Ce_zeta Posted July 28, 2009 Report Share Posted July 28, 2009 (edited) En hovercontrol me he topado con una utilidad interesante. Actualmente en fase beta. Tiene mucho potencial. Se supone que cambia el modelo de vuelo de los helos, mediante un pogramita que funciona por debajo del simulador. Helicopter total realism is a physics library who attempts to simulate helicopter behaviours by applying rigidbody physics to Flight Simulator X and 2004. The forces acting on the helicopter are configured by configuration files similar to those usually found in FSX and FS9. Each file describes the physical characteristics of the helicopter such as weight, number of rotors, drag coefficients and others. It also describes the relative positions of these forces in respect of the center of mass of the helicopter. Based on those data, the world data from Flight Simulator and the pilot input the program calculates the forces and torques applied to the helicopter. I have also enclosed in this project an Excel File to help calculate drag surfaces, force positions and moments of inertia. Se necesita tener el FSUIPC (funciona sin tener que registrarlo) y Net Framework 2.0 de Microsoft. En Hovercontrol Edited July 28, 2009 by Ce_zeta Quote Link to comment Share on other sites More sharing options...
amalahama Posted August 5, 2009 Report Share Posted August 5, 2009 A ver que sale, aunque eso de "Total Realism physcs" me parece muy pretencioso Sino, siempre está el X-plane que lleva todo eso "de serie" Saludos!! Quote Link to comment Share on other sites More sharing options...
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