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DCS: World 2.5


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El ultimo parche trajo buenas noticias para los "Viggenitas".

Estamos cada vez mas cerca de la salida del acceso anticipado.

 

Citar

 

DCS: AJS37 Viggen - Road to Release
 
Dear All,

As part of our effort to move the Viggen out of Early Access, we’ve today released the first of our Release Candidate patches. Today’s Viggen comes with the following changes and improvements:
  • NEW: Added “Wrath of Thunder” (Caucasus) Campaign
  • Climb back into the cockpit, directly following the events that happened in "The Mjolnir Response". Help to end the war in Georgia. Enjoy!
  • NEW: Added Pilot Body in Cockpit + associated keybinds
  • NEW: Added Ram Air Turbine (RAT) visuals. The RAT will deploy with weight on the front wheel.
  • NEW: Added Radar Night Filter (not clickable yet)
  • Minor tweaks to cockpit graphics.
  • Fix to TILS station being on the wrong end of a runway when landing in the opposite direction
  • Fix for afterburner not relighting after high alt flame-out
  • Increased max cockpit FoV
  • Sight ballistics improved for LD-bombs (tossing)
  • Fixed IRRB FRAMSTEGN (Sidewinder missile step)
  • Corrected issue where inputting wrong wind data would increase Bk90 accuracy

We will follow-up this patch with another Release Candidate patch next year, which will focus on delivering the final major elements that will complete this product. While DCS will continue to be a moving platform and we will have to continually fix bugs or make improvements, this brings our major feature roadmap to a close for the Viggen itself, and fulfills our content promises made on release day in 2017! We sincerely hope you agree that flying the Viggen over the last years has been an enjoyable experience and that these final additions justify your amazing support over the past years.

In summary, the major changes planned to the Release Candidates of the Viggen are;
NEW: Launch of “Wrath of Thunder” Campaign

LZ3dzq6.jpg
Our full campaign for the Caucasus theatre is now complete! It’s comprised of two parts; “The Mjolnir Response” mini-campaign (which we hope you’ve all played by now!) and this new, main part: “Wrath of Thunder”.

The campaign picks up right after the events at the end of The Mjolnir Response left off: A few hours ago, the largest naval strike since the Falklands war took place. Multiple Russian ships were hit, unknown how many were sunk. Three days have passed since the opening of hostilities, and the situation is dire. GFOR assets at the beginning of the conflict were not equipped for a major engagement, however further forces have arrived. F-14 Phantoms from KG-71 “Richthofen” and G.R.1 Tornados from RAF 14 Squadron have entered the fight and further NATO reinforcements are enroute.

Your role is to support the main force and to push back the enemy, so we can regain the ante bellum situation.
You will have to fly the Viggen to the limit of its abilities and strike with determination. This conflict must end, and we expect you to do your very best, Pilot!
FREE Addition of “Red Flag 16-2 Viggen Campaign”!

We’ve purchased rights for this fantastic campaign from the great Bunyap and Wags, and will now be including it for free for every Viggen owner!

Here’s what’s in store for you in this great NTTR based campaign:
 
Quote:
The AJS-37 Viggen: 16-2 Red Flag Campaign is a depiction of flying the AJS-37 Viggen during a typical Red Flag exercise in the skies over Nevada. Take the role of a US Air Force exchange pilot to the Swedish Air Force as you return to take part in a Red Flag in the cockpit of a Viggen. This campaign includes extensive briefing, map, and lineup card PDF files for each mission and was designed by the creators of the Spitfire: Epsom and Mustang: Charnwood campaigns.

All of the missions are based on input from pilots that have flown in Red Flag exercises and will provide you a challenge that will test even the most skilled virtual pilots.

Features:
  • 10 handcrafted mission that depict number of types of strike missions a Viggen pilot would fly in combat
  • Highly detailed mission briefings, mission maps, and lineup cards as PDF files
  • Custom voice overs and hundreds of triggers





Addition of In Pilot Body
We’ve added this long requested feature and an initial version has shipped in today’s patch.
There are some changes and improvements to be made to this feature; which will ship in RC2.

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Addition of RAT Visuals
This feature has long been in the pipeline; and just awaiting final integration.
The RAT will now deploy with weight on the front wheel when landing. The appearance of the RAT will be further tweaked in RC2.

MEG0UwY.jpg

New Sounds
The RC2 patch of the Viggen will come with new exterior sounds, accurately depicting the mighty Volvo RM8 engine, recorded from the real SE-DXN!
Overhauled PBR Texture-set
The Viggen will receive a significant update to it’s exterior textures, with native PBR textures, yielding more physically accurate lighting responses and integrating ambient occlusion appropriately. This will yield significantly improved visuals, especially on glossy liveries. We’ve also fixed some of the longstanding minor issues in the exterior artwork; such as the poor RWR details, mirrored stencil texts, and more.

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Other Changes
Various other misc changes and improvements will be made, and continue to be made post RC1 & RC2.
We’ll detail these further in the future.

Overall, we hope you’ve been pleased with your Viggen purchase and these final improvements to the product. Above all, however, we’d like to thank you for all of your support and amazing feedback over these past couple of years. Thank you for making this simulation happen!

Sincerely,
Heatblur Viggen Team

 

 

Edited by Ce_zeta
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El hace 2 horas, Renko dijo:

Joder con Heatblur :Hail:

Viggen is Love



Por cierto @Ce_zeta, ¿a ti la campaña te aparece? ¿O todavía no la están entregando?

Mira en la tienda,  deberias poder descargarla gratis. 

yo no tengo Nevada.

 

Ains, @amalahama a la gente les quitas el Link-16 y ya no saben ni por donde andan.

Los Viggenitas nacen, no se hacen.  Ya lo verás en directo dentro de poco. 🙂 Enhorabuena BTW.

 

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Quote

DCS World

  • Corrected flight dynamics of AIM-120 missiles based on our latest CFD research. All changes increased the launch range by about 10-20%.
    AIM-120C: reduced subsonic and transonic zero-lift drag, reduced lift-induced drag, increased lift.
    AIM-120B: reduced lift-induced drag, increased lift. 
  • AI F-16C. Corrected landing gear compression on the ground.

DCS F-16C Viper by ED

  • 3D cockpit model. Eliminated some gaps and stitches in the forward part of the cockpit.
  • Increased length of afterburner effect, slightly decreased diameter.
  • Corrected afterburner textures. WIP.
  • Flashlight can be used without aircraft battery power.
  • 3D model. Corrected wing flex animation with lights and pylons.
  • Ground refueling fixed when battery is off
  • AIM-9 Uncage Needed for Radar Slave - Fixed
  • Sidewinder Seeker Diamond won't move to target - Fixed
  • When the pylons are set to be removed in the Mission Editor, they missile rails still appear - Fixed

DCS A-10C Warthog by ED

  • 3D Cockpit. Fixed glowing sticker "Zeroize".
  • 3D Cockpit. Fixed reflections on the instrument’s glass.
  • 3D Cockpit. Fixed texture bug "UNF -> UHF"
  • 3D Cockpit. Restored missing 801 and 804 arguments.
  • 3D Cockpit. Corrected tint of side glasses of windshield.
  • 3D Cockpit. Fixed bad "Fire <APU> Handle" textures.

DCS F/A-18C Hornet by ED

  • Restored missing TWS L&S Data
  • Corrected the heading vector of target tracks.

DCS AJS-37 Viggen by Heatblur Simulations

  • Fixed RAT clipping through intake
  • Fixed missing RAT textures
  • Fixed missing Pilot Oxygen hose
  • Fixed last sidewinder causing CTD

DCS Normandy 1944 by UGRA-Media

  • Trees: LOD switching improvement, palette added
  • Models: Notredame de Rouen - texture corrected, textures of bridges improved, LOD switching for water tower also improved
  • Airfields:
    • Season texture glitches removed from new airfields
    • Taxiways repositioned on Picauville, Needs Oar Point, Funtington, Chailey
    • Glidepath for Cretteville, Saint-Pierre cleared from obstacles
    • Wind cones added for Biniville, Longues-sur-Mer
    • Wind cone removed from Barville taxiway
  • Typo for “Cheux” name fixed
  • England Landscape is improved (partially)
  • Corrected some road objects and structures
  • Flooded pontoon bridge raised above river level
  • Erroneous Spring pack texture fixed in Autumn pack

 

https://www.digitalcombatsimulator.com/en/news/changelog/openbeta/2.5.5.41371/

 

Fox 3 Long!

 

Un saludo.

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El hace 4 horas, Zaz0 dijo:

3 updates en 3 días.... ya están mezclando anfetaminas y cocaína con el desayuno?

:niorisa:

El hace 5 horas, Renko dijo:

Si, esta desde el miércoles creo.

Es una actualización gratuita a una cabina nueva. Las texturas representan un modelo casi recién salido de fabrica.

Parece ser que en el futuro habrá actualización de pago, con distinta textura (más desgastada) y no se sabe que más

:aplauso-6:

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Por lo visto en este último update anunciaban un 10/20% de mejora en los AIM-120C.

 

Pues bien, las pruebas de los usuarios indican que no, obtienen menos velocidad y menos alcance....

 

NineLine ya ha dicho que aún lo están tuneando.

 

Y mientras nosotros con un 120 aún más corto.... si lo que decía de qué iban puestos no era coña no...

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7 hours ago, Zaz0 said:

Por lo visto en este último update anunciaban un 10/20% de mejora en los AIM-120C.

 

Pues bien, las pruebas de los usuarios indican que no, obtienen menos velocidad y menos alcance....

 

NineLine ya ha dicho que aún lo están tuneando.

 

Y mientras nosotros con un 120 aún más corto.... si lo que decía de qué iban puestos no era coña no...

Pero no seas así hombre, danos la source anda. Venga por esta vez la pongo yo.

 

Al final tenéis un comunicado de Nick.

 

Un saludo.

 

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Lo primero que tienen que arreglar de los Amraam y Phoenix es la duración de la batería. Cosa más simple...en el Phoenix la batería dura unos 20 segundos. Ahora está como el Amraam, infinita. En el Amraam no se cuanto dura pero dudo que sea como ahora, infinita o como si lo fuera.

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1 hour ago, Ce_zeta said:

Lo primero que tienen que arreglar de los Amraam y Phoenix es la duración de la batería. Cosa más simple...en el Phoenix la batería dura unos 20 segundos. Ahora está como el Amraam, infinita. En el Amraam no se cuanto dura pero dudo que sea como ahora, infinita o como si lo fuera.

 

20 seg?? solo? y en ese tiempo se hace 60nm?

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Hola soy nuevo por aqui y con esto del DCS, tengo instalada la que creo que es la ultima update, funciona perfectamente, pero mi problema es que he compardo el modulo del F5 tiger II y al entrar al sim. en el gestor de descargas sale un mensaje como que esta para descargar este nuevo modulo. Bien pues al hacer clickl en la descarga el sim. se cierra directamente y me echa a windows. 

Si fueran tan amables y pudieran echarme una mano con esto se lo agradeceria....

Muchas gracias y un saludo

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