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Sadko

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Posts posted by Sadko

  1. Buscando y pronando un poco he encontrado una configuración que, al menos a mí, funciona de manera óptima. Utilizando los drivers de Nvidia más recientes (R331 Game Ready Driver).

    Si no se puede oír nada empleando esta configuración alterad el patrón: "SoundUse=0" a "SoundUse=1".

     

     

    [il2]
    title=Il2-Sturmovik Forgotten Battles
    hotkeys=HotKey game

    [window]
    width=1920
    height=1080
    ColourBits=32
    DepthBits=24
    StencilBits=8
    ChangeScreenRes=0
    FullScreen=1
    DrawIfNotFocused=0
    EnableResize=0
    EnableClose=1
    SaveAspect=0
    Use3Renders=0
    WideScreenFoV=1
    UIColor=0
    UIDetail=0
    UIBackground=en

    [GLPROVIDER]
    GL=Opengl32.dll

    [GLPROVIDERS]
    Open GL=Opengl32.dll
    DirectX=dx8wrap.dll

    [NET]
    speed=5000
    routeChannels=0
    serverChannels=31
    localPort=21000
    remotePort=21000
    SkinDownload=1
    serverName=Test409
    serverDescription=
    remoteHost=
    localHost=
    socksHost=
    checkServerTimeSpeed=1
    checkClientTimeSpeed=0

    [MaxLag]
    farMaxLagTime=10.0
    nearMaxLagTime=2.0
    cheaterWarningDelay=5.0
    cheaterWarningNum=-1

    [chat]
    region=(dx=0.6925,dy=0.071666665,x=0.0,y=0.0)

    [game]
    Arcade=0
    HighGore=0
    mapPadX=0.6689453
    mapPadY=-0.046875
    viewSet=33
    Intro=0
    NoSubTitles=0
    NoChatter=0
    NoHudLog=0
    NoLensFlare=0
    iconTypes=0
    eventlog=eventlog.lst
    eventlogkeep=0
    3dgunners=0
    SubTitlesLines=4
    ClearCache=0
    TypeClouds=1
    ScreenshotType=0
    RecordingIndicator=0
    MapAlpha=1.0
    SaveTrk=1
    IconUnits=0
    SkipParatrooperViews=0
    NoMissionInfoHud=0
    noKillInfoHud=0
    BlockMorseChat=0
    SmallMapWPLabels=1
    ShowMorseAsText=0

    [HotKey game]
    PrintScreen=ScreenShot
    P=pause
    Pause=pause

    [HotKey gui]
    Escape=activate

    [HookViewFly Config]
    timeFirstStep=1.0
    deltaZ=30.0

    [HookView]
    MouseLeft=Len

    [HookView Config]
    AzimutSpeed=0.1
    TangageSpeed=0.1
    LenSpeed=1.0
    MinLen=1.0
    DefaultLen=40.0
    MaxLen=3000.0
    Speed=6

    [HotKey builder]
    MouseLeft=objectMove
    MouseRight=popupmenu
    Enter=freeView
    Shift MouseLeft=worldZoom
    Alt MouseLeft=select+
    Alt MouseRight=select-
    Alt Ctrl=unselect
    PageDown=change+
    PageUp=change-
    End=change++
    Home=change--
    Ctrl MouseLeft=insert+
    Insert=insert+
    NumPad-0=insert+
    F=fill
    Ctrl MouseRight=delete+
    NumPad.=delete+
    Delete=delete+
    Backspace=cursor
    Tab=cursor
    F10=land
    F11=onLand
    NumPad-=normalLand
    NumPad+=toLand
    NumPad-5=resetAngles
    NumPad-8=resetTangage90
    NumPad-7=stepAzimut-5
    NumPad-4=stepAzimut-15
    NumPad-1=stepAzimut-30
    NumPad-9=stepAzimut5
    NumPad-6=stepAzimut15
    NumPad-3=stepAzimut30

    [MouseXYZ]
    F1=SpeedSlow
    F2=SpeedNormal
    F3=SpeedFast
    MouseRight=XYmove
    F4 MouseRight=Zmove
    MouseMiddle=Amove
    F5 MouseRight=Amove
    F6 MouseRight=Tmove
    F7 MouseRight=Kmove

    [MouseXYZ Config]
    RealTime=1

    [HotKey Console]
    Shift Tab=Activate

    [Console]
    HISTORY=1024
    HISTORYCMD=1024
    LOAD=console.cmd
    SAVE=console.cmd
    LOG=0
    LOGTIME=0
    LOGFILE=log.lst
    LOGKEEP=0

    [sound]
    SoundUse=1
    SoundEngine=1
    Speakers=1
    Placement=0
    SoundFlags.reversestereo=0
    RadioFlags.Enabled=1
    RadioEngine=2
    MusicVolume=8
    ObjectVolume=14
    MusState.takeoff=1
    MusState.inflight=1
    MusState.crash=1
    MusFlags.play=0
    MasterVolume=14
    Attenuation=7
    SoundMode=1
    SamplingRate=2
    NumChannels=3
    SoundExt.occlusions=0
    SoundFlags.hardware=1
    SoundFlags.streams=1
    SoundFlags.duplex=1
    SoundExt.acoustics=0
    SoundExt.volumefx=0
    SoundFlags.voicemgr=0
    SoundFlags.static=1
    VoiceVolume=12
    Channels=2
    SoundExt.extrender=0
    SoundFlags.bugscorrect=0
    SoundSetupId=8
    ActivationLevel=0.02
    Preemphasis=0.85
    RadioLatency=0.5
    AGC=1
    PTTMode=1
    SoundFlags.UseRadioChatter=1
    SoundFlags.AutoActivation=0
    RadioFlags.PTTMode=0
    RadioFlags.PlayClicks=0
    ActLevel=0
    MicLevel=0
    SoundFlags.forceEAX1=0

    [rts]
    ;ProcessAffinityMask=2
    mouseUse=2
    joyUse=1
    trackIRUse=0
    DisableIME=0
    locale=
    JoyProfile=0
    UseSmartAxis=0

    [rts_mouse]
    SensitivityX=1.0
    SensitivityY=1.0
    Invert=0
    SensitivityZ=1.0

    [rts_joystick]
    X=0 1 4 9 16 25 36 49 64 81 100 0
    Y=0 1 4 9 16 25 36 49 64 81 100 0
    Z=0 10 20 30 40 50 60 70 80 90 100
    RZ=0 10 20 30 40 50 60 70 80 90 100 0
    FF=0
    U=0 10 20 30 40 50 60 70 80 90 100 0
    V=0 10 20 30 40 50 60 70 80 90 100 0
    1X=0 10 20 30 40 50 60 70 80 90 100 0
    1Y=0 1 2 3 15 30 41 58 70 81 100 0
    1Z=0 100 100 100 100 100 100 100 100 100 100 0
    1RZ=0 100 100 100 100 100 100 100 100 100 100 0
    1X1=0 100 100 100 100 100 100 100 100 100 100 0
    1Y1=0 100 100 100 100 100 100 100 100 100 100 0
    1RX1=0 100 100 100 100 100 100 100 100 100 100 0
    1RZ1=0 100 100 100 100 100 100 100 100 100 100 0
    1U1=0 100 100 100 100 100 100 100 100 100 100 0
    1V1=0 100 100 100 100 100 100 100 100 100 100 0

    [Render_DirectX]
    TexQual=3
    TexMipFilter=2
    TexCompress=0
    TexFlags.UseDither=1
    TexFlags.UseAlpha=0
    TexFlags.UseIndex=0
    TexFlags.PolygonStipple=1
    TexFlags.UseClampedSprites=0
    TexFlags.DrawLandByTriangles=1
    TexFlags.UseVertexArrays=1
    TexFlags.DisableAPIExtensions=0
    TexFlags.ARBMultitextureExt=1
    TexFlags.TexEnvCombineExt=1
    TexFlags.SecondaryColorExt=1
    TexFlags.VertexArrayExt=1
    TexFlags.ClipHintExt=0
    TexFlags.UsePaletteExt=0
    TexFlags.TexAnisotropicExt=1
    TexFlags.TexCompressARBExt=1
    TexFlags.TexEnvCombine4NV=0
    TexFlags.TexEnvCombineDot3=1
    TexFlags.DepthClampNV=1
    TexFlags.SeparateSpecular=0
    TexFlags.TextureShaderNV=1
    HardwareShaders=1
    Shadows=2
    Specular=2
    SpecularLight=2
    DiffuseLight=2
    DynamicalLights=1
    MeshDetail=2
    VisibilityDistance=3
    Sky=2
    Forest=3
    LandShading=3
    LandDetails=2
    LandGeom=2
    TexLarge=1
    TexLandQual=3
    TexLandLarge=1
    VideoSetupId=4
    ForceShaders1x=0
    PolygonOffsetFactor=-0.15
    PolygonOffsetUnits=-3.0

    [Render_OpenGL]
    TexQual=3
    TexMipFilter=2
    TexCompress=0
    TexFlags.UseDither=1
    TexFlags.UseAlpha=0
    TexFlags.UseIndex=0
    TexFlags.PolygonStipple=1
    TexFlags.UseClampedSprites=0
    TexFlags.DrawLandByTriangles=1
    TexFlags.UseVertexArrays=1
    TexFlags.DisableAPIExtensions=0
    TexFlags.ARBMultitextureExt=1
    TexFlags.TexEnvCombineExt=1
    TexFlags.SecondaryColorExt=1
    TexFlags.VertexArrayExt=1
    TexFlags.ClipHintExt=0
    TexFlags.UsePaletteExt=0
    TexFlags.TexAnisotropicExt=1
    TexFlags.TexCompressARBExt=1
    TexFlags.TexEnvCombine4NV=1
    TexFlags.TexEnvCombineDot3=1
    TexFlags.DepthClampNV=1
    TexFlags.SeparateSpecular=1
    TexFlags.TextureShaderNV=1
    HardwareShaders=0
    Shadows=2
    Specular=2
    SpecularLight=2
    DiffuseLight=2
    DynamicalLights=1
    MeshDetail=2
    VisibilityDistance=3
    TypeClouds=1
    Sky=2
    Forest=0
    Water=1
    Effects=1
    LandShading=2
    LandDetails=2
    LandGeom=2
    TexLarge=1
    TexLandQual=3
    TexLandLarge=1
    VideoSetupId=17
    ForceShaders1x=0
    PolygonOffsetFactor=-0.15
    PolygonOffsetUnits=-3.0

     

     

    Seguiré trabajando en ello, a ver si puedo conseguir mejores resultados.

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