Gracias Drakko por la informacion
Enlace http://www.benchmarksims.org/forum/showthread.php?15322-Falcon-BMS-4-32-Update-6
Exe: - Fixed CTD in RadarDopplerClass::AddTargetReturns(). - Fixed (or rather: circumvented) CTD in ATCBrain::GetRunwayName(). In case invalid runway data is passed, there will be a corresponding MonoLog entry now, which should help in tracking down where the invalid data originated. - Fixed a memory leak in the former ghost A/C patch. - Disabled unnecessary mipmap generation for environment map. - Improved accuracy of raindrop effect, should fix blocky pixels reported by some users. - Minor branching optimization in vertex shaders. - Fix for the campaign engine loading dumb bombs too often. Data: - Fixed Yongwol Bridge bad placement for every campaign. - Changed default player options and online rules to full realistic settings. - Added squadron patch for 1st VFW. - Adding missing Mirage 3dbuttons.dat files for ckptartn directory to have ECM functional at night. - Changed AGM-154A JSOW hit chances so ATO will not load them for strikes against static targets.