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Jefe de Ala DCS: VVS
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Posts posted by Tarres

  1. Hofix de 2-11-22


    DCS: Mi-24P Hind by Eagle Dynamics

    • Fixed: gear automatically deploying in some cases when multicrew is used (Petrovich shenanigans).

    DCS: Black Shark 2 by Eagle Dynamics (Features added in last patch DCS Open Beta 2022-10-28 but not mentioned)

    • Changes in the flight dynamics model include the implementation of the engine gas-dynamic instability during rocket launch from the inboard launchers, at hover, and at low speeds. This is due to hot rocket gases sucked in the air intakes, which can lead to a thrust drop, surge, and shutdown of the engines.
    • Added delay up to 2 seconds for ATGM Vikhr launch sequence.
    • SHKVAL screen textures changed to achieve more authentic “green” look

    DCS: SA-342 by Polychop Simulations

    • Added functionality to ripple switch on weapons panel

    Y nada mas por hoy.



  2. Arreglos varios en el 64 sin nada nuevo implementado y siguen puliendo el 24P una vez todo implementado (a falta de un manual que lo explique)

    Y sorpresa, ajuste de una opción de un submenú del GLONASS del Abris del KA-50.


    DCS: AH-64D by Eagle Dynamics

    • Added LODs 3/4/5 for improved performance.
    • Added cycled : NO WPN > MSL > RKT > GUN > NO WPN.
    • Fixed: NVG for CPG not working in multicrew.
    • Fixed: Multicrew - Navigation info on pilot's IHADSS not visible when CPG selects a point which is not part of the route.
    • Fixed: George Lists targets many miles away.
    • Fixed: COOP rockets with George when the gun is empty.
    • Fixed: Laser codes not synced between CPG and pilot.
    • Fixed: CPG turns off Rad alt and is unable to turn back on.
    • Fixed: Special Options. Combox width too short.
    • Fixed: AI (as CPG) checks PNVS.
    • Fixed: George CPG interaction should not be affected by Pilot's ACQ source selection.
    • Fixed:  George will not fire in LOAL.
    • Fixed: TSD Point icon corrections.
    • Fixed: Spawns in with left rudder input.
    • Fixed: Missing RKT NORM and RKT G-S messages.
    • Fixed: Control Measures missing text when deselected.
    • Fixed: AI CPG reports no detected targets but provides a target list.
    • Fixed: Chaff/Flare inventories should not be editable in Rearm/Refuel menu.
    • Fixed: Flight Path Vector should not be displayed if on ground or less than 5 knots ground speed.
    • Fixed: Acceleration Cue should not change format based on vertical velocity.
    • Fixed: Torque flashing errors when in single engine format.
    • Fixed: New single RAZBAM FARP AH-64D needs to be moved forward to prevent tail break.
    • Fixed: OUTFRONT Boresight option still present on WPN-BORESIGHT page.
    • Fixed: Fly-To symbol should only be displayed if the aircraft is airborne.
    • Fixed: Time To Go format switch in IHADSS flight symbology.
    • Fixed: Typo in lesson 6 heading (RU).
    • Fixed: SCUD Busters - Wrong co-ords.

    Ongoing tasks for later updates:

    • Yaw SAS behaviour improvements.
    • Improving Vortex Ring State (VRS) characteristics.
    • Image Auto-Tracker (IAT) and Multi-Target Tracker (MTT) TADS functions.
    • Complete the Performance (PERF) page.
    • Complete new Pilot and CPG models, external and 1st person.
    • Improved Datalink Modem (IDM) that will include Longbow Net and ability to share targeting.
    • Additional George (Pilot and CPG) messages.
    • “Robbie” fuel tank.
    • Fire Control Radar (FCR) and AGM-114L radar-guided Hellfire.
    • SAS collective channel behaviour improvements.
    • Radar altitude hold and altitude hold stability when in OGE.
    • Adjust SAS Saturation tone behaviour.
    • Uncommanded pitch and roll in some high speed conditions.


    DCS: Black Shark 2 by Eagle Dynamics

    • ABRIS: Calculation of satellites for the selected airfield does not work - fixed. SNS RAIM calculation is fixed. Use direct ICAO code of the airfield, without transliteration.

    DCS: Mi-24P by Eagle Dynamics

    • Added: more Petrovich AI voiceovers for work with targets and countermeasures and timings adjusted
    • Added: GUV AP-30 Grenade launcher training tutorial mission added
    • Improved: Maximum detection distance implemented for targets recognition in simple IFF Petrovich AI mode
    • Improved: Windshield area adjusted to be more resilient to bullet calibers up to 12.7 mm
    • Improved: Shadows rendering in cockpit
    • Improved: changed R-828 radio buttons hints to match radio name
    • Fixed: Tail rotor now can be damaged more consistently
    • Fixed: ASP-17 manual range input and indication adjusted
    • Fixed: Petrovich automatically turns off OBSERVE even if human client is present in front cockpit
    • Fixed: Petrovich AI cant determine target type and side at short distances in some case
    • Fixed: Player can use Petrovich AI menu even when AI Pilot - operator is “dead”
    • Fixed: Player can’t change gunner's behavior after seat changing
    • Fixed: Engine oil cooling fan animation in certain regimes
    • Fixed: Petrovich AI spam “Observe off” messages in certain cases
    • Fixed: Artifacts around cockpit gauges arrows


    A ver esas tareas futuras del 64; el IAT supongo que marcará el inicio del periodo de prueba de 15 días.


  3. Dos cosas mínimas del dia 30-09-22


    DCS: Mi-24P Hind by Eagle Dynamics

    • Fixed: Operator’s sight duplicated mark on Pilot’s ASP sight desync and jitter fix for multicrew
    • Fixed: Player can’t give or take control to/from Petrovich AI while being in front cockpit in multiplayer

    DCS: AH-64D by Eagle Dynamics

    • FM. Fixed modelling of tail rotor partial vortex ring effect. It was appearing in the hovering lateral bank movement to the left, when a certain speed reached there was a sudden yaw push to the right. Now SAS heading hold mode is able to compensate for this.

    DCS: UH-1H Huey by Belsimtek

    • Fixed: Modified change seat code to comply with new core logic

    Parece ser que podremos cambiar de asiento en el Huey con la actualización de código que han hecho.

    Por lo demás, ajuste del SAS del Apache y el bug de no poder pilotar desde el puesto de copiloto del Hind si cambiabas de puesto en multijugador.

  4. 21 de septiembre, vamos con apaños varios y la novedad de poder cambiar de asiento en el Apache y el HInd en multipuesto. Asimismo podemos poner estos helos en el editor para que no sean multipuesto.


    DCS: AH-64D by Eagle Dynamics

    • Added change of seats in the cockpit by a player in multiplayer.
    • Added: Disable Multicrew feature for “client” helicopter mission editor slots. When ON in a particular slot it disables any multicrew capability for that helicopter. In multiplayer role selection screen this helicopter will show only one available slot for a client (player still able to change seats)
    • Added option to Disable George AI subtitles
    • Adjust the health of the AH-64 elements
    • THRT SHOW page corrections
    • George AI. Added cyclic scrolling of the target list menu
    • Fixed: NVS Norm queued commands issue
    • Fixed:George doesn't fire cannon on some occasions
    • Fixed: Missing LIMITS Indication on Sight Status Field
    • Fixed: Ground speed should be displayed in HMD and TEDAC if WP is not present
    • Fixed: Multi Crew - CPG NVG Gain resets when pilot toggles goggles
    • Fixed: LHG Cursor Display Select (L/R) not correctly working for CPG in multicrew
    • Fixed: CPG laser range is mirrored in Pilot's symbology when laser is firing
    • Fixed: Co-pilot gunners head can be seen glitching into the seat
    • Fixed: ACQ TRN may be set as ACQ TXX
    • Fixed: Spawns in with left rudder input (high torque)
    • Fixed: TSD Points not displaying correctly
    • Fixed: George cannot track targets on side of helicopter
    • Fixed: George should not lose target if you fly by upon the target
    • Fixed: WPN-MSL-UTIL Page TADS STOW Error
    • Fixed: WPN-MSL-UTIL Page TADS UNSTOW - Laser Power Off Error
    • Fixed: TADS: Slew Limit Error
    • Fixed: WP and TG numbers are not displayed when stored
    • Fixed: WP/TG stored using the NOW button becomes the destination

    DCS: Mi-24P Hind by Eagle Dynamics

    • Added: change of seats in the cockpit by a player in multiplayer
    • Added: Disable Multicrew feature for “client” helicopter mission editor slots. When ON in a particular slot it disables any multicrew capability for that helicopter. In multiplayer role selection screen this helicopter will show only one available slot for a client (player still able to change seats)
    • Added: Petrovich AI voice language setting (auto by default looking at the avionics language setting)
    • Added: Russian voices for Petrovich AI
    • Added: function to Disable Petrovich AI subtitles (will respond to global subtitles setting)
    • Added: ability for windshield wipers to affect raindrops textures (WIP)
    • Added: Cyclic scrolling of the target list menu for Petrovich AI
    • Added: Addition of mechanism 100% margin control of autopilot in SAS YAW channel
    • Improved: Petrovich AI split voice overs for “Observe ON” and “Searching”. Now Petrovich says “Observe on” only when he engages Observe.
    • Improved: added new English voice overs for two situations and overhaul of some of previously added ones
    • Improved: Rearranged additional properties of the aircraft in the mission editor
    • Fixed: Initial fix for pitch oscillations in flight on medium speeds
    • Fixed: Kord gunner does not fire consistently in some cases
    • Fixed: Petrovich AI Menu closes when commanding to turn on weapons
    • Fixed: Petrovich AI trying to shoot ATGM missile even if weapon system is not ready yet
    • Fixed: VR View position is shifted if sight is selected before power on
    • Fixed: Petrovich AI can't launch missile in some cases
    • Fixed: Mi-24P - Empty rack is missing from warehouse
    • Fixed: Petrovich AI Incorrect target tracking point for ATGM sight (was resulting in lower accuracy at terminal phase and sometime hitting ground in front of vehicle)
    • Fixed: Petrovich AI flight controls in active pause
    • Fixed: Ability to change seats while looking at the ATGM sight ocular
    • Fixed: ASO-2V bugs of logic during selection between sets
    • Fixed: Kord gun is not moving inside when rear cargo bay doors are closed
    • Fixed: Symbology error in ATGM sight net
    • Fixed: Petrovich AI. Flares/Chaff texture switch bug at the ASO panel mode
    • Fixed: Default bind for “Radiation reset” of 9K113 (LALT+R)
    • Fixed: S-8 rockets do not work properly when different types of them are in same loadout simultaneously
    • Fixed: Changing seats in multicrew (multiplayer) with hotkeys
  5. DCS: AH-64D by Eagle Dynamics

    • Fixed: glitches and double switches
    • Refined Lod 0 and added Lod 1 and Lod 2.
    • Fixed: RAD and BAR ALTITUDE HOLD signals
    • Fixed: Damaged engine 2 will not work even after a repair
    • Fixed: AIrcraft “ORIGINATOR” PAGE behaviour
    • Fixed: TADS Shut Down Errors
    • Fixed: Bezel Button Options and Sub-Pages
    • Fixed: FREEZE TEDAC/TDU Function
    • Fixed: Viewport error - pilot seat
    • Fixed: Cued LOS dot in the Field-Of-Regard box should always be visible on the TADS
    • Fixed: Stored point is slightly offset when slaving back to the point.
    • Fixed: Multi monitor setup - AH-64D Displays remain active even after full shut down
    • Fixed: Can slave to deleted target point
    • Fixed: BRU’s should not function If the IHADSS is turned off
    • Fixed: Underlay selection should remain when returning to the VID page
    • Fixed: No radio presets
    • Fixed: Friendly Patriot site showing as threat on TSD even when hidden on MFD selected
    • Fixed: Desync Between Pilot and Gunner in the Ah-64 on the Engine Page
    • Fixed: Some training missions load in game mode when launched from training menu
    • Fixed: M Button functionality for XPDR, COM and COM PRESET
    • Fixed: Wrong vertical speed reading (all displays)
    • Fixed: COORD page behaviour when expanded ACQ source is selected
    • Fixed: TGT/THRT points added during mission are missing threat rings
    • Fixed: ENG page issues
    • Fixed: DTV WFOV Slew rate too high
    • Fixed: Crosshairs on TADS don't align with units when George points
    • Fixed: Tbilisi Guard mission wingman will not engage
    • Fixed: REMOTE logic/messages in High Action Display
    • Fixed: Desync issue between server missile and client (Hellfire)
    • Fixed: SA-19 Grison/Tunguska is shown as "GU" in TSD
    • Fixed: When using PAN on TSD, ASE deltas hover almost above targets
    • Fixed: Altitude fluctuations when turning on Alt Hold at speeds above 100 knots
    • Fixed: Flashing icons and black square of ASE threats in TSD
    • Fixed: WPN-MSL-UTIL Page TADS STOW Barrier Error
    • Fixed: TEDAC Grayscale (G/S) Button Errors
    • Fixed: TADS: Limit Indication Error
    • Fixed: Screen Save Mode
    • Fixed: Discrepancy in cockpit temperature status
    • Fixed: Maximum digital readout of Engine Torques should be 255%.
    • Fixed: The windshield wiper knob behaves incorrectly with no generator power

    DCS: Mi-24P by Eagle Dynamics

    • Added. First wave of voice-overs for Petrovich AI. Same amount as in AH-64D, more coming with future updates.
    • Added. New ATGM sight texturing and FOV changes, adjusting it closer to real specs.
    • Added. New routine for Petrovich AI, when S-5 rockets used with bombs Petrovich will choose appropriate mode with bomb/pods switch (for this system to work bombs should be on racks 1 and 4)
    • Added. Kord gun iron sights deployed
    • Added. New ATGM and empty rack icon for weapon payload manager
    • Fixed. Weapon Selector control mapping duplicates
    • Fixed. R-60 missile panel hints and control buttons remain when R-60 equipment is disabled
    • Fixed. Client camera not moving to Kord gun place if Kord is added after rearm
    • Fixed. Petrovich AI "Designate target/open fire" button function bugged
    • Fixed. Petrovich AI NATO AI target list color scheme works as Coalition AI color scheme


    Apaños varios (cientos) al 64 y primeras voces para Petrovich en el 24.

  6. Desde luego es el meollo de la cuestión tener claro los conceptos que indicas.


    Sobre 2 puntos que has puesto en rojo, los mas sencillos de aclarar pienso.

    • PNVS: está diseñado como su nombre indica para su uso por el piloto (PILOT NIGHT VISION SYSTEM) ya que es el único sistema de visión nocturna de los 2 que puede manejar el piloto al mover su cabeza, dicho en prosaico plano.
    • El TADS como sistema de visión nocturna indica la utilización de la cámara FLIR del sistema.

    Para saber como sale reflejado su uso, no hay una indicación como tal, salvo que el TADS tiene obviamente mayor información en el IHADSS. 

    • C-HMS/GHS: sistema IHADSS definido como ACQ. Puede estar activo sin el IHADSS "colocado" ya que como indicas se basa en el movimiento del casco sobre los sensores de la cabina.
    • P-HMS/PHS: lo mismo que para el piloto.

    No es tanto el punto al que mira sino la utilización del sistema IHADSS como acq.

    • Thanks 1
  7. 4 cosas del día 28 de julio para el Apache.

    DCS: AH-64D by Eagle Dynamics

    • Fixed crash in avionics.
    • Fixed: No radio gui presets. Added GUI HF-radio settings.
    • Fixed: Stored point is slightly offset when slaving back to the point.
    • Fixed: Multi Monitor configuration: displays doesn;t rendered on additional monitors after cold start.
    • Fixed: Exported MFDs not synced on pilot seat (CPG works).
    • Fixed: RAD and BAR ALTITUDE HOLD signals.
    • Fixed: Incorrect logic of pylons articulation with activated SAL missiles.
    • Fixed: Hellfire training lesson.

    Nada para el resto.

    Como ya decíamos, el 24 se da por casi acabado, excepto ajustes varios y terminar el tema del Course mode y que hagan un manual de una santa vez (va por el mismo camino que el del Mi-8 que tardó varios años, solo que esta vez no tenemos documentación para investigar)

    • Like 1
  8. En tiempos veraniegos, montón de apaños para el 64 sin nada nuevo que reseñar.


    Del 24, introducción del artillero lateral y por fin parece ser arreglado algún sistema (ARK en multi). Yo diría que a falta de un manual y el subsistema "Course" del pilot automático casi se puede dar por acabado (dudo que pongan la actualización manual del plotter del mapa y quiten el GPS este cheto).


    DCS: AH-64D by Eagle Dynamics

    • George as CP/G Target Identification System. Please see link on forum.
    • Rocket avionics adjustments.
    • Fixed: Potential of APU not starting on cold start.
    • Fixed: MP. Engines stop for CP/G.
    • Fixed: MP. Laser rangefinder desync.
    • Fixed: LMC incorrect behaviour when measuring range.
    • Fixed: LMC could cause strange TADS behaviour.
    • Fixed: Range source should be maintained to Point when PLT changes ACQ from a Point (B5) to TADS.
    • Fixed: TADS image desync after C/PG using gun.
    • Fixed: Previous radio frequency not stored.
    • Fixed: Radio presets set in ME are ignored for all radios.
    • Fixed: Unable to use the cursor to give coordinates when using EDIT.
    • Fixed: A/C Fixed Action Button behaviour on MFD.
    • Fixed: Incorrect TADS behaviour in multicrew.
    • Fixed: COORD page shows incorrect distance to WP until set DIR TO.
    • Fixed: CP/G head movement on client connect.
    • Fixed: Point saving via HMD using MAN range can be incorrect.
    • Fixed: George set safe after every Hellfire shot.
    • Fixed: The NVS Sensor Select switch should only be functional in NORM or FIXED mode.
    • Fixed: After switching MFD for cursor PAN mode move cursor to top right corner.
    • Fixed: MPD behaviour when ENG Start is pressed.
    • Fixed: No radar alt tape on FLT page.
    • Fixed: VID page TADS double cross.
    • Fixed: Multicrew parking brake not working.
    • Fixed: ZSU-23-4 Shilka does not spike.
    • Fixed: ASE page is lacking several items.
    • Fixed: Gun jiggling.
    • Fixed: FLIR Polarity not correctly working in multicrew.
    • Fixed: External tank advisory.
    • Fixed: Missing advisory message when internal auxiliary fuel tank is empty.
    • Fixed: Tooltips of comms volume knobs incomplete/wrong.
    • Fixed: MSL NOT RDY and dashed constraints box erroneous behaviours.
    • Fixed: Fuel XFER issues with C AUX.
    • Fixed: Flicker Pipes R AUX or L AUX when turned on if AUX GALLONS EXT.
    • Fixed: Fuel can't be pumped from external tanks.
    • Added: TSD route leg animation.
    • Fixed: TSD Artillery Fire Points Error.
    • Fixed: WPN-MSL-UTIL page incorrect FCR indications.
    • Fixed: WPN-BORESIGHT OUTFRONT error.
    • Fixed: Missile indications errors.
    • Fixed: When the TADS FLIR is turned off on the WPN UTIL page, with the TADS as the selected sight, "FLIR OFF" should display in the Sight Status field of the High Action Display.
    • Fixed: Keyboard unit - “A” key behaves differently than other keys.
    • Fixed: FLT Page behaviour if already active on right MPD.
    • Fixed: Check ASE autopaging behaviour when ENG and FLT pages are displayed.
    • Fixed: Check MPD video underlay and ASE autopaging behaviour with TSD.
    • Fixed: Check MPD when EMER HYD switch on the EMERGENCY panel is pressed.
    • Fixed: C AUX on A/C FUEL page is not cursor selectable.
    • Fixed: INT Fuel QTY should turn yellow when low fuel state is reached.
    • Fixed: ASE/ASE UTIL pages.
    • Fixed: TADS stores waypoints in NAV phase.
    • Fixed: Manual page 333 creates confusion about ROE state
    • Fixed: Canopy errors in the cockpit

    DCS: Mi-24P Hind by Eagle Dynamics

    • Added: Rear cabin Kord machine gun place multicrew and AI gunner capable.
    • Improved: Petrovich AI target identification system.
    • Improved: Mirrors third state for "mirrors" button. Third press removes mirrors from the cockpit.
    • Improved: Petrovich AI interface refactoring.
    • Improved: Petrovich AI notifying that target is in range even if it was in range when was locked.
    • Fixed: No missile launch after rearming in Multiplayer.
    • Fixed: Rearming disables countermeasures.
    • Fixed: Some dial positions off on electrical panel.
    • Fixed: R-60 indicator panel 3d model collision with ASP.
    • Fixed: Pilot clock indicator bug: (forum.dcs.world/topic/282111-achs-1-shows-the-mode-indicator-in-the-wrong-order/)
    • Fixed: ARK-15 compass mode discrepancy between single player and multicrew.

    Known issue: Multicrew Kord gunner client will desync if aircraft will rearm and change Kord gun mounting side.

  9. DCS: AH-64D by Eagle Dynamics

    • Added Target State Estimator (TSE).
    • Added Altitude Hold mode.
    • Added dashboard covers (sunvisors) animation
    • Main rotor VRS state implementation (W.I.P)
    • Improvements in definition of preplaned threats. Also HSI is now locked to the Ghostship when the MPD TSD page is in FRZ. Added intervisibility rings for Ghostship on MPD TSD pages
    • Improved :
      • SCAS behavior.
      • LMC Control.
      • When any of the ENG, FLT, FUEL, PERF, or UTIL pages is selected via the MENU page or by using the Favorites function, that page becomes the originator page for the remainder of the AIRCRAFT pages.
      • The Torque readout in the HDU symbology should become boxed at 98%
      • The NVS Sensor Select switch should only be functional in NORM or FIXED mode
      • After blanking above 200 feet, the radar altimeter tape should come back on 180 feet
      • Cued LOS Dot should always be displayed
      • FPV, Head Tracker, Cued LOS, except Bob-Up Box should disappear outside of the safe zone
      • The grayscale image currently displays an opaque white overlay
      • MPD in MONO mode overrides color of the symbology or white video underlay
      • Video underlay showing TADS should also show the TADS LOS crosshairs
      • With PNV selected, TDU FLIR will always be the currently selected NVS FLIR sensor for the Pilot
      • Flight symbology on an MPD VID page uses some colored elements similar to the FLT page
      • When the TDU PNV button is selected "OWNER CUE" should not be displayed
    • Fixed: Laser rangefinder desync
    • Fixed: Radios allow invalid frequencies to be entered.
    • Fixed: TADS range value is incorrect if exceeds maximum range
    • Fixed: LASE # TRGT LOAL message error
    • Fixed: Rapid LRFD operations produce issue
    • Fixed: TADS STOW - LMC ERROR
    • Fixed: WPN -> ASE -> unASE = TSD, should be WPN

    Note: The next big, new items planned for the AH-64d will be the Image Auto-Tracker (IAT) set of functions that allow the TADS to lock on to a target with sufficient contrast rather than having to manually track it with the thumb force controller. Following the inclusion of IAT, we plan to add DCS: AH-64D to the free trial period program.

    DCS: Mi-24P by Eagle Dynamics

    • Improved: Sensitivity of pedals controlled by buttons changed and is adjustable in special settings now
    • Improved: Anti-Ice system finished
    • Improved: Special settings menu reformatted
    • Fixed: APU-60-I (single missile launcher) is ejecting missile instead of launching it from rail
    • Fixed: The axis elevation of the machine gun barrels in the GUV containers, AUTO aiming mode correction
    • Fixed: R-60M does not lock the sun in Mi-24P
    • Fixed: Ammo counter showing wrong amount in some cases on mission start
    • Fixed: Multicrew - Pilot sees copilot door being opened as soon as Copilot switches 'Assume Trimmer' up
    • Fixed: Input. TrackIR command assignment cells are blocked


    Siguen puliendo el Apache y tocan el SCAS. Introducción del TSE y del modo de mantenimiento de altitud. Para el mes que viene el IAT parece ser.

    Para el HInd han acabado el sistema anitihielo y van cerrando bugs del muiltipuesto. Yo creo que para otoño lo finniquitan.


  10. On 6/9/2022 at 9:31 PM, amalahama said:

    El 2000 a día de hoy es canela fina, porque lo ha cogido la mafia gabacha para ponerlo decente. El jarrier sin embargo sigue siendo un truño, menos que antes, pero sigue sin estar al nivel.


    No obstante creo que el arte 3d es donde más destaca razbam y estoy seguro que el escenario merece la pena

    Pues continúan las mejoras ahora con el modelado del motor y sus regímenes operacionales y demás. Como dice Ama, los franceses lo han cogido y creo que no lo van a soltar hasta que quede como al AdA y a Dassult quieran:


    Mirage 2000C 06/2022 update presentation - M-2000 - ED Forums (dcs.world)


    Y nuevo manual:


    M-2000C Manual 2.2.0.pdf


  11. Cosas del 8-6-22


    DCS: AH-64D by Eagle Dynamics

    • Added Hellfire RIPL Mode.
    • Added key in battery switch.
    • VKB input for pilot and operator.
    • Added two separate missions: Lesson 8 is Rolling Landing; Lesson 9 is Hover Landing.
    • Added B to the controls indicator for the parking brake.
    • Improved threat updates on ASE and TSD pages.
    • Fixed: TADS: Incorrect Target or Waypoint Stored Indication.
    • Fixed: ASE Desync in multicrew.
    • Fixed: Diamond symbology on IHADS in VR moves with head.
    • Fixed: Incorrect network synchronisation of Weapon Action Switch.
    • Fixed: Central Position Trimmer Mode implementation.
    • Fixed: Return from ENG WVN Page Error.
    • Fixed: Laser Range Finding Errors.
    • Fixed: Inverted text is barely visible on screens.
    • Fixed: ADF beacons page presets hardcoded to Caucasus.
    • Fixed: Cockpit 3D Model PLT Station - ADF/CMDS Knobs.
    • Fixed: External model TEDAC handles misaligned.
    • Fixed: Wiper park should be spring loaded to off.
    • Fixed: Squelch switches should spring load to centre.
    • Fixed: Door handle latch animation wrong.
    • Fixed: Instant action Tbilisi guard radio frequencies.
    • Fixed: TSD should not automatically assign point type based on IDENT.
    • Fixed: Dashed LOS cross starts too high.
    • Fixed: Delay on missile warning sound.
    • Fixed: Wind direction on TSD reporting wrong.
    • Fixed: Fire test repeats each warning.
    • Fixed: Missing Cyclic Arrows in both front and rear cockpits.
    • Fixed: HDU / FLT page displaying ground-speed not true airspeed under 30kts.
    • Fixed: AI Wingmen will not engage - Red Flag Day 3 mission Nevada.
    • Fixed: LRFD first detent sets range 9999.
    • Fixed: Check ability to rearm with weapon station missing.
    • Fixed: Bezel Option Barrier Error.
    • Fixed: FLT Page - Delay Error When Changing Units.
    Note: Items in development that we hope to release for the next update include the Altitude Hold mode, Target State Estimator (TSE), updated Performance (PERF) page, and George as pilot improvements for settling with power conditions.

    DCS: Mi-24P Hind by Eagle Dynamics

    • Added: R-60M missile. To be able to use this missile you need to check the "R-60 equipment" box for Mi-24P aircraft slot additional properties in the mission editor (it is checked by default). R-60M missile launchers can be mounted only on racks 1 and 4. DCS WORLD: MI-24P || R-60M Air to Air Missile.

      Additional points:

      • If R-60M launcher present at least on one of those racks it blocks usage of any other weapon on its symmetric rack
      • If current loadout have R-60M and ATGM, then Petrovich AI ATGM launch command shortcut on cyclic weapon release button is disabled if R-60M launcher is engaged.
      • If you untick the "R-60 equipment" box in additional parameters of the Mi-24P aircraft slot in the mission editor it will automatically restrict R-60M for this particular aircraft using loadout restriction system. Although if you tick this box again in the same aircraft it won't remove the restriction automatically, it can be removed manually at any time.
      • Usage of R-60M blocking release of bombs from inner racks.
    • Added: VKB input preset for pilot
    • Added: New liveries
    • Improved: Adjust controls menu now minds in which cockpit you are currently placed and opens menu for that cockpit respectively by default
    • Improved: Anti-Icing system overall refactoring WIP. Indication and electrical consumption fixed. Plan to finish for the next update.
    • Fixed: Client aircraft rotors have no blur in multiplayer
    • Fixed: Nose Wheel is rotated in well when viewed by other clients in multiplayer
    • Fixed: Troops amount for embarking
    • Fixed: Wrong label for TAXI lights switch for Pilot-Operator
    • Fixed: Textures collision on RWR day and night switch


    Básicamente poner a tono el 64, añadir el R60M para el 24P (gracias a Mathias Rust) y empiezan a meterle mano al consumo eléctrico y al anitihielo del 24.

    Al 24P le queda muy poco para acabarlo, diría que un par de cosas a lo sumo.

  12. MIniparche del 25/5

    Versión openbeta 2.714.24228


    DCS: SA-342 Gazelle by Polychop Simulations

    • Fixed: Double keybindings.
    • Fixed: VCB normal / IR button was moving VCB selector as well.
    • Fixed: Possible crashing due to RWR logic.
    • Fixed: In multicrew, the pilot did not have rudder authority in auto hover.
    • Fixed: Community liveries were not working.
    • Fixed crash on RWR system when launched missile SAM destroyed.
    • Fixed: When in asservi mode the camera jumped in the external animation.

    Notes: Due to the new rockets and Telson 8 launcher on the SA-342L, as well as the ability to load/unload the launcher, missions made prior to this patch need to be updated using the new weapon loadouts. Many keybinds have changed due to the new multicrew method implemented. Make sure to review your keybinds.

    DCS: AH-64D by Eagle Dynamics

    • Fixed: Cold start - gun buried in concrete


    Y una cosa que va bien a los helos con capacidad de transporte:

    • Fixed: crash on death of a unit during embarkment procedure.


    Curiosamente los de Polychop siguen arreglando el Gazelle, llevan 3 actualizaciones seguidas. Por lo demás solamente el tema de ajuste gráfico del Apache y lo del bloqueo por muerte de un infante durante la carga de tropas, interesante para los helos por el movimiento extraño que realizan durante el embarque y descenso de las tropas de infantería.



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