pienoir Posted February 21, 2014 Report Share Posted February 21, 2014 muy buenas. despues de editar la configuracion me va muchisimo mas fluido el juego,pero solo veo la pista.y algunas texturas..........el avion perfecto............dentro y fuera. pero lo demas totalmente negro. pego el archivo: hotkeys=HotKey game [window] width=1024 height=768 ColourBits=32 DepthBits=24 StencilBits=8 ChangeScreenRes=1 FullScreen=1 DrawIfNotFocused=0 EnableResize=0 EnableClose=1 SaveAspect=1 Use3Renders=0 WideScreenFoV=1 UIColor=0 UIDetail=0 UIBackground=ru [GLPROVIDER] GL=Opengl32.dll [GLPROVIDERS] Open GL=Opengl32.dll DirectX=dx8wrap.dll [NET] speed=8000 routeChannels=0 serverChannels=31 localPort=21000 remotePort=21000 SkinDownload=1 serverName=No Name serverDescription= remoteHost=80.193.227.231 localHost= socksHost= checkServerTimeSpeed=1 checkClientTimeSpeed=0 remoteHost_000= [MaxLag] farMaxLagTime=10.0 nearMaxLagTime=2.0 cheaterWarningDelay=5.0 cheaterWarningNum=-1 [chat] region=(dx=0.6925,dy=0.071666665,x=0.0,y=0.0) adr0=ALL [game] Arcade=0 HighGore=1 mapPadX=0.6689453 mapPadY=-0.046875 viewSet=33 Intro=0 NoSubTitles=0 NoChatter=0 NoHudLog=0 NoLensFlare=0 iconTypes=3 eventlog=eventlog.lst eventlogkeep=0 3dgunners=1 ScreenshotType=0 RecordingIndicator=0 MapAlpha=1.0 SaveTrk=1 IconUnits=0 SkipParatrooperViews=0 NoMissionInfoHud=0 noKillInfoHud=0 BlockMorseChat=0 SmallMapWPLabels=1 ShowMorseAsText=0 [HotKey game] PrintScreen=ScreenShot P=pause Pause=pause [HotKey gui] Escape=activate [HookViewFly Config] timeFirstStep=2.0 deltaZ=10.0 [HookView] MouseLeft=Len [HookView Config] AzimutSpeed=0.1 TangageSpeed=0.1 LenSpeed=1.0 MinLen=1.0 DefaultLen=20.0 MaxLen=3000.0 Speed=6 [HotKey builder] MouseLeft=objectMove MouseRight=popupmenu Enter=freeView Shift MouseLeft=worldZoom Alt MouseLeft=select+ Alt MouseRight=select- Alt Ctrl=unselect PageDown=change+ PageUp=change- End=change++ Home=change-- Ctrl MouseLeft=insert+ Insert=insert+ NumPad-0=insert+ F=fill Ctrl MouseRight=delete+ NumPad.=delete+ Delete=delete+ Backspace=cursor Tab=cursor F10=land F11=onLand NumPad-=normalLand NumPad+=toLand NumPad-5=resetAngles NumPad-8=resetTangage90 NumPad-7=stepAzimut-5 NumPad-4=stepAzimut-15 NumPad-1=stepAzimut-30 NumPad-9=stepAzimut5 NumPad-6=stepAzimut15 NumPad-3=stepAzimut30 [MouseXYZ] F1=SpeedSlow F2=SpeedNormal F3=SpeedFast MouseRight=XYmove F4 MouseRight=Zmove MouseMiddle=Amove F5 MouseRight=Amove F6 MouseRight=Tmove F7 MouseRight=Kmove [MouseXYZ Config] RealTime=1 [HotKey Console] Shift Tab=Activate [Console] HISTORY=1024 HISTORYCMD=1024 LOAD=console.cmd SAVE=console.cmd LOG=0 LOGTIME=0 LOGFILE=log.lst LOGKEEP=0 [sound] SoundUse=1 SoundEngine=1 Speakers=0 Placement=0 SoundFlags.reversestereo=0 RadioFlags.Enabled=1 RadioEngine=2 MusicVolume=8 ObjectVolume=14 MusState.takeoff=1 MusState.inflight=1 MusState.crash=1 MusFlags.play=1 MasterVolume=14 Attenuation=7 SoundMode=1 SamplingRate=2 NumChannels=2 SoundExt.occlusions=0 SoundFlags.hardware=1 SoundFlags.streams=1 SoundFlags.duplex=1 SoundExt.acoustics=0 SoundExt.volumefx=0 SoundFlags.voicemgr=0 SoundFlags.static=1 VoiceVolume=12 Channels=2 SoundExt.extrender=0 SoundFlags.bugscorrect=0 SoundSetupId=8 ActivationLevel=0.02 Preemphasis=0.85 RadioLatency=0.5 AGC=1 PTTMode=1 SoundFlags.UseRadioChatter=0 SoundFlags.AutoActivation=0 RadioFlags.PTTMode=0 RadioFlags.PlayClicks=0 ActLevel=0 MicLevel=0 SoundFlags.forceEAX1=0 [rts] ;ProcessAffinityMask=1 mouseUse=2 joyUse=1 trackIRUse=1 DisableIME=0 locale= UseSmartAxis=0 [rts_mouse] SensitivityX=1.0 SensitivityY=1.0 Invert=0 [rts_joystick] X=0 1 4 9 16 25 36 49 64 81 100 0 Y=0 1 4 9 16 25 36 49 64 81 100 0 Z=0 10 20 30 40 50 60 70 80 90 100 RZ=0 10 20 30 40 50 60 70 80 90 100 0 FF=0 U=0 10 20 30 40 50 60 70 80 90 100 0 V=0 10 20 30 40 50 60 70 80 90 100 0 [Render_DirectX] TexQual=3 TexMipFilter=2 TexCompress=0 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=1 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=1 TexFlags.UseVertexArrays=1 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=1 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=0 TexFlags.TexCompressARBExt=1 TexFlags.TexEnvCombine4NV=0 TexFlags.TexEnvCombineDot3=0 TexFlags.DepthClampNV=0 TexFlags.SeparateSpecular=0 TexFlags.TextureShaderNV=0 HardwareShaders=0 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=2 LandShading=3 LandDetails=2 LandGeom=2 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=4 ForceShaders1x=0 PolygonOffsetFactor=-0.15 PolygonOffsetUnits=-3.0 [Render_OpenGL] TexQual=3 TexMipFilter=3 TexCompress=1 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=0 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=1 TexFlags.UseVertexArrays=0 TexFlags.DisableAPIExtensions=1 TexFlags.ARBMultitextureExt=0 TexFlags.TexEnvCombineExt=0 TexFlags.SecondaryColorExt=0 TexFlags.VertexArrayExt=0 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=0 TexFlags.TexCompressARBExt=0 TexFlags.TexEnvCombine4NV=1 TexFlags.TexEnvCombineDot3=1 TexFlags.DepthClampNV=1 TexFlags.SeparateSpecular=1 TexFlags.TextureShaderNV=1 HardwareShaders=1 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=2 LandShading=3 LandDetails=2 LandGeom=3 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=0 Water=1 Effects=1 ForceShaders1x=0 PolygonOffsetFactor=-1.00 PolygonOffsetUnits=-1.0 la tarjeta es una nvidia fx 5500 256 mb(...........ya lo se...........una caca!!) se os ocurre algo?¿...................hasta ahora estoy jugando pero despues de meter los mods me baja el rendimiento una barbaridad. yo diria que esta perfecto ahora pero como digo no veo naaaaaaaaaaa.......solo los aviones ,vehiculos y la pista.............................lo demas NEGRO"" un saludo :dance: Quote Link to comment Share on other sites More sharing options...
alado Posted February 21, 2014 Report Share Posted February 21, 2014 Prueba a poner hardwareshaders en 0 Quote Link to comment Share on other sites More sharing options...
Falke_Wolf Posted February 21, 2014 Report Share Posted February 21, 2014 Tienes el otro archivo conf.ini? El original? Ponlo y ve cambiando las cosas una por una y veras donde esta el fallo. Es mas coñazo pero es mas seguro Quote Link to comment Share on other sites More sharing options...
pienoir Posted February 21, 2014 Author Report Share Posted February 21, 2014 Tienes el otro archivo conf.ini? El original? Ponlo y ve cambiando las cosas una por una y veras donde esta el fallo. Es mas coñazo pero es mas seguro ya esta..............era el filtro anisotropico. no se de repente no me funka bien...........................seguire intentando. yo por mi doy el tema por cerrado.... y muchas gracias. Quote Link to comment Share on other sites More sharing options...
pienoir Posted February 21, 2014 Author Report Share Posted February 21, 2014 Prueba a poner hardwareshaders en 0 efectivamente................corrijo!! eso era. estoy echo un poco un lio.............pero ha funcionado!!....... tengo todas las extensiones del setup desactivadas.............es correcto eso?¿ gracias Alado Quote Link to comment Share on other sites More sharing options...
McKinley Posted February 21, 2014 Report Share Posted February 21, 2014 También los efectos a 0 Quote Link to comment Share on other sites More sharing options...
Ala13_biker Posted February 22, 2014 Report Share Posted February 22, 2014 (edited) Hola, otro de los puntos a modificar seria: "3dgunners=0", no se ven los artilleros de antiaerea pero ganas un rendimiento extra y "DrawIfNotFocused=1" en el que la grafica no memoriza nada que no tenga en pantalla.Con una 5500 no puedes permitirte "lujos" de calidad gráfica, cuando no puede con todo es cuando hace cosas del tipo "pantalla negra".Ten presente que cuando tienes carencias de grafica hay que saber equilibrar muy bien la relacion rendimiento/calidad, por lo tanto buscate algun programa tipo "Fraps" y montate una mision de ataque a un acorazado p.ej. . Con un buen equilibrio no deberian bajarte de 30 fps, si no es asi, deberias modificar a la baja los puntos que afectan a la calidad grafica.Aqui tienes una guia muy completa del porque de las cosas http://www.ala13.com/foro/viewtopic.php?f=23&t=3566&start=15Te pego aqui tu conf.ini con las mejoras relativas, haz una copia de seguridad del actual y lo pruebas, de todas maneras si sigues sin que vaya fluido tendrás que "recortar" mas (en los puntos aconsejados del link de arriba): [window]width=1024height=768ColourBits=32DepthBits=24StencilBits=8ChangeScreenRes=1FullScreen=1DrawIfNotFocused=1EnableResize=0EnableClose=1SaveAspect=1Use3Renders=0WideScreenFoV=1UIColor=1UIDetail=0UIBackground=ru [GLPROVIDER]GL=Opengl32.dll[GLPROVIDERS]Open GL=Opengl32.dllDirectX=dx8wrap.dll[NET]speed=8000routeChannels=0serverChannels=31localPort=21000remotePort=21000SkinDownload=1serverName=No NameserverDescription=remoteHost=80.193.227.231localHost=socksHost=checkServerTimeSpeed=1checkClientTimeSpeed=0remoteHost_000=[MaxLag]farMaxLagTime=10.0nearMaxLagTime=2.0cheaterWarningDelay=5.0cheaterWarningNum=-1[chat]region=(dx=0.6925,dy=0.071666665,x=0.0,y=0.0)adr0=ALL[game]Arcade=0HighGore=1mapPadX=0.6689453mapPadY=-0.046875viewSet=33Intro=0NoSubTitles=0NoChatter=0NoHudLog=0NoLensFlare=0iconTypes=3eventlog=eventlog.lsteventlogkeep=03dgunners=0ScreenshotType=0RecordingIndicator=0MapAlpha=1.0SaveTrk=1IconUnits=0SkipParatrooperViews=0NoMissionInfoHud=0noKillInfoHud=0BlockMorseChat=0SmallMapWPLabels=1ShowMorseAsText=0[HotKey game]PrintScreen=ScreenShotP=pausePause=pause[HotKey gui]Escape=activate[HookViewFly Config]timeFirstStep=2.0deltaZ=10.0[HookView]MouseLeft=Len[HookView Config]AzimutSpeed=0.1TangageSpeed=0.1LenSpeed=1.0MinLen=1.0DefaultLen=20.0MaxLen=3000.0Speed=6[HotKey builder]MouseLeft=objectMoveMouseRight=popupmenuEnter=freeViewShift MouseLeft=worldZoomAlt MouseLeft=select+Alt MouseRight=select-Alt Ctrl=unselectPageDown=change+PageUp=change-End=change++Home=change--Ctrl MouseLeft=insert+Insert=insert+NumPad-0=insert+F=fillCtrl MouseRight=delete+NumPad.=delete+Delete=delete+Backspace=cursorTab=cursorF10=landF11=onLandNumPad-=normalLandNumPad+=toLandNumPad-5=resetAnglesNumPad-8=resetTangage90NumPad-7=stepAzimut-5NumPad-4=stepAzimut-15NumPad-1=stepAzimut-30NumPad-9=stepAzimut5NumPad-6=stepAzimut15NumPad-3=stepAzimut30[MouseXYZ]F1=SpeedSlowF2=SpeedNormalF3=SpeedFastMouseRight=XYmoveF4 MouseRight=ZmoveMouseMiddle=AmoveF5 MouseRight=AmoveF6 MouseRight=TmoveF7 MouseRight=Kmove[MouseXYZ Config]RealTime=1[HotKey Console]Shift Tab=Activate[Console]HISTORY=1024HISTORYCMD=1024LOAD=console.cmdSAVE=console.cmdLOG=0LOGTIME=0LOGFILE=log.lstLOGKEEP=0[sound]SoundUse=1SoundEngine=1Speakers=0Placement=0SoundFlags.reversestereo=0RadioFlags.Enabled=1RadioEngine=2MusicVolume=8ObjectVolume=14MusState.takeoff=1MusState.inflight=1MusState.crash=1MusFlags.play=1MasterVolume=14Attenuation=7SoundMode=1SamplingRate=2NumChannels=2SoundExt.occlusions=0SoundFlags.hardware=1SoundFlags.streams=1SoundFlags.duplex=1SoundExt.acoustics=0SoundExt.volumefx=0SoundFlags.voicemgr=0SoundFlags.static=1VoiceVolume=12Channels=2SoundExt.extrender=0SoundFlags.bugscorrect=0SoundSetupId=8ActivationLevel=0.02Preemphasis=0.85RadioLatency=0.5AGC=1PTTMode=1SoundFlags.UseRadioChatter=0SoundFlags.AutoActivation=0RadioFlags.PTTMode=0RadioFlags.PlayClicks=0ActLevel=0MicLevel=0SoundFlags.forceEAX1=0[rts];ProcessAffinityMask=1mouseUse=2joyUse=1trackIRUse=1DisableIME=0locale=UseSmartAxis=0[rts_mouse]SensitivityX=1.0SensitivityY=1.0Invert=0[rts_joystick]X=0 1 4 9 16 25 36 49 64 81 100 0Y=0 1 4 9 16 25 36 49 64 81 100 0Z=0 10 20 30 40 50 60 70 80 90 100RZ=0 10 20 30 40 50 60 70 80 90 100 0FF=0U=0 10 20 30 40 50 60 70 80 90 100 0V=0 10 20 30 40 50 60 70 80 90 100 0[Render_DirectX]TexQual=3TexMipFilter=2TexCompress=0TexFlags.UseDither=1TexFlags.UseAlpha=0TexFlags.UseIndex=0TexFlags.PolygonStipple=1TexFlags.UseClampedSprites=0TexFlags.DrawLandByTriangles=1TexFlags.UseVertexArrays=1TexFlags.DisableAPIExtensions=0TexFlags.ARBMultitextureExt=1TexFlags.TexEnvCombineExt=1TexFlags.SecondaryColorExt=1TexFlags.VertexArrayExt=1TexFlags.ClipHintExt=0TexFlags.UsePaletteExt=0TexFlags.TexAnisotropicExt=0TexFlags.TexCompressARBExt=1TexFlags.TexEnvCombine4NV=0TexFlags.TexEnvCombineDot3=0TexFlags.DepthClampNV=0TexFlags.SeparateSpecular=0TexFlags.TextureShaderNV=0HardwareShaders=0Shadows=2Specular=2SpecularLight=2DiffuseLight=2DynamicalLights=1MeshDetail=2VisibilityDistance=3Sky=2Forest=2LandShading=3LandDetails=2LandGeom=2TexLarge=1TexLandQual=3TexLandLarge=1VideoSetupId=4ForceShaders1x=0PolygonOffsetFactor=-0.15PolygonOffsetUnits=-3.0[Render_OpenGL]TexQual=3TexMipFilter=3TexCompress=1TexFlags.UseDither=1TexFlags.UseAlpha=0TexFlags.UseIndex=0TexFlags.PolygonStipple=0TexFlags.UseClampedSprites=0TexFlags.DrawLandByTriangles=1TexFlags.UseVertexArrays=0TexFlags.DisableAPIExtensions=1TexFlags.ARBMultitextureExt=0TexFlags.TexEnvCombineExt=0TexFlags.SecondaryColorExt=0TexFlags.VertexArrayExt=0TexFlags.ClipHintExt=0TexFlags.UsePaletteExt=0TexFlags.TexAnisotropicExt=0TexFlags.TexCompressARBExt=0TexFlags.TexEnvCombine4NV=1TexFlags.TexEnvCombineDot3=1TexFlags.DepthClampNV=1TexFlags.SeparateSpecular=1TexFlags.TextureShaderNV=1HardwareShaders=0Shadows=2Specular=2SpecularLight=2DiffuseLight=2DynamicalLights=1MeshDetail=2VisibilityDistance=3Sky=2Forest=2LandShading=3LandDetails=2LandGeom=3TexLarge=1TexLandQual=3TexLandLarge=0VideoSetupId=17Water=1Effects=1ForceShaders1x=0PolygonOffsetFactor=-1.00PolygonOffsetUnits=-10.0 Edited February 22, 2014 by Ala13_biker Quote Link to comment Share on other sites More sharing options...
pienoir Posted February 22, 2014 Author Report Share Posted February 22, 2014 Hola, otro de los puntos a modificar seria: "3dgunners=0", no se ven los artilleros de antiaerea pero ganas un rendimiento extra y "DrawIfNotFocused=1" en el que la grafica no memoriza nada que no tenga en pantalla. Con una 5500 no puedes permitirte "lujos" de calidad gráfica, cuando no puede con todo es cuando hace cosas del tipo "pantalla negra". Ten presente que cuando tienes carencias de grafica hay que saber equilibrar muy bien la relacion rendimiento/calidad, por lo tanto buscate algun programa tipo "Fraps" y montate una mision de ataque a un acorazado p.ej. . Con un buen equilibrio no deberian bajarte de 30 fps, si no es asi, deberias modificar a la baja los puntos que afectan a la calidad grafica. Aqui tienes una guia muy completa del porque de las cosas http://www.ala13.com/foro/viewtopic.php?f=23&t=3566&start=15 Te pego aqui tu conf.ini con las mejoras relativas, haz una copia de seguridad del actual y lo pruebas, de todas maneras si sigues sin que vaya fluido tendrás que "recortar" mas (en los puntos aconsejados del link de arriba): [window] width=1024 height=768 ColourBits=32 DepthBits=24 StencilBits=8 ChangeScreenRes=1 FullScreen=1 DrawIfNotFocused=1 EnableResize=0 EnableClose=1 SaveAspect=1 Use3Renders=0 WideScreenFoV=1 UIColor=1 UIDetail=0 UIBackground=ru [GLPROVIDER] GL=Opengl32.dll[GLPROVIDERS]Open GL=Opengl32.dll DirectX=dx8wrap.dll [NET] speed=8000 routeChannels=0 serverChannels=31 localPort=21000 remotePort=21000 SkinDownload=1 serverName=No Name serverDescription= remoteHost=80.193.227.231 localHost= socksHost= checkServerTimeSpeed=1 checkClientTimeSpeed=0 remoteHost_000=[MaxLag]farMaxLagTime=10.0 nearMaxLagTime=2.0 cheaterWarningDelay=5.0 cheaterWarningNum=-1 [chat] region=(dx=0.6925,dy=0.071666665,x=0.0,y=0.0) adr0=ALL[game]Arcade=0 HighGore=1 mapPadX=0.6689453 mapPadY=-0.046875 viewSet=33 Intro=0 NoSubTitles=0 NoChatter=0 NoHudLog=0 NoLensFlare=0 iconTypes=3 eventlog=eventlog.lst eventlogkeep=0 3dgunners=0 ScreenshotType=0 RecordingIndicator=0 MapAlpha=1.0 SaveTrk=1 IconUnits=0 SkipParatrooperViews=0 NoMissionInfoHud=0 noKillInfoHud=0 BlockMorseChat=0 SmallMapWPLabels=1 ShowMorseAsText=0 [HotKey game] PrintScreen=ScreenShot P=pause Pause=pause[HotKey gui]Escape=activate [HookViewFly Config] timeFirstStep=2.0 deltaZ=10.0[HookView]MouseLeft=Len [HookView Config] AzimutSpeed=0.1 TangageSpeed=0.1 LenSpeed=1.0 MinLen=1.0 DefaultLen=20.0 MaxLen=3000.0 Speed=6[HotKey builder]MouseLeft=objectMove MouseRight=popupmenu Enter=freeView Shift MouseLeft=worldZoom Alt MouseLeft=select+ Alt MouseRight=select- Alt Ctrl=unselect PageDown=change+ PageUp=change- End=change++ Home=change-- Ctrl MouseLeft=insert+ Insert=insert+ NumPad-0=insert+ F=fill Ctrl MouseRight=delete+ NumPad.=delete+ Delete=delete+ Backspace=cursor Tab=cursor F10=land F11=onLand NumPad-=normalLand NumPad+=toLand NumPad-5=resetAngles NumPad-8=resetTangage90 NumPad-7=stepAzimut-5 NumPad-4=stepAzimut-15 NumPad-1=stepAzimut-30 NumPad-9=stepAzimut5 NumPad-6=stepAzimut15 NumPad-3=stepAzimut30 [MouseXYZ] F1=SpeedSlow F2=SpeedNormal F3=SpeedFast MouseRight=XYmove F4 MouseRight=Zmove MouseMiddle=Amove F5 MouseRight=Amove F6 MouseRight=Tmove F7 MouseRight=Kmove[MouseXYZ Config]RealTime=1 [HotKey Console] Shift Tab=Activate [Console] HISTORY=1024 HISTORYCMD=1024 LOAD=console.cmd SAVE=console.cmd LOG=0 LOGTIME=0 LOGFILE=log.lst LOGKEEP=0[sound]SoundUse=1 SoundEngine=1 Speakers=0 Placement=0 SoundFlags.reversestereo=0 RadioFlags.Enabled=1 RadioEngine=2 MusicVolume=8 ObjectVolume=14 MusState.takeoff=1 MusState.inflight=1 MusState.crash=1 MusFlags.play=1 MasterVolume=14 Attenuation=7 SoundMode=1 SamplingRate=2 NumChannels=2 SoundExt.occlusions=0 SoundFlags.hardware=1 SoundFlags.streams=1 SoundFlags.duplex=1 SoundExt.acoustics=0 SoundExt.volumefx=0 SoundFlags.voicemgr=0 SoundFlags.static=1 VoiceVolume=12 Channels=2 SoundExt.extrender=0 SoundFlags.bugscorrect=0 SoundSetupId=8 ActivationLevel=0.02 Preemphasis=0.85 RadioLatency=0.5 AGC=1 PTTMode=1 SoundFlags.UseRadioChatter=0 SoundFlags.AutoActivation=0 RadioFlags.PTTMode=0 RadioFlags.PlayClicks=0 ActLevel=0 MicLevel=0 SoundFlags.forceEAX1=0 [rts] ;ProcessAffinityMask=1 mouseUse=2 joyUse=1 trackIRUse=1 DisableIME=0 locale= UseSmartAxis=0[rts_mouse]SensitivityX=1.0 SensitivityY=1.0 Invert=0 [rts_joystick] X=0 1 4 9 16 25 36 49 64 81 100 0 Y=0 1 4 9 16 25 36 49 64 81 100 0 Z=0 10 20 30 40 50 60 70 80 90 100 RZ=0 10 20 30 40 50 60 70 80 90 100 0 FF=0 U=0 10 20 30 40 50 60 70 80 90 100 0 V=0 10 20 30 40 50 60 70 80 90 100 0[Render_DirectX]TexQual=3 TexMipFilter=2 TexCompress=0 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=1 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=1 TexFlags.UseVertexArrays=1 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=1 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=0 TexFlags.TexCompressARBExt=1 TexFlags.TexEnvCombine4NV=0 TexFlags.TexEnvCombineDot3=0 TexFlags.DepthClampNV=0 TexFlags.SeparateSpecular=0 TexFlags.TextureShaderNV=0 HardwareShaders=0Shadows=2Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=2 LandShading=3 LandDetails=2LandGeom=2TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=4 ForceShaders1x=0 PolygonOffsetFactor=-0.15 PolygonOffsetUnits=-3.0[Render_OpenGL]TexQual=3 TexMipFilter=3 TexCompress=1 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=0 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=1 TexFlags.UseVertexArrays=0 TexFlags.DisableAPIExtensions=1 TexFlags.ARBMultitextureExt=0 TexFlags.TexEnvCombineExt=0 TexFlags.SecondaryColorExt=0 TexFlags.VertexArrayExt=0 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=0 TexFlags.TexCompressARBExt=0 TexFlags.TexEnvCombine4NV=1 TexFlags.TexEnvCombineDot3=1 TexFlags.DepthClampNV=1 TexFlags.SeparateSpecular=1 TexFlags.TextureShaderNV=1HardwareShaders=0Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3Sky=2Forest=2 LandShading=3 LandDetails=2 LandGeom=3 TexLarge=1 TexLandQual=3 TexLandLarge=0VideoSetupId=17Water=1 Effects=1 ForceShaders1x=0 PolygonOffsetFactor=-1.00 PolygonOffsetUnits=-10.0 me va perfecto ahora con la indicacion de alado. no obstante hare tambien lo que me dices...................mil gracias!! También los efectos a 0 imagino que te refieres a las extensiones,no?¿ Quote Link to comment Share on other sites More sharing options...
Ala13_biker Posted February 22, 2014 Report Share Posted February 22, 2014 (edited) McKinley se refiere a "Effects=0" (casi al final del texto) Edited February 22, 2014 by Ala13_biker Quote Link to comment Share on other sites More sharing options...
pienoir Posted February 22, 2014 Author Report Share Posted February 22, 2014 ok..................ok. Ahora si que lo doy por cerrado. ----------------------------gracias!! Quote Link to comment Share on other sites More sharing options...
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