SAFJFA F1 Team

DCS: World 2.5

Recommended Posts

https://forums.eagle.ru/showpost.php?p=3726658&postcount=38

 

El culopollo no está terminado mirad abajo.

 

Quote
WWII Update:
Introduced an improved of Bf 109, Fw 190, P-51D and Spitfire IX cockpits and external models.
Added another version of the P-51D Mustang: P-51D-25-NA. This version has different IFF and radio equipment.

Support of new campaign - P-51D The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations.

Note: Regarding the VEAO Hawk, the developer has ceased supporting their product. We will though continue to make available the 2.5.3 updater for those that wish to fly this product.

DCS World
  • Corrected blue fog color.
  • Gas Platforms and Oil Rigs can now be placed on ground (not only in water) in the Mission Editor.
  • ME. Triggers. Action "RADIOITEM ADD TO coalition or group" visible for all is fixed.
  • ME. The Zone that is property of the task сontinue to be displayed on the map after changing the task is fixed.
  • ME. Part of the tab "Naval group" continues to be displayed after closing is fixed.
  • The SU-17M4 loadout has 2 entries for MER*6 FAB-100 – one of these is redundant and was deleted.
  • AGM-65. Search and lock ranges was increased based on launch altitude.
  • Encyclopedia. Fixed incorrect description for BetAB-500 bombs.
  • Su-33 AI. Late activated Su-33 causing game crash is fixed.
  • ATC Request for Takeoff Error - no clearance for takeoff fixed at hold short check from 80 meters instead 30+30 is fixed.
  • Forcing the civilian traffic options within the mission options screen has no effect when in the simulation - fixed.
  • MP. Ban functionality in server UI (WIP).

DCS: F/A-18C Hornet
  • Added Laser-guided bombs GBU-10/12/16.
  • Added air show smoke for Hornet. New loadout option and key command added.
  • Added BRAA (enabled on Radar/DATA) and AA Waypoint (Bullseye), set on HSI/DATA page with indications on and attack radar page.
  • Added AGM-65F SHIP Mode.
  • Cockpit textures updated to include fixed normal map issue on the left DDI.
  • Ripple Single/Ripple Salvo fixed.
  • VACQ and GACQ symbol on HUD fixed.
  • Updated F/A-18C RU manual by Vortex.
Notes:
  • We are adding updated tones for the AIM-9X, but they are not complete in this Open Beta version.
  • We are in the process of adding more realistic fuse options for MUFZ and EFUZ, including functional delayed fuse options. These are work in progress for this Open Beta.
  • AGM-65F axis slew for the Thrustmaster Warthog throttle mini-stick is a hardware issue that we cannot resolve due to the same switch being used for two actions at the same time. We are investigating an option to allow slew without TDC press.
  • A couple datalink pages have been added to this Open Beta, but these are largely non-functional as we create the larger data link system for the Hornet.

DCS: M-2000C by RAZBAM
  • Added new Pilot (Ejection).
  • Added new Pilot in Seat (Ejection).
  • Added new Pilot in Cockpit.
  • Added new Pilot Uniform variations for Liveries.
  • Updated Liveries Description.Lua.
  • Updated all aircraft models.
  • Updated Cockpit to have Shadow Casting.
  • Removed older Livery variations from Liveries Folder to main texture folder.
  • Removed VR Pilot temporally to start integration of new more Accurate 3D Scanned VR Pilot.
  • Changed pilot model and textures.
  • Changed texture names from .bmp.dds and .tga.dds to .dds.
  • Fix Light Texture bugs.

DCS: AV-8B by RAZBAM
  • Sidearm lock now breaks immediately after a target is destroyed.
  • Sidearm selected/Still fires a gun pod fixed.
  • Step logic and button is fixed.
  • Erroneous MAV information on MCPD.
  • MAVs reticles do not change color when changing polarity.
  • INRNG seems to be visible for MAV at this point.
  • Pushing step and then changing weapons carried over to next weapon.
  • Having an ITER pylon does not block step logic for other weapons.
  • Changed texture names from .bmp.dds and .tga.dds to .dds.
  • Updated Cockpit to have Shadow Casting.
  • Fixed Button 5 on UFC, wrong argument.
  • Fix Light Texture bugs.

DCS: AJS37 Viggen by Heatblur Simulations
  • Rb04 and Rb15 should now target civilian boats (scenery) in Persian Gulf.
  • Changed the radar gain axis command to use the full axis range [-1,1] (was [0,1]).
  • Added BK-90 Preplanned target tutorial.
  • Improved performance during radar usage at long range.

DCS: F-86F Sabre
  • Updated the English Flight Manual.

DCS: C-101 EB/CC by Aviodev
  • C-101CC Flyable
  • EFM for C-101 EB and C-101CC. Note: Early Beta Version.
  • Multiplayer- Now you can take control in rear cockpit. Some system works (Gear, Flaps,Stick, Pedals). WIP.

Campaigns
  • M-2000 Red Flag Campaign by Baltic Dragon. Added RU locale (texts and images).
  • F-15C: The Georgian War campaign by Baltic Dragon. It includes the following changes:
    M2 - increased the volume of some audio files.
    M3 - Added stop condition to prevent Su-24s from re-attacking ground targets after bugging out (edited).
    M6 - Su-25Ts will no longer engage AWACS.
    M8 - enemy MiGs will now stay on station and not land too early.
    M10 - Corrected timing on radio chatter between WP3 & 4
    M11 - Adjusted flight path to prevent AI Su-27 crashing. Removed inactive MiG-31. Restricted Ground attack for wingman
    M12 - Yak-40 will be destroyed if damaged by hostile fighters
    M16 - Adjusted default flight formation. Silenced AI Hip radio calls. Corrected duplicate VO

 

Edited by BRISAFRESCA

Share this post


Link to post
Share on other sites
Quote

Happy New Year!
From all of us at Eagle Dynamics, we want to wish you a happy new year and every success and happiness for 2019! We look forward to sharing it with you, and we have many exciting projects during 2019! What follows is a listing of aircraft projects that we and our valued-partners will be working on in 2019. We do not expect for all these projects to be released in 2019, but this is where our focus will be this year.

In next week’s newsletter we’ll talk about the non-aircraft projects that we’ll be working on during 2019.

DCS: MiG-19P by RAZBAM Simulations

The DCS: MiG-19P by RAZBAM will be coming later this month! This early, Russian supersonic fighter further completes the line of MiG fighters in DCS World. MiG-15bis, MiG-19P, MiG-21bis, and MiG-29. Named “Farmer” by NATO, the MiG-19 was the first production, Russian fighter capable of supersonic flight and comparable with American “Century Series” fighters like the F-100, F-105, F-106 and others.

The MiG-19 is a great addition to the stable of 1950s fighters, with more to come.

DCS: F-14 by Heatblur Simulations

Before the end of winter will see the release of the eagerly-awaited Tomcat! Brought to you by the same team the developed the extraordinary AJS-37 Viggen, the Tomcat will set new benchmarks in PC flight simulations. Following the initial release with the F-14B, the Heatblur team will follow that up with the F-14A version and a free USS Forrestal-class aircraft carrier!

Featuring front-seat and back-seat play for single and multiplayer, the Tomcat is a dominate fighter with the capability to also devastate ground targets.

Sharing the deck with Hornet’s DCS, World naval combat operations will take off in 2019.

DCS: F-16C Viper

 

Our next marquee title from the Eagle Dynamics studio will be the famous F-16C multi-role fighter! An aircraft we’ve long wanted to simulate, we are excited to bring this legendary aircraft to the skies of DCS World. The F-16C is already well into development alongside the F/A-18C, and both aircraft share significant technology that will benefit both.

Specifically, we will be offering the F-16CJ Block 50 variant that includes the HARM anti-radar missile and HARM Target System (HTS) pod, laser- and GPS-guided munitions, advanced air-to-air systems like the Joint Helmet Mounted Cueing System (JHMCS) and AIM-9X and AIM-120 air-to-air missiles, data link systems, Sniper targeting pod, AN/APG-68 radar, and other systems.

DCS: Mi-24P Hind
We have certainly not forgotten about all the rotor-heads! Work continues the deadly Mi-24P HIND. Using many of the same systems as the Mi-8MTV2, this project is well underway and will be a great addition to the stable of DCS World helicopters.

With the advancements in our terrain technology and the ability to create much more detailed low-altitude environments, the HIND will be a joy to fly. Combining both gunship and troop-carry abilities, the Mi-24P will certainly result in outstanding missions and campaigns.
Being a two-seat aircraft, the HIND will be a particularly interesting aircraft to fly with a friend online.

DCS: P-47D Thunderbolt, DCS: de Havilland Mosquito FB Mk.VI, and DCS: Fw 190 A-8 Shrike
These three of these aircraft are well underway and we plan to release or more in 2019. With the addition of the new damage model, dynamic campaign, new World War II maps, and more units added to the World War II Assets Pack like the Ju-88, Bf 109G, C-47, A-20G, and others, DCS World War II will continue to grow and bring great new gameplay!

Other Aircraft
Other new aircraft in development for 2019 are the DCS: JF-17 by Deka Ironworks and the DCS: I-16 by OctopusG.

DCS: F/A-18C Hornet
Although not a new aircraft for 2019, the Hornet will certainly be a huge focus for us with the addition of the AGM-88 HARM, ATFLIR targeting pod, datalink and IFF systems, GPS- and INS-guided weapons, standoff weapons like Harpoon, SLAM, SLAM-ER, and Walleye, as well as continued work on the flight dynamics, navigation system, air-to-surface radar, Track While Scan and other air-to-air radar modes and sub-modes, and defensive systems.
The Hornet has been and will continue to be a massive and complex project.

Updating the Hangar, A-10C and Ka-50
Although we have a large set of new aircraft being worked on, it by no means that the older aircraft have been forgotten. Quite the contrary. Just like the recent update to the P-51D, Bf 109 K-4, Fw 190 D-9, and Spitfire LF Mk.IX, we will continue to update older products as their technology lags behind our current capabilities. The two biggest such projects being worked on for 2019 are overhauls of the cockpits and external models of the DCS: A-10C Warthog and DCS: Ka-50 Black Shark.

 

https://forums.eagle.ru/showthread.php?p=3744714#post3744714

 

Edited by BRISAFRESCA

Share this post


Link to post
Share on other sites

Nada que no supieramos, la que me interesa por lo visto es la newsletter de la semana que viene...

Share this post


Link to post
Share on other sites
34 minutes ago, Zaz0 said:

Nada que no supieramos, la que me interesa por lo visto es la newsletter de la semana que viene...

Porque la próxima semana ? 

Share this post


Link to post
Share on other sites

"In next week’s newsletter we’ll talk about the non-aircraft projects that we’ll be working on during 2019."

 

Esos proyectos al margen de aviones... debe ser el módulo de portaaviones, campaña dinámica, servidor dedicado,...

Share this post


Link to post
Share on other sites

El servidor dedicado no estaba ya de pruebas?, lo lei en reddit hace un tiempo. Un server no recuerdo cual específicamente creo que era uno de la WWII estaban haciendo pruebas.

 

El radar que tendra el Viper(AN-APG68), en relación con el del Hornet es mejor-peor? En eso reconozco que soy un tío que no se interesa lo mas mínimo por ello, soy mas de A-G puro y tirando de eyeball mkII.

 

Un saludo.

 

Share this post


Link to post
Share on other sites

Comparable, quizás algo mejor en ag el del Hornet y más completo aa el del Viper . El -68 no tuvo SAR hasta hace poquito, el -73 desde el principio, y creo que tampoco trae TA. Por otro lado el TWS del -68 es más potente y creo que puede guiar más amraam a la vez

Share this post


Link to post
Share on other sites

La unica explicacion que se me ocurre es que por friccion con el viento se hubiera cargado magneticamente y que el avion tuviera otra polaridad y entonces se repelen :icon_mrgreen:

Share this post


Link to post
Share on other sites

Hoy es el dia en el que van a decir cositas sobre  DCS q NO son aviones, como la campaña dinamica, el servidor dedicado (o delicado, quien sabe XD)...uy uy estoy ansiosoooooo

Share this post


Link to post
Share on other sites

Pues han dicho esto, que por cierto ya era hora de un comunicado con toda esa info:
https://www.digitalcombatsimulator.com/en/newsletters/newsletter11012019-8aieolj4pdxpswx7m1q5hz03a8vacqsa.html

Hay mucho planeado, lo cual esta bien.
Ahora habrá que ver que consiguen hacer, y en cuanto tiempo.

P.D.: ahora que lo pienso sigo echando en falta que ED saque de una vez un software para el DATACARD. Sobre todo con el F18, y el futuro F16. Las comparaciones con BMS son odiosas.

Edited by Renko

Share this post


Link to post
Share on other sites

El resumen de la newsletter es que estan trabajando en barcos, combined arms, radio comms, mapas, campaña dinamica, servidor dedicado...

 

Tampoco hay mucho mas, pero es bueno saber oficialmente q estan trabajandoen ello 

Share this post


Link to post
Share on other sites

Personalmente me hubiera gustado que hubieran puesto alguna prioridad mas y alguna fecha.

 

Esta bien que nos digan en lo que estan trabajando, pero todo puede salir en 2025....:whistling:

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.