [squelch]

+ Rpk74 not using tracer ammo [Pufu]

+ Shilka firing script [Q1184]

+ Ump25 mag round count, fixes #940 [Pufu]

+ View cargo lod - back to original size - no more heads through roof [Pufu]

+ Wrong reticle on the M40A3 [Pufu]

 

 

 

 

 

Díselo a Korrea y la sube en un plis plas :lol::lol:

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