D'Ace Posted February 1, 2018 Report Share Posted February 1, 2018 Hola, Tengo instalados en mi equipo tanto FSX Acceleration Edition como FSX Steam, el primero lo compré hace un montón de años y el otro hace un par de ellos. Mi pregunta es si los escenarios (texturas y mesh) por defecto (sin addons) en Steam Edition son distintos a los del FSX Acceleration, mejores. ¡Gracias! Quote Link to comment Share on other sites More sharing options...
BRISAFRESCA Posted February 3, 2018 Report Share Posted February 3, 2018 @D'Ace Hola El FSX SE y el FSX Gold, (versión caja), son exactamente lo mismo, por lo que los escenarios y las mallas por defecto son exactamente iguales. aqui te dejo el listado de los cambios. Saludos Brisafresca https://fsxinsider.com/fsx-steam-edition-and-boxed-fsx-what-is-the-difference/ Quote What Have We Changed? The complete change log from the initial December 2014 release of FSX: Steam Edition is as follows: General Microsoft Flight Simulator X: Steam Edition is now built using the VS2013 compiler for better optimization and performance. (Still makes use of VS2005 libraries for backwards compatibility.) Updated splash, launcher and mission preview images for FSX:SE versions. Multiplayer, Networking and Communications Gamespy networking now replaced by new Steam networking. Game chat now integrated with Steam chat Friends/Banned lists now integrated with Steam. Game invites now use Steam. Host networking defaults to a single port 6112. Host networking uses 27016 for Steam Master Server Browser. Host timeout (loss of connection to host) now 35 seconds by default (was 55). “Disconnected” message dialog now retained on screen for 4 mins before automatic dismissal (was 30 secs). Steam Support Top Down Camera (camera view select 4) was previously bound to F12 by default which is normally used for Steam’s screenshot feature. Camera View Select 4 now uses Shift+F12 by default to avoid potential clash. Compatibility with Boxed FSX FSX and Microsoft Flight Simulator X: Steam Edition co-Existence feature allows both versions to be installed on the same machine. Default System-Setting Alterations Increased TEXTURE_MAX_LOAD to 4096 up from 1024 Changed HIGHMEMFIX=1 Increased Vertex and Index Buffers and the number of buffers. Bugs Fixed Fix to particle emitter controllers which were not being updated properly. Fix to flush all levels of detail in terrain cache. Fix to Texture Composition preventing fail and crash. Fixed issue where player is able to reserve more slots for friends than maximum players allowed in the game. Fixed issue where invalid Briefing Room was presented to player when cancelling session creation. Fixed issue where weather text in the multiplayer briefing room is partially cut off. Fixed issue where no error message appears when attempting to host a session with the network adapter disabled. Fixed issue where there is no error message when attempting to host a session with the network cable unplugged. Fixed issue where host player is frozen after a collision occurs in multiplayer. Fixed issue where client gets dropped from a multiplayer game after they crash into the host. Fixed issue where the Host Options in multiplayer/ Free Flight allow a user to have a maximum of 99 player slots. UIAutomationCore.dll work-a-round is now supplied by default with Microsoft Flight Simulator X: Steam Edition. This fixes a number of crashes relating to UI interaction on 64-bit versions of Windows. Fixed issue where the application’s taskbar preview window displays no content on Windows 8 and above Prevent default color mode for Windows 7 and above (enable automatic display composition). sserife.fon file now automatically supplied and loaded Post-Release Optimization Since the initial release of FSX: Steam Edition, Dovetail Games have released several updates consisting of stability improvements, bug fixes, and optimization for the Steam platform. The complete change logs for these can be found below: Version 62615 (current) Version 62613 Version 62608 Dovetail Games currently have no plans to release any further updates, but will continue to support FSX: Steam Edition and its community so if it becomes necessary to release any more updates, we will do so. Quote Link to comment Share on other sites More sharing options...
D'Ace Posted February 23, 2018 Author Report Share Posted February 23, 2018 Gracias por tu respuesta! Quote Link to comment Share on other sites More sharing options...
BRISAFRESCA Posted February 24, 2018 Report Share Posted February 24, 2018 @D'Ace Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.