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IL2-1946: Parche 4.12


Vulcanel

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Pues aprovechando que acaban de publicar un nuevo avance, lo pongo todo otra vez. Aquí el link:

http://forum.1cpublishing.eu/showthread.php?t=31724

Saludos.

 

Readme del parche 4.12 (a punto de sacarlo...)

 

http://forum.1cpublishing.eu/showthread.php?t=39103

 


icon2.gif4.12 development updates
Dear Il-2 fans,

with the bug fix patch 4.11.1 completed we are now focussing on development of 4.12. We plan to complete it some time this year. We will frequently inform you about major and minor features, to keep you entertained.

Updates:

Flyable planes:
Hawk 75 (Finnish version)
Ki-45 Kai Ko
Ki-45 Kai Otsu

Ki-45 Kai Hei
Ki-45 Kai Tei


AI planes:
Vickers Wellington
Bristol Beaufort

New ground objects:
German submarines Type VIIB and Type IXB

AI improvements:
Taxi to take off



Facelifts:
P-38 cockpit repaint
P-40E new 3D model


Miscellaneous:
Change in scoring system - shared kills


Independent management for multi-turret tanks T-28/T35
Wide screen support and GUI changes

Mach related drag
New effects - New loadouts - New full mission builder objects - Detailed gear damage model
Edited by Vulcanel
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  • 1 month later...

El il2 1946 tiene el spit IIa, golfo.

Aquí nadie fustiga a nadie, faltaría plus.

Yo, que he volado los dos ya me había percatado de ese detalle, de hecho en el hsfx6 hay mucho del COD ya. Que no quiere decir que vaya a ser un COD.

Sigo pensando que el COD sustituirá al 46 en un futuro, pero no de momento y personalmente me encanta el trabajo que siguen haciendo con el il2 46.

Poco a poco Sando, por lo menos ahora el COD es volable 100%.

Un abrazo Monstruo...

Edited by Señor Langosta
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  • 4 weeks later...

Han publicado el readme.txt del parche 4.12. Por lo visto es inminente...

 

http://forum.1cpublishing.eu/showthread.php?t=39103

 

Team Daidalos



README

Il-2 Sturmovik: 1946
v.4.12

Warning

The current version 4.12 is not compatible with the previous versions of the flight simulator when playing over
the network (Online). Both the server and client must have the appropriate versions in order to connect.

Attention: Version 4.12 is only for a merged 1946 version of the simulator of the proper version (FB+AEP+PF).

Add-On Installation Instructions (Please read carefully)

The Il-2 1946 add-on v.4.12 installs only over v.4.11.1 and v.4.11 versions.

In order to install this add-on, run the exe file and follow the on-screen instructions.

Please note that this add-on is impossible to install over stand alone Pacific Fighters.


Content of 4.12

New aircraft

- Beaufort I (AI only)
- Beaufort I late (AI only)
- Beaufort II (AI only)
- Do 217 M1 (AI only)
- Ki-45 KAI OTSU
- Ki-45 KAI KO
- Mohawk IV (AI only)
- Wellington III (AI only)

New cockpits

- B5N2 Kate
- Hawk-75 (finnish)
- Ki-45 (for all available
versions)
- SB 2M-100A

AI changes

- New taxi waypoints for AI (they can now taxi to the runway before takeoff).
- Improved land avoidance.
- AI detects when under AAA fire and can break the attack.
- Shooting model changed to be more human like.
- Added more options to the ‘order list’ (default key TAB).
- Planes with co-pilot don't "go dead" when pilot is killed and co-pilot is still
alive.
- Fixed bug in ground collision detection, that could cause AI to crash into ground if plane was banked too much.

Flight model changes

- Updated flight models for P-36 / P-40 family, SB-2, B5N and Me-163
- Introduction of mach related drag increase for all aircraft
- Adjusted FM "length" parameter of all Bf 109s from F to K versions to the correct value of 8.94 meters.

New effects

- Various visual effects have been changed, such as smoke, fire, water splashes and more. Efforts were made to keep the current minimal configuration specs.

User interface changes

- Widescreen UI (user interface)
- All resolution supported by OS can be selected from the video setup UI. No conf.ini tweaking required.
- Larger FoV (field of vision) for widescreen enabled. This is made with old controls and
automatic conversion when the feature is enabled.
- New “Misc” settings menu that includes lots of new settings and also old settings that previously
could be changed only from conf.ini file.
- Added UI color & detail customization from new Misc settings menu.
- Added new splash screens and background screens.
- FoV is adjustable when aiming with bomb sights. FoVs are unified for all bomb sights which means that Russian sight have better
“zooming” level.

Scoring system changes

- Added shared kills (½ point). This can be enabled from difficulty menu
(on/off/historical).
- Shared kills are written to event log.
- Damage registering changes. Aerial kills are awarded based on damage amount instead of giving the kill to pilot who shot the target plane last.
- New kill markings in debriefing UI.
- Added optional team score to online dog fights with optional cumulative team score which doesn’t reset team score between missions.
- Player who commands AI bomber bomb release also gets score from all AI aircraft’s bombs that destroy targets.

Open interface for sounds

- Player can create and use own sounds samples and presets.
- Custom sounds can be disabled for online missions by the host.
- Spatial sound volume is limited to disable so called “sonar cheat”.

New weapon loadouts

- A-20G: 2x20 Fragmentation Bombs
- B-17E: 16x20 Fragmentation Bombs
- B-17F: 16x20 Fragmentation Bombs
- B-17G: 16x20 Fragmentation Bombs
- B-25C-25NA: 40xParachute Fragmentation
60xParachute Fragmentation
4x20 Fragmentation Bombs

- B-25G-1NA: 40xParachute Fragmentation
60xParachute Fragmentation
4x20 Fragmentation Bombs

- B-25H-1NA: 40xParachute Fragmentation
60xParachute Fragmentation
4x20 Fragmentation Bombs

- B-25J-1NA: 60xParachute Fragmentation
6x20 Fragmentation Bombs
4x1000 lbs Bombs

- B-29: 20x20 Fragmentation Bombs

- P-51 B-NA: 2x20 Fragmentation Bombs

- P-51 C-NT: 2x20 Fragmentation Bombs

- Mustang Mk.III: 2x20 Fragmentation Bombs

- P-51 D-20NA: 2x20 Fragmentation Bombs

- P-51 D-5NT: 2x20 Fragmentation Bombs

- TBF-1: 2x20 Fragmentation Bombs
4x20 Fragmentation Bombs

- TBF-1C: 2x20 Fragmentation Bombs
4x20 Fragmentation Bombs

- TBM-3: 2x20 Fragmentation Bombs
4x20 Fragmentation Bombs

- Avenger Mk.III: 2x20 Fragmentation Bombs
4x20 Fragmentation Bombs

Other features and fixes

- P-38J cockpit repainted
- New textures for several buildings
- Added German IXB sub
- Added German VIIB sub
- Russian T-28 & T-35 tanks with multiple turrets can now shoot each gun independently. Russian AT Bunker
(DOT103) also.
- New landing gear failures
- Adjustable reticle brightness
- Added new key for opening & closing bomb bay doors.
- Added option in tracks selection UI for disabling icons in track playback.
- Added Air Force selection to FMB aircraft window. No need to scroll through all regiments.
- Added yellow & blue runway lights.
- Adjusted the white navigation light so it doesn't get bigger than the red & green when viewed from far away.
- Added a new view key that cycles through only stationary cameras.
- Changed radio station icons so that they are rendered in minimap & briefing if the army color is neutral or matches player's army.
- User BMP skins enabled for stationary planes.
- Added full screen map with adjustable transparency level.
- Added red night light for maps when plane is flown at night and cockpit lights are on.
- Changed old padlock difficulty option into two separate padlock options. Padlock air & padlock ground.
- Bombsight added to D3A1 Val.
- Added conf.ini option NoMissionInfoHud=1 under [game]. This will hide the "Mission completed" and similar messaged from HUD.
- Added conf.ini option NoKillInfoHud=1 under [game]. This will hide the "Enemy/friendly xxx destroyed" messages from HUD.
- Added conf.ini option SaveTrk=0 under [game]. This will disable automatic in-flight data storing for TRK tracks and reduce memory consumption. TRK cannot be saved after the mission.
- Enabled ship padlocking.
- Fixed spawn points problem on Midway sea base.
- Fixed R-5 stationary plane ski orientation.
- Adjusted IL-2 controls damage & toughness.
- Fixed Fulmar's landing gear shock absorber movement.
- Fixed IL-4 artificial horizon instrument movement.
- Fixed bug that caused speed bar settings to reset back to default instead of using saved value.

Please note that all new conf.ini options can be also adjust from the new Misc setting menu.


Daidalos Team would like to thank following
people:

The whole IL-2 community for bug reporting and continuous
support!

 

Saludos.

Edited by Vulcanel
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Bueno yo despues del chasco que me he llevado con el CoD con el launcher "online"(no se si habeis leido el post) por lo menos me llevo una alegria con el parche, ademas por lo que veo es una evolución importante, ya no tendremos que tocar el conf.ini para poner pantalla panoramica, ademas incorpora muchas mejoras en pequeñas cosas que en conjunto son grandes cosas.

Respecto al modelo de vuelo, ademas de lo que dijo Jaggo del los Bf, por lo que he leido han introducido el efecto drag (resistencia al aire para los que no lo sepan) relativo no se muy bien como estaba antes simulado, pero bueno suppongo que ahora sera mucho mejor.

" Introduction of mach related drag increase for all aircraft"

Si alguien puede explicar mejor a que se refieren con esto, que se manifieste, sino ya probaremos a ver.

 

En varios post de otros foros en ingles leí que el parche 4.12 se estaba atrasando, porque se ve que los del daidalos estan "asociados" con los del HSFX, y estos ultimos le han dicho que atrasaran el lanzamiento para sacar su versión del HSFX poco despues del 4.12 .

Esto son rumorologias aunque por lo que vi tienen mas fundamento que el salvame.

Por cierto estaria bien que los del HSFX añadieran las ventajas que tiene el UP respecto a FMB, según he leido. Se le podria decir en su foro haber que dien.

 

Enga, haber si inminente es la semana que viene!

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