Silver_Dragon Posted February 13, 2013 Report Share Posted February 13, 2013 (edited) Primera foto de la nueva cabina del Su-27 (desde el foro ruso de ED) http://forums.eagle.ru/attachment.php?attachmentid=77100&d=1360771425 http://forums.eagle.ru/showpost.php?p=1674801&postcount=87 Mientras, Wags a puesto comunicado oficialhttp://forums.eagle.ru/showpost.php?p=1674855&postcount=6 As mentioned earlier, one of the features of FC3 will be a new 6 DOF cockpit for the Su-27 Flanker. This is in addition to new cockpits for the F-15C, A-10A, and Su-25.Here are some first look, work in progress images of the new Flanker cockpit.Two point though:1- It will not be ready for the 1.2.3 update.2- As part of the Lock On: Flaming Cliffs series, it will not have mouse interactive cockpit. Subiendo fotos.... editado2 Edited February 13, 2013 by Silver_Dragon Quote Link to comment Share on other sites More sharing options...
Chiquito. Posted February 13, 2013 Report Share Posted February 13, 2013 y que problema es que el que hay con los bordes de los instrumentos?? El mig-21 de Beczl padece de lo mismo. Quote Link to comment Share on other sites More sharing options...
amalahama Posted February 13, 2013 Report Share Posted February 13, 2013 Qué le pasa a los bordes?? Es una cabina fantástica. Pero le veo utilidad limitada, no decían que la versión que querían modelar para DCS era la SM? Saludos! Quote Link to comment Share on other sites More sharing options...
Silver_Dragon Posted February 13, 2013 Author Report Share Posted February 13, 2013 (edited) FC3 trae el model de Su-27 de siempre (para ser exacto la Su-27S), no la futura SM, ni siquiera en el update de cabinas, dice nada de una SMhttp://forums.eagle.ru/showpost.php?p=1643589&postcount=4 4- New Su-27 6 DOF cockpit5- New Su-27 3D model Edited February 13, 2013 by Silver_Dragon Quote Link to comment Share on other sites More sharing options...
txema Posted February 13, 2013 Report Share Posted February 13, 2013 Bueno, no tiene mala pinta,haber si empiazan a moberse y no nos hacen esperar un año Quote Link to comment Share on other sites More sharing options...
amalahama Posted February 13, 2013 Report Share Posted February 13, 2013 Ya se que la versión en Lockon es la S silver, pero me pareció haber leido/escuchado que la que estaban trabajando para DCS era la SM, y me da algo de pena una cabina tan buena sin funcionalidades. Saludos! Quote Link to comment Share on other sites More sharing options...
Silver_Dragon Posted February 13, 2013 Author Report Share Posted February 13, 2013 La SM vendra despues, cuando se haga la beta / release del modulo seguramente en un tiempo similar al del F-15C, F-18C y FW-190, veo demasiado temprano para que veamos fotos de dichas cabinas en este momento. No sabemos si en el futuro se pueda hacer un modulo de S, si el la 1.2.4 viene la cabina y en el modelview le vemos que tiene implementada los conectores y demas como tiene actualmente el F-15C, tal vez podramos pensar en un futuro, un Su-27S, aunque lo veo un poco improbable si ya esta la SM, pero bueno, quien sabe lo que puede presionar el mercado ruso al respecto. Quote Link to comment Share on other sites More sharing options...
Chiquito. Posted February 13, 2013 Report Share Posted February 13, 2013 Qué le pasa a los bordes?? Pues no lo se, me da la impresion de que son planos al mismo nivel del panel de instrumentos. No dicen nada de hacer lo mismo con el primo Su-33. Quizas sea por no cargar mucho el simulador con modelos externos 3D de aviones volables, pero en cuanto la cabina... bien podrian introducirla en los Su-33 tambien, ya que la cabina es una carga de rendimiento que no afecta a los demas pilotos. Quote Link to comment Share on other sites More sharing options...
BRISAFRESCA Posted February 13, 2013 Report Share Posted February 13, 2013 Ahi que me hago caquita, está fino ese cockpit. Saludos Brisafresca Quote Link to comment Share on other sites More sharing options...
Zhuravlik Posted February 15, 2013 Report Share Posted February 15, 2013 Ahi que me hago caquita, está fino ese cockpit. Saludos Brisafresca Si ponernos los dientes largos saben...5 dias despues todavia estamos esperando la 1.2.3 :risa-3: Quote Link to comment Share on other sites More sharing options...
minotauro Posted February 15, 2013 Report Share Posted February 15, 2013 Imagenes del A-10A del FC3.....que las disfruten: http://forums.eagle.ru/showpost.php?p=1676695&postcount=7 Quote Link to comment Share on other sites More sharing options...
Silver_Dragon Posted February 15, 2013 Author Report Share Posted February 15, 2013 As mentioned earlier, one of the features of FC3 will be a new 6 DOF cockpit for the A-10A. Here is a first look set of work in progress images of the new A-10A cockpit. The A-10A will also have an advanced flight model. Two point though: 1- It will not be ready for the 1.2.3 update. 2- As part of the Lock On: Flaming Cliffs series, it will not have mouse interactive cockpit. * Yes, we know the needles on the fuel gauge have no texture yet. Quote Link to comment Share on other sites More sharing options...
BRISAFRESCA Posted February 15, 2013 Report Share Posted February 15, 2013 Bueno está clara la cosa, todo aprovechado del A-10C, no tiene mas, aunque pocos serán los que vuelen A-10A en el LOMAC del E69. Gracias por la info Silver Saludos Brisafresca Quote Link to comment Share on other sites More sharing options...
Angel101 Posted February 16, 2013 Report Share Posted February 16, 2013 Cada vez estan haciendo del FC3 un producto un poco mas apetecible. Deberian haber sacado todo eso de un principio para evitar tanto Quote Link to comment Share on other sites More sharing options...
amalahama Posted February 16, 2013 Report Share Posted February 16, 2013 Plas plas que no pare la fiesta Ahora falta el Su-25 Saludos! Quote Link to comment Share on other sites More sharing options...
Silver_Dragon Posted February 16, 2013 Author Report Share Posted February 16, 2013 (edited) Update de bugs resuelto y no resueltos en FC3 http://forums.eagle.ru/showpost.php?p=1677027&postcount=880 Lists Updated: RESOLVED: 1 - F15 Gear up = black textures 3 - F15 ADI switched 4 - F15 Virtual head movement excessive 5 - Russian planes Cannot lock contact in TWS 6 - AK arrestor cables not animated 7 - SU33 loadout indicators reversed in cockpit 8 - Refuelling F15/SU33 buggy 9 - F15 VSD text overlap when STT/Guns 10 - F15 external lights absent in flight 11 - Damage modelling to wheels/landing gear absent 12 - F15 HUD unreadable 13 - Russian planes Nav circle misalignment in ENR/RTN modes 14 - Engines/Afterburner on even though engines on fire. 15 - R27ER no loft trajectory 16 - Mig31 nosewheel not grounded 17 - Canopy jettison animation wrong 18 - EOS scanning not functional in elevation 21 - SU-27 native HUD "ИЗЛ" symbol overlaps over distance scale in BVR mode with Radar on 22 - F15 HUD indications overlapping 24 - HUD contacts in front appears also in Rear Aspect Mode 25 - Frontal aspect HUD contacts appears in Rear radar mode and can be locked 26 - SU33 Green HUD block at night effect 27 - A10 ADI switched 28 - F15 black cockpit pixelation when facing northerly direction (afternoon) 31 - Graphical glith (hash marks) in lower centre of SU27 HUD when zoomed out 32 - Graphical glith (hash marks) in lower centre of SU33 HUD when zoomed out 33 - F15 no drag increase with external fuel tanks 34 - Flyables smoke pod colours are incorrectly designated 35 - Scripting for cobra not present 36 - AIM-120C/R-77 tracks target beyond gimbal limits ONLY IF platform's radar reacquires target 37 - Ballistic AIM-120C/R-77 locks target beyond FOV/Gimbal limits ONLY IF platform's radar reacquires target 38 - SU27 automated leading edge flaps on flanker are shown in pit instruments as regular flaps 40 - FC2/FC3 mission incompatibility 41 - F-15C CTD initiated by changing the weapons (CTD when the player lock in the NAV mode a target with the radar and change the weapons) 45 - F15 unable to adjust altimeter pressure setting at all. 49 - Missiles expend too much speed when turning 52 - Helicopters are exhibiting stealth characteristics 54 - SU33/27, Mig29 RWR does not indicate A.I. missile launch 60 - Multiplayer datalink not functional for Russian aircraft 64 - AIM9 drops away before accelerating at launch 61 - F15 no afterburner LED on right panel to indicate burner lit 62 - F15 flaps do not induce any drag 63 - F15 strange attitude/behaviour with crosswind landings 66 - Mig29 flaps not extending to full 25 degrees 68 - Mig29 flaps are blown in by wind at very low airspeeds 69 - Mig29 Chaff and Flare loaded amount incorrect when rearming in game, via the radio (Alt + ' ) menu 70 - Russian planes slip indicators and HSI offset from centre 72 - Multiplayer exhaust nozzle expansion not visible to other clients 78 - Missile smoke discoloured/blue effect 79 - F15 does not repair 83 - SU27 Engines fully functional even when on fire 84 - SU33 Command IAS too low in LDG mode 85 - SU33 In-cockpit Weapons station indicator has 11 stations lit instead of 12 86 - SU33/27 and Mig29 Missile fire Zone computations bugged 88 - Multiplayer Mig-29 repair on ground/at airbase not functioning 89 - SU25A Wrong Chaff and flare count. 128 places instead of 256, model and skin shows 8*32 dispensers 90 - SU 25A/T MDB-67-U 4*FAB-100 modell is incorrect, FAB-100 bombs too close to each other 91 - SU25A Gunpods operation cannot be asigned to axis 93 - Missiles not aligned with weapons-pylon when SU-33 wings are folded 94 - R-77 not select-able whilst in Fi0 mode 96 - ILS Bugs/Inconsistencies in SU-27 103 - Multiplayer: If client is killed by other player/unit he does not get losses in stats 107 - SU27 Flaps retraction audio is played twice instead of once 108 - Wind does not affect chaff, flares and smoke markers 110 - Mig29A can be rearmed with R27ER and R27ET in ingame rearming menu 112 - SU25A/T takeoff flaps is shown as landing flaps on client aircraft 114 - F15C mission wingman #4 in radio menu 116 - SU25A Inner Flaps defaults to the Russian SU-25 1st skin in external view 119 - Mig29 External Fuel tank creates no drag 120 - SU25A Gear Lights Far setting not functioning correctly 121 - SU-27 visible as large black dot from extreme visual distance 127 - No RWR warning received from SAM site launches (Ground and Ship) 128 - Mig-31 nosewheel not grounded while taxiing 129 - Mig-29 Over the Hump Campaign freezes when selecting the mission planner from the campaign menu 131 - Failures system not operational in a MP environment 136 - Mig29A,S and SU33 cannot use B-8OFP2 and B-8TsM 137 - SIM crash on exiting campaign missions 139 - MiG-29, Su-27 and Su-33 when in BVR mode Speed on HUD shown is TAS as opposed to IAS 142 - The NEZ (No-Escape-Zone) calculations are reversed 143 - SU-25T unable to fire Vikhrs in salvo mode 146 - FC3 F15 is displaying Degrees AOA instead of units of AOA 149 - A10-A AOA Indexer not functional UNRESOLVED: 2 - Mig29S external fuel tanks not displayed on fuel tape 19 - SU-27 cockpit textures include English labels. Not consistent translation. Examples: MSL and GUN on the weapons panel 20 - SU27 entire RWR is in English 23 - Su-25, Su-25T and Mig-29 Caution, Warning and Trim lights are in english instead of russian letters 29 - MIG29 Command Airspeed in LDG mode way below minimum 30 - SU27 Command Airspeed in LDG mode slightly below minimum 39 - SU27 when leading edge flaps are operational audio is heard for normal flaps 42 - SU33 floating on pitching AK deck 43 - SU27/33 weapon panel characters misalignment if the cockpit illumination is on 44 - G940 HOTAS FFB issues/not functioning correctly 46 - F-15C antenna does not track PTD in elevation with TWS 47 - Air to Air missiles do not have INS 48 - ECM uses FC2 behaviour in DCS world 50 - Short range missiles do not turn hard enough 51 - Virtual Pilot G-Tolerance is too low 53 - SU25A Airbrake Pylons keep defaulting to the Russian SU-25 1st skin and the bort numbers become an outline in external view when zoomed out 55 - Russian HUD guidance symbology in LNDG mode incorrect - missing glide slope error circle at certain runways 56 - Russian plane pilots have corrupted Pilot head textures at night 57 - Russian planes have corrupted landing light animations 58 - Missile HOJ mode not functional 59 - Mig29 incorrect flaps deployed for player-controlled aircraft 65 - Chimney smoke visible through undercast 67 - Mig 29A flap extension animation incorrect 71 - Multiplayer audio from other players not present (drogue chute) 73 - SU27 gets AoA warning of F15 74 - Water not visible in mirrors of FC3 aircraft 75 - Wingtip vapour effect missing from flyables 76 - SU25A antenna on nose cannot be seen from cockpit 77 - Contrails misaligned/too close to engines of aircraft 80 - Multiplayer clients do not see SU25A/T airbrake deployment 81 - F15 turbine fans not spinning 82 - F15 Gun pipper tracking issue (Impact point below target) 87 - F15 AIR intakes appears to be without any animation 92 - Disappearing player names from the menu in multi-monitor setups 95 - No TTI indicator on Mig29/SU27/SU33 97 - SU27/SU33 EOS not slewable in Elevation 98 - SU27/SU33 lack EOS Narrow Mode Scan 99 - Russian Helmet Designator Circle stays on target after lock 100 - IRST sensor is Gimbal-Fixed in search mode 101 - No audio tone when HMS locks target 102 - HMS Targeting Ring behaviour/illustration incorrect 104 - Mig29 Canopy Jettison lever transparent at night 105 - Russian Pilot kneeboard showing incorrect map of Crimea 106 - SU27 audio for flaps deployment not heard in external view 109 - No heat blur on jet engines when spooling up or at idle 111 - SU25A/T drogue chute cap remains open after first rearming 113 - F-15. Mig29, SU27, SU33 Localizer Deviation Bar exhibits incorrect behaviour in banking maneuvers 115 - Floating Ghost Missiles in Multiplayer 117 - Contrails visible through Clouds 118 - Landing reference lights on Admiral Kuznetsov very dim and unclear 122 - SU-33, SU-27 and Mig-29 Gear Lights Halo not visible at night 123 - F-15C Misalignment between under-fuselage weapons-pylons 4,5,7 and 8 and missiles 124 - Touch smoke only draws when the 2nd main wheel make contact with the ground on landing 125 - SU25,25T, Mig29, SU27 and SU33 Cockpit lighting incorrect colour 126 - SU27 Mirror textures corrupt 129 - The lofting dynamics of the AIM-120B/C borked/non-functional 130 - F15 Flood Mode functionality incorrect 132 - No airbrake sounds for SU25A/T 133 - Incorrect cockpit lighting for A-10A 134 - MP all aircraft receive all radio chatter from friendly airbases 135 - FC3 flyables missing external cockpit lighting texture 138 - Weapon Quantity selector in Su-25 and Su-25T not working for Rockets 140 - Su-33 falls through Kuznetsov (on landing) 141 - Su-33 hooks aircraft carrier rope at distance about 10 km 144 - SU-25T no weapons-station indications in HUD when Vikhrs selected 145 - Russian Fighters HUD improvement 147 - SU-33 sticks to the runway in cross-wind conditions 148 - Game Mode F-15 unable to track/lock targets in BVR mode 150 - F-15C Navigation lights reflections swapped 151 - Admiral Kuznetsov ATC not available 152 - Admiral-Kuznetsov ATC cannot handle multiple flights without causing collisions 153 - F-15C Fuel Consumption Guage is showing wrong fuel consumption Any questions/clarifications just shout. 18 Resueltos y 2 nuevos, se ve que el tiempo dedicado a arreglar el MP han tenido que quitarlo en FC3 Edited February 16, 2013 by Silver_Dragon Quote Link to comment Share on other sites More sharing options...
BRISAFRESCA Posted February 16, 2013 Report Share Posted February 16, 2013 Cada vez estan haciendo del FC3 un producto un poco mas apetecible. Deberian haber sacado todo eso de un principio para evitar tanto Bueno sigue igual la cosa, paciencia. Que majete, ¿Te apuntas también a volar ahora con nosotros? Saludos Brisafresca Quote Link to comment Share on other sites More sharing options...
Zhuravlik Posted February 16, 2013 Report Share Posted February 16, 2013 Para cuando terminen de pulir todo, que no lo haran, sino no seria un producto ED , estaran inmersos en los supuestos siguientes modulos, SU27SM F15C y demas, y como estos para variar saldran tambien en fase beta y con mas bugs, arreglaran unos y estropearan cien, total que al final tendremos veinte habionetas llenas de bugs y todas en fase Beta, eso sí, todo integrado en un mundo DCS. Todavia seguimos esperando el parche anunciado hace una semana...AWESOME!!! como dirian los inglesitos !! Saludos Quote Link to comment Share on other sites More sharing options...
Japo32 Posted February 16, 2013 Report Share Posted February 16, 2013 (edited) Si no tiene clicks en pantalla.. puffff.. aunque supongo que luego los venderán con modo completo.. ya veréis. Uno no hace ese esfuerzo para que no se puedan tocar los switches... Aunque.. glups.. yo lo he hecho en los aviones por defecto de Xplane!!! jajaja (pero recibía órdenes!!) Edited February 16, 2013 by Japo32 Quote Link to comment Share on other sites More sharing options...
Silver_Dragon Posted February 16, 2013 Author Report Share Posted February 16, 2013 (edited) No se a lo que puede referirse pero.....(del foro ruso traducido por google translator) http://forums.eagle.ru/showpost.php?p=1677071&postcount=2779 Cita: Iniciado por Seb "Enlace" AFM a la A-10A, plantea otro fijo? (modelo de deterioro, la piloto automático, procedimiento de arranque) En términos generales, la primera en incluir motores, tendrá que aplicar los frenos y el eje el.pitanie ser? No. Todo lo demás en las cerraduras. Desde la A-10A hacer DCS A-10A está previsto. Edited February 16, 2013 by Silver_Dragon Quote Link to comment Share on other sites More sharing options...
BRISAFRESCA Posted February 16, 2013 Report Share Posted February 16, 2013 Bueno ¿de eso ya no se había hablado, que lo iban hacer? Si hacen un DCS A-10A el único sentido que tiene es para misiones ambientadas en la Guerra Fria. Saludos Brisafresca Quote Link to comment Share on other sites More sharing options...
RHK111 Posted February 16, 2013 Report Share Posted February 16, 2013 No se a lo que puede referirse pero.....(del foro ruso traducido por google translator) http://forums.eagle.ru/showpost.php?p=1677071&postcount=2779 Cita: >Iniciado por Seb "Enlace" AFM a la A-10A, plantea otro fijo? (modelo de deterioro, la piloto automático, procedimiento de arranque) En términos generales, la primera en incluir motores, tendrá que aplicar los frenos y el eje el.pitanie ser? No. Todo lo demás en las cerraduras. Desde la A-10A hacer DCS A-10A está previsto. "Из А-10А делать DCS A-10A не планируется" ---> significa q NO SE PLANEA ...flipao Salu2 Quote Link to comment Share on other sites More sharing options...
Silver_Dragon Posted February 16, 2013 Author Report Share Posted February 16, 2013 (edited) flipado quien....? hechale la culpa al traductor del google, yo no tengo que ver nada en este entierro....:/ Edited February 16, 2013 by Silver_Dragon Quote Link to comment Share on other sites More sharing options...
RHK111 Posted February 17, 2013 Report Share Posted February 17, 2013 Es q esos traductores... Yo leo algo de ruso ( pq lo estudie ), pero he visto q muchas veces es mejor traducir del ruso al ingles, no se pq, pero comete menos errores de concepto. Salu2 Quote Link to comment Share on other sites More sharing options...
amalahama Posted February 17, 2013 Report Share Posted February 17, 2013 Lo del DCS:A-10A es una idea para sacar dinero fácil, pero aún modelando las últimas versiones con EGI tendrían que picar todo el sistema de armas antiguo... no creo que les compense con el poquísimo aforo que van a tener, casi mejor el Fw190D Saludos! Quote Link to comment Share on other sites More sharing options...
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