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Steel Beasts PE open beta libre hasta el 31/12/14


Toquemao

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Han sacado una version para windows7 x64 y te dan una licencia para su uso hasta 31/12/14

 

1º Descargar de la pagina eSim Games. la ultima version.

 

http://www.esimgames.com/?page_id=1390

 

2º Bajarse el Update

 

http://www.steelbeasts.com/updates/beta/SBProPE3_019.rar

 

3º Darse de alta para la licencia.

 

http://www.esimgames.com/?page_id=1643

 

Nota:

Instalar el Simulador. Y despues El update y por ultimo darse de alta.

Ejecutar el simulador en. ....\SB Pro PE\Release\SBProPE64cm.exe

 

Saludos.



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Pues nada bajando todo sea por probar cosas nuevas.

 

Es la misma versión que la que ahí en el mercado, quiero decir puedo darle con la gente que ya lo tiene?

 

 

 

Version 3.019

eSim Games has developed a 64 bit Steel Beasts version featuring a new network stack. We now require your help to test if the 64 bit network code behaves identical to the regular one. Anyone in the multiplayer community on Windows 7-64 is invited to participate in this test, which will end on December 31st, 2014.

Apply for your X64 Open Beta license here.

Be sure to read the corresponding Release Notes and installation instructionsbefore you dive head first into unknown waters.

Find version 3.019 here.

Mirror 1

If you find a bug, please Report it in the Tech Support board of the SteelBeasts.com forum … or bookmark this page and use the form sheet below to submit your observations.

 

Un saludo.

Edited by JOSETI
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He estado un buen rato probandolo. Pero de momento parece que es solo apuntar y disparar las mas veces possible antes de ser destruido sin saber ni de donde te llega el ostión. Me supongo que todo séa mas que eso y esto es lo que me ha dado tiempo a ver en un rato aqui.

 

¿Es normal que sólo el M1A2 tenga unos niveles de zoom decentes?

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A ver, el manejo de un carro per se no es complicado, el que espere ver un falcon o similar en este simulador no lo va a encontrar en cuanto a complejidad de sistemas etc...

 

Sobre el tema de disparos pues claro, un bicho que solo sirve para llevar un cañón gigante está claro que su misión es disparar a todo lo que se mueve.

 

En la guerra de carros, como en la aérea, las más de las veces mueres sin saber de donde te viene la parca porque el reconocimiento y la situational awareness es fundamental.

 

Ahora bien, lo importante de este simulador es el aspecto táctico mas que el manejo del carro. Es lo que lo hace un simulador interesante y tremendamente divertido.

 

Sobre el tema del zoom. Eso es así, en la mayoría de carros actuales los aumentos hablamos de 6x 8x no mucho más.

 

Lo suyo para usarlo bien es saber siempre de donde te pueden venir las ostias y destruir al enemigo sin que te destruyan a tí, cosa que yo a día de hoy tampoco soy capaz de hacer pero vamos mejorando y minimizando pérdidas.

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Algun consejillo? nos centramos en domar el Leopardo? De momento probé el T-72M1....Y fue interesante...en el tutorial ver como a un carro le salta la torreta...no tiene precio.

 

Hacer los tutoriales de Leopardo 2, basicamente es el idoneo para hacerte con cualquier carro, al margen de algunas peculiaridades de cada modelo.

 

El pizarro o el Bradley son interesantes bajo mi punto de vista, por dos motivos por que embarcas y desembarcas infanteria, por su cañon de tiro rapido y en el caso del M2 por el TOW, que es un pasote dispararlo.

 

 

Leeros los tutos de los post de arriba y IMPRIMIOS LA KEYboard CHART.

https://docs.google.com/file/d/0B_Yx9YdYXCNQd1l1eHJod3RlNm8/edit

 

Es fundamental que sepais manejaros en el mapa, mover unidades, desisgnar rutas, velocidades, separar y agrupar unidades etc...tacticas y un largo etc...

 

AH!!! e infinitamente mejor con un HOTAS para la torreta.

 

En un par de tardes bien aprobechadas te haces con el... teneis video para ver en los postit. las opciones del editor del juego y las opciones en la batalla con casi identicas y comparten casi todo, asi que no esta de mas darle un ojo, con mucho este es el mejor editor que existe para los simuladores.

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Muy buenas señores,anoche estuve probando el Steel Beasts y sin problemas pero hoy al iniciarlo me da el siguiente mensaje:


Generic application error


Switching to the reference rasterizer,

a software device that implements the entire Direct3D feature set,but runs very slowly.


Y luego:


Warning:Nothing will be rendered.

The reference rendering device was selected,but your

computer only has a reduced-functionallity refence device installed.

Install the directX SDK to get the full reference device.


Lo reinstalé por si las moscas y borré la carpeta ubicada en Documentos pero el problema sigue igual,le suena a alguien éste problema?


La gráfica es una Ati7970 con los 14.6 beta.


Pongo por aquí el archivo Log por si ayuda a saber que pasa:



[18:39:37,900] TRACE: -------------------------------

[18:39:37,900] TRACE: Steel Beasts Log File v3.019 BETA (x64)

[18:39:37,900] TRACE: Wed Jul 16 18:39:37 2014

/ 4424

[18:39:37,900] TRACE: -------------------------------

[18:39:37,900] INFO : Network logging alarm threshold set to '120'.

[18:39:37,900] INFO : Network logging alarm message age set to '5'.

[18:39:37,983] TRACE: Entered BuildDeviceList

[18:39:38,014] INFO : Valid mode: 2560 x 1440, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1920 x 1200, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1920 x 1080, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1856 x 1392, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1800 x 1440, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1792 x 1344, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1776 x 1000, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1680 x 1050, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1600 x 1200, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1600 x 900, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1440 x 900, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1366 x 768, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1360 x 1024, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1360 x 768, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1280 x 1024, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1280 x 960, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1280 x 800, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1280 x 768, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1280 x 720, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1152 x 648, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1024 x 768, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 800 x 600, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 720 x 576, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 720 x 480, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 640 x 480, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 2560 x 1440, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1920 x 1200, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1920 x 1080, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1856 x 1392, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1800 x 1440, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1792 x 1344, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1776 x 1000, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1680 x 1050, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1600 x 1200, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1600 x 900, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1440 x 900, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1366 x 768, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1360 x 1024, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1360 x 768, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1280 x 1024, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1280 x 960, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1280 x 800, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1280 x 768, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1280 x 720, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1152 x 648, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 1024 x 768, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 800 x 600, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 720 x 576, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 720 x 480, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,014] INFO : Valid mode: 640 x 480, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,038] INFO : Valid mode: 1200 x 1600, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,038] INFO : Valid mode: 1080 x 1920, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,038] INFO : Valid mode: 1050 x 1680, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,038] INFO : Valid mode: 1024 x 1360, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,038] INFO : Valid mode: 1024 x 1280, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,038] INFO : Valid mode: 960 x 1280, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,038] INFO : Valid mode: 900 x 1600, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,038] INFO : Valid mode: 900 x 1440, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,038] INFO : Valid mode: 864 x 1152, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,038] INFO : Valid mode: 800 x 1280, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,038] INFO : Valid mode: 768 x 1366, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,038] INFO : Valid mode: 768 x 1360, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,038] INFO : Valid mode: 768 x 1280, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,039] INFO : Valid mode: 768 x 1024, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,039] INFO : Valid mode: 720 x 1280, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,039] INFO : Valid mode: 1200 x 1600, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,039] INFO : Valid mode: 1080 x 1920, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,039] INFO : Valid mode: 1050 x 1680, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,039] INFO : Valid mode: 1024 x 1360, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,039] INFO : Valid mode: 1024 x 1280, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,039] INFO : Valid mode: 960 x 1280, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,039] INFO : Valid mode: 900 x 1600, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,039] INFO : Valid mode: 900 x 1440, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,039] INFO : Valid mode: 864 x 1152, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,039] INFO : Valid mode: 800 x 1280, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,039] INFO : Valid mode: 768 x 1366, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,039] INFO : Valid mode: 768 x 1360, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,039] INFO : Valid mode: 768 x 1280, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,039] INFO : Valid mode: 768 x 1024, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,039] INFO : Valid mode: 720 x 1280, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1920 x 1080, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1680 x 1050, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1600 x 900, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1440 x 900, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1366 x 768, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1360 x 1024, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1360 x 768, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1280 x 1024, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1280 x 960, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1280 x 800, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1280 x 768, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1280 x 720, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1152 x 864, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1024 x 768, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 800 x 600, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 720 x 576, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 720 x 480, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 640 x 480, Fmt=22, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1920 x 1080, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1680 x 1050, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1600 x 900, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1440 x 900, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1366 x 768, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1360 x 1024, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1360 x 768, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1280 x 1024, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1280 x 960, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1280 x 800, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1280 x 768, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1280 x 720, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,060] INFO : Valid mode: 1152 x 864, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,061] INFO : Valid mode: 1024 x 768, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,061] INFO : Valid mode: 800 x 600, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,061] INFO : Valid mode: 720 x 576, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,061] INFO : Valid mode: 720 x 480, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,061] INFO : Valid mode: 640 x 480, Fmt=23, Beh=0x40, dpthFmt=77, devNum=0

[18:39:38,067] TRACE: Found device... Leaving BuildDeviceList

[18:39:38,068] DEBUG: WM_ACTIVATEAPP: 0x1

[18:39:38,074] DEBUG: WM_SIZE: 0x0

[18:39:38,074] DEBUG: WM_ACTIVATEAPP: 0x0

[18:39:38,074] TRACE: Called FindWindowRects

[18:39:38,075] DEBUG: Display name '\\.\DISPLAY1' - 0x80005.

[18:39:38,114] DEBUG: EYEFINITY DISABLED for display name '\\.\DISPLAY1'.


[18:39:38,114] DEBUG: FindMenuDisplayArea: 0/0/0/0

[18:39:38,114] TRACE: Entered Initialize3DEnvironment

[18:39:38,114] DEBUG: AdjustWindowForChange: For windowed

[18:39:38,114] DEBUG: *** PresentationIntervals (0x0/0x80000000) NOT SUPPORTED! (Initialize3DEnvironment) ***

[18:39:38,151] TRACE: CreateDevice succeeded

[18:39:38,152] DEBUG: WM_ACTIVATEAPP: 0x1

[18:39:38,153] TRACE: GetBackBuffer succeeded

[18:39:38,153] TRACE: Entering CGame::RestoreRenderTargets

[18:39:38,153] TRACE: Leaving CGame::RestoreRenderTargets

[18:39:38,153] TRACE: Entering CGame::RestoreDefaultPoolObjects

[18:39:38,153] TRACE: Entering CLandscape::InitDefaultPoolObjects()

[18:39:38,154] TRACE: Leaving CLandscape::RestoreDefaultPoolObjects()

[18:39:38,155] TRACE: Leaving CGame::RestoreDefaultPoolObjects

[18:39:38,163] TRACE: Entering CGame::InitDeviceObjects

[18:39:38,882] TRACE: Entering CLandscape::InitMapDeviceObjects

[18:39:38,929] TRACE: Leaving CGame::InitDeviceObjects

[18:39:38,929] TRACE: Entered CGame::RestoreDeviceObjects

[18:39:38,929] TRACE: CMenuUI::Initialize

[18:39:38,929] TRACE: CMenuUI::InitScreenRects

[18:39:38,929] TRACE: Leaving CGame::RestoreDeviceObjects

[18:39:38,929] DEBUG: FindMenuDisplayArea: 0/764/0/573

[18:39:38,973] TRACE: Leaving Initialize3DEnvironment

[18:39:38,979] DEBUG: Reading string file '..\loc\English (US)\pstrings.txt'.

[18:39:39,020] ERROR: *** MISSING STRING: STRING_NETWORK_BANDWIDTH

[18:39:39,020] ERROR: *** MISSING STRING: STRING_NETWORK_BANDWIDTH_INCOMING

[18:39:39,020] ERROR: *** MISSING STRING: STRING_NETWORK_BANDWIDTH_OUTGOING

[18:39:39,020] ERROR: *** MISSING STRING: STRING_NETWORK_BANDWIDTH_HELP

[18:39:39,020] TRACE: Done reading string file.

[18:39:39,020] DEBUG: Reading string file '..\loc\Español\pstrings.txt'.

[18:39:39,060] ERROR: *** MISSING STRING: STRING_NETWORK_BANDWIDTH

[18:39:39,060] ERROR: *** MISSING STRING: STRING_NETWORK_BANDWIDTH_INCOMING

[18:39:39,060] ERROR: *** MISSING STRING: STRING_NETWORK_BANDWIDTH_OUTGOING

[18:39:39,060] ERROR: *** MISSING STRING: STRING_NETWORK_BANDWIDTH_HELP

[18:39:39,060] TRACE: Done reading string file.

[18:39:39,060] TRACE: CMenuUI::Initialize

[18:39:39,060] TRACE: CMenuUI::InitScreenRects

[18:39:39,115] INFO : DirectSound: dwMaxHwMixingAllBuffers = 1

[18:39:41,744] DEBUG: ArmorInfoPool: now 1 entries in pool

[18:39:41,744] DEBUG: ArmorInfoPool: now 2 entries in pool

[18:39:47,635] TRACE: Entered SetDisplayMode

[18:39:47,635] TRACE: Entered Initialize3DEnvironment

[18:39:47,635] TRACE: Entered Cleanup3DEnvironment()

[18:39:47,635] TRACE: CLandscape::InvalidateDeviceObjects

[18:39:47,635] TRACE: CLandscape::InvalidateMapDeviceObjects

[18:39:47,640] TRACE: CLandscape::DeleteDeviceObjects

[18:39:47,645] TRACE: Entered CLandscape::Delete2DMapTextures

[18:39:47,645] TRACE: Leaving CLandscape::Delete2DMapTextures

[18:39:47,645] TRACE: Entered CLandscape::DeleteLowTerrainTextures

[18:39:47,645] TRACE: Leaving CLandscape::DeleteLowTerrainTextures

[18:39:47,645] TRACE: Entered CLandscape::DeleteLightMapTextures

[18:39:47,645] TRACE: Leaving CLandscape::DeleteLightMapTextures

[18:39:47,660] TRACE: Leaving Cleanup3DEnvironment()

[18:39:47,660] DEBUG: AdjustWindowForChange: For full screen

[18:39:47,660] DEBUG: WM_SIZE: 0x0

[18:39:49,884] ERROR: CreateDevice FAILED. hr = 0x80070057

[18:39:49,884] ERROR: Initialize3DEnvironment failed: USING REFERENCE RASTERIZER

[18:39:49,886] DEBUG: WM_SIZE: 0x0

[18:39:49,886] DEBUG: AdjustWindowForChange: For windowed

[18:39:49,887] ERROR: Generic application error


Switching to the reference rasterizer,

a software device that implements the entire

Direct3D feature set, but runs very slowly.

[18:39:55,413] TRACE: Entered Initialize3DEnvironment

[18:39:55,413] DEBUG: AdjustWindowForChange: For windowed

[18:39:55,413] ERROR: Warning: Nothing will be rendered.

The reference rendering device was selected, but your

computer only has a reduced-functionality reference device

installed. Install the DirectX SDK to get the full

reference device.


[18:39:55,415] DEBUG: WM_ACTIVATEAPP: 0x1

[18:39:58,157] ERROR: CreateDevice FAILED. hr = 0x8876086A

[18:39:58,157] ERROR: Initialize3DEnvironment failed: USING REFERENCE RASTERIZER

[18:39:58,157] TRACE: Leaving Initialize3DEnvironment. hr = 0x8876086A

[18:39:58,157] TRACE: Leaving Initialize3DEnvironment. hr = 0x8876086A

[18:39:58,157] ERROR: UserSelectNewDevice failed: Initialize3DEnvironment 0x8876086A

[18:39:58,157] ERROR: Generic application error


This program will now exit.

[18:39:58,158] DEBUG: WM_ACTIVATEAPP: 0x1

[18:40:00,141] TRACE: Called FindWindowRects

[18:40:00,142] ERROR: Failed to open hot keys file file 'C:\Users\Alexis\AppData\Roaming\eSim Games\Steel Beasts\options\std.hkf'. Error code: 2

[18:40:00,142] TRACE: Entered CLandscape::Create()

[18:40:00,143] TRACE: Leaving CLandscape::Create()

[18:40:00,266] TRACE: CGame::Run

[18:40:00,268] TRACE: Destroying global classes

[18:40:00,269] TRACE: CLandscape::InvalidateDeviceObjects

[18:40:00,269] TRACE: CLandscape::InvalidateMapDeviceObjects

[18:40:00,269] TRACE: CLandscape::DeleteDeviceObjects

[18:40:00,269] TRACE: Entered CLandscape::Delete2DMapTextures

[18:40:00,269] TRACE: Leaving CLandscape::Delete2DMapTextures

[18:40:00,269] TRACE: Entered CLandscape::DeleteLowTerrainTextures

[18:40:00,269] TRACE: Leaving CLandscape::DeleteLowTerrainTextures

[18:40:00,269] TRACE: Entered CLandscape::DeleteLightMapTextures

[18:40:00,269] TRACE: Leaving CLandscape::DeleteLightMapTextures

[18:40:01,138] TRACE: Uninitializing COM

[18:40:01,138] TRACE: Done



Perdón por pegar todo éste tocho pero no supe pegar el documento desde la carpeta de origen e hice un copiar pegar con el documento abierto sorry.

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