Xifu Posted December 15, 2011 Report Share Posted December 15, 2011 (edited) Pues eso, todo el mundo a bajarsela a la voz de ARRRRRR. http://www.digitalcombatsimulator.com/index.php?scr=product&ProductId=8&end_pos=135〈=en Changelog --------------- PATCH 1.1.1.1 GENERAL Crash with South Ossetia in Fast Mission Generator is corrected. Updated A-10C flight manual. GRAPHICS HDR effect on sun corrected. Dust and smoke grenade effects at night no longer appears as if day. Fixed building errors at Sukhumi airbase Visibility range of rocket smoke marker has been increased. Canopy reflections have been corrected. Contrail duration time is reduced. Corrupted NVG image after long use is corrected. AI SEAD flights use anti-radiation missiles correctly again. Crash with more than one aerial tanker in a mission is corrected. Orbit trigger action has been corrected. FARP and airbase ATC now responds correctly after landing. JTAC radio options now appear properly for clients. Ground unit logic of driving over bridges adjusted. A-10C wingman AI evasive maneuvering adjusted. Repeating wingman rejoin messages fixed. AIRCRAFTS AND WEAPONS Fixed occasional crash using CBU-97 and CBU-105. Landing gear door animation for Ka-50 is fixed. Occasional A-10C engine shut down during start up or taxi is fixed. Trim with force feedback joysticks has been fixed. A-10C weapon alignments adjusted. AVIONICS A-10C RWR now correctly detects Pyotr Velikiy radar locks and launches. Fixed HSI Course offset when navigating with TACAN. Hydra MK1 rockets are correctly displayed as Target Practice (TP) in DSMS now. Engine oil pressure lights logic fixed. They will light when pressure is low and engines are running or not. TGP gimbal will remain stowed now if TGP is OFF or STBY, and HOTAS "Slave All to SPI" or "Slave TGP to Steerpoint" commands have been attempted. Manually entered magnetic variation (CDU OPTIONS page) will now be applied to all directions in TAD and CDU. Exception is CDU OFFSET page, which always uses the variation computed by EGI. The map convergence correction was applied to TAD. Now the flight plan line is always oriented straight up when the aircraft is flying along it. With SCS mode selected CDU STEER and ANCHOR pages will provide steering to the SCS point instead of steerpoint. Same applies to the HUD steering symbology. SCS point color on TAD was changed to yellow. Flight plan lines are correctly removed now from TAD when SCS is selected. Flight plan waypoints auto-sequence is disabled when SCS is active. IFFCC target elevation cannot be edited in SCS now. ADI vertical steering works correctly with SCS now. The last created markpoint will be not blanked from display on TAD in SCS mode. IFFCC target elevation will be updated from steerpoint, when it was edited in CDU. When TGP entered LSS and if it was SPI source, SPI will be reset to steerpoint. Once laser track have been obtained, TGP can generate SPI again. AGL waypoint elevation option is handled correctly by CDU upon loading data from Mission Editor. Fixed wrong geographical coordinates position (it was shifted up) on TGP display. Fixed: external fuel tanks are red boxed on DSMS. Fixed wrong symbols input on UFC upon the first attempt. IFFCC hot elevations can be entered via scratchpad now. Overhead markpoint elevation is set from radar altimeter if IFFCC hot elevation is selected. If DTS fails of goes into search, flashing XXXX is shown in HUD target elevation window. Pressing UFC ENT makes it steady. DTSAS Coordinate Ranging will be inoperative if DTSAS is in search. LASER CODE MISMATCH caution will be displayed now only if Autolase was set ON in the profile. Fixed store settings display in Quick Look profile. "IFF" VMU message will be heard now if IFF alert was set up via IFFCC TEST menu. HUD is correctly initialized with HARS mode at ramp start. Selecting profiles while INVALID FUZING was visible on HUD will not result to wrong sight calculations anymore. PBIL jitter (especially in CCIP CR) was eliminated. MRS will correctly account now for MIN TOF set in BDU-33 profile. DRC now should display correct impact point according to DES TOF set in profile. Fixed MRS/DRC calculations for CBU-97. DRC/MRS calculations now account for target elevation - i.e. they should work correctly in mountains. PBIL does not move oddly (like going parallel to horizon) anymore on low altitude deliveries. CCIP pipper does not jitter anymore with CBU-97. TGP line-of-sight does not return to the LSS start point anymore when laser track was exited. Default CBU-97/105 open height is temporarily changed to 1800 ft. Slave All to SPI function was adjusted for AIM-9. Now if TGP is A-A mode, and is SOI, AIM-9 will slave to TGP LOS (other sensors will be not affected), otherwise AIM-9 will slave to current SPI, as well as other sensors. So called "initial points" will be loaded with correct elevation into CDU. Maverick slew sensitivity is independent of HOTAS throttle slew sensitivity now. Slew logic was reversed - 0.5 is most sensitive, and 9.5 is least sensitive. Adjusted HOTAS throttle slew sensitivity range, and values minimum step. Fixed FPS drop down by 30-40% when ILS is turned on. un saludo. Edited December 15, 2011 by Xifu Quote Link to comment Share on other sites More sharing options...
Gusanako Posted December 15, 2011 Report Share Posted December 15, 2011 Bajandoooooooooooooooo!!!!!!!!!!!!!! Quote Link to comment Share on other sites More sharing options...
Zaz0 Posted December 15, 2011 Report Share Posted December 15, 2011 iiiiiiiiiiea!! Quote Link to comment Share on other sites More sharing options...
Angel101 Posted December 15, 2011 Report Share Posted December 15, 2011 --> Occasional A-10C engine shut down during start up or taxi is fixed. Toca te los! Pues no le di vueltas a los procedimientos y sistemas para averiguar porque se habia parado un motor en el arranque mientras estaba configurando el armamento. Gracias por el aviso. Quote Link to comment Share on other sites More sharing options...
genium Posted December 15, 2011 Report Share Posted December 15, 2011 oh dios mio, mi x52 se ha manchado!!!!!!! Ahora mismo me lo bajo, me he mentalizado que no puede ser peor que el 1.10!!! Quote Link to comment Share on other sites More sharing options...
Zaitsev Posted December 15, 2011 Report Share Posted December 15, 2011 Muy grande! Mi huelga ha funcionado y ya tenemos parche. No quiero adelantarme pero veo omisiones bastante importantes en esa lista de cambios. Quote Link to comment Share on other sites More sharing options...
Xifu Posted December 15, 2011 Author Report Share Posted December 15, 2011 Y yo pero bueno, luego ya sabes que hay mas cosas de las que ponen. De todas formas hechale un vistazo al post de WAGS a ver si ha añadido algo. lo que me gusta es que dice que han mejorado el multiplayer, ojala sea asi.... http://forums.eagle.ru/showthread.php?t=82956 un saludo. Quote Link to comment Share on other sites More sharing options...
Guest Darkness Posted December 15, 2011 Report Share Posted December 15, 2011 No quiero adelantarme pero veo omisiones bastante importantes en esa lista de cambios. ¿Toda esa lista y se han dejado cosas importantes????? Quote Link to comment Share on other sites More sharing options...
D.Falcon One Posted December 15, 2011 Report Share Posted December 15, 2011 Esto.... seguira siendo compatible con el Ka-50 ?¿? Quote Link to comment Share on other sites More sharing options...
Tarres Posted December 15, 2011 Report Share Posted December 15, 2011 Se espera la salida del parche 1.1.1.1 para el BS2 a finales de semana. http://forums.eagle.ru/showthread.php?p=1352851#post1352851 Quote Link to comment Share on other sites More sharing options...
Disablez Posted December 15, 2011 Report Share Posted December 15, 2011 (edited) Como diría el gran Napoleón... youtube.com/watch?v=PGuYojcmZpI&t=40s Fixed: external fuel tanks are red boxed on DSMS. ¬¬ Loco me volví con la tonteriuca esta en la práctica... Edited December 15, 2011 by Disablez Quote Link to comment Share on other sites More sharing options...
D.Falcon One Posted December 15, 2011 Report Share Posted December 15, 2011 A ver si es verdad, lo espero con ganas, saludos. Quote Link to comment Share on other sites More sharing options...
D.Falcon One Posted December 15, 2011 Report Share Posted December 15, 2011 Naaaa, piden desistalar el juego al completo y volver a instalar, que gente mas simpatica :P, enga. Quote Link to comment Share on other sites More sharing options...
Spook Posted December 15, 2011 Report Share Posted December 15, 2011 Si señor es oficial, también lo acaban de publicar en su Facebook. Quote Link to comment Share on other sites More sharing options...
Disablez Posted December 15, 2011 Report Share Posted December 15, 2011 Tras un exhaustivo testeo, "mi'paice" que tanto el TARS como el Tacview funcionan con esta versión. Incluso puede que el Tacview funcione mejor ahora, si estos señores han arreglado los problemas con la API y el nombre de unidades. Quote Link to comment Share on other sites More sharing options...
Zaitsev Posted December 15, 2011 Report Share Posted December 15, 2011 No quiero adelantarme pero veo omisiones bastante importantes en esa lista de cambios. ¿Toda esa lista y se han dejado cosas importantes????? SI, hay muchos ejemplos de cosas que a mi juicio son más importantes. Repostaje, comunicaciones en general, mejoras en la IA... Además, unas cuantas cosas de esa lista son arreglos de cosas que ya funcionaban en versiones anteriores. En fin, no quiero seguir que lo que hay que hacer es instalar el parche y juzgar con conocimiento. Quote Link to comment Share on other sites More sharing options...
Guest Darkness Posted December 15, 2011 Report Share Posted December 15, 2011 Bueno si han arreglado lo roto tampoco está tan mal, estas cosas pasan a veces. Quote Link to comment Share on other sites More sharing options...
Zaitsev Posted December 16, 2011 Report Share Posted December 16, 2011 Bueno, pues despues de probarlo esta noche me reafirmo en la primera impresión. Por una parte el parche va en la dirección correcta y corrige muchas cosas. Por otra, no corrige algunas cosas importantes y es que por ejemplo, seguimos sin tener unas comunicaciones como dios manda con el tanker. Otro tema es el de la estabilidad en MP. Hoy hemos estado 5 y no parece que hayamos tenido problema ninguno, ni de lag ni de desconexiones, así que de momento bien. Veremos si va igual de bien en el server del escuadrón y si es así podemos dar el parche por bueno. Quote Link to comment Share on other sites More sharing options...
elmanris Posted December 16, 2011 Report Share Posted December 16, 2011 JA JA JA JA................CHUP, CHUP,CHUP....... es aparecer parche nuevo y reaparencen los "desaparecidos-sev" como champiñones, me encanta. :icon_mrgreen: . bajandoooooo!!! que es Gerundio. Quote Link to comment Share on other sites More sharing options...
Zaitsev Posted December 16, 2011 Report Share Posted December 16, 2011 (edited) JA JA JA JA................CHUP, CHUP,CHUP....... es aparecer parche nuevo y reaparencen los "desaparecidos-sev" como champiñones, me encanta. :icon_mrgreen: . bajandoooooo!!! que es Gerundio. Jajaja, siempre me descojono yo de estas situaciones y esta vez me ha tocado a mi. De todos modos, no me vais a ver mucho el pelo durante un mesecito aproximadamente, que me quedaré sin ADSL en breve. Ayer estuve probando con el parche y me hice un refuel en curva, así que me quedé más tranquilo tras comprobar que sigo conservando el mojo :icon_mrgreen: Edited December 16, 2011 by Zaitsev Quote Link to comment Share on other sites More sharing options...
elmanris Posted December 16, 2011 Report Share Posted December 16, 2011 JA JA JA JA................CHUP, CHUP,CHUP....... es aparecer parche nuevo y reaparencen los "desaparecidos-sev" como champiñones, me encanta. :icon_mrgreen: . bajandoooooo!!! que es Gerundio. Jajaja, siempre me descojono yo de estas situaciones y esta vez me ha tocado a mi. De todos modos, no me vais a ver mucho el pelo durante un mesecito aproximadamente, que me quedaré sin ADSL en breve. Ayer estuve probando con el parche y me hice un refuel en curva, así que me quedé más tranquilo tras comprobar que sigo conservando el mojo :icon_mrgreen: Si con lo de refuelar en curva me quieres decir que antes no lo conseguías y ahora sí, me das una alegría porque eso querrá decir que ahora es más estable y fácil el respotaje.......si lo que quieres decir es, simplemente que no has perdido tu habilidad para repostar.... buaaa seguiré igual de nulo en el proceso..... Quote Link to comment Share on other sites More sharing options...
Zaitsev Posted December 16, 2011 Report Share Posted December 16, 2011 Lo siento manri, pero ya lo hacía antes :) No, en serio, no es más difícil en curva que recto. Una vez consigues repostar en nivelado lo de hacerlo en el viraje sale casi solo. El problema son las transiciones del tanker, que mete unos hachazos el joputa que es para matar a los de ED. Quote Link to comment Share on other sites More sharing options...
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