Delta Victor Posted January 11, 2010 Report Share Posted January 11, 2010 Gracias, bajanding,,a ver si nos alegra el dia,,, Salud y buen año. :wine: Quote Link to comment Share on other sites More sharing options...
Zhuravlik Posted January 11, 2010 Author Report Share Posted January 11, 2010 Y por que no va a funcionar??... ¡Las texturas son texturas tanto en FC 1.2 como DCS como en el proximo FC 2.0! Y añado...de verdad creeis que vais a tener 6DOF reales como en DCS BS ? Sacado de su FAQ Q: Why are the Flaming Cliffs 2.0 limited 6 DOF and not full 6 DOF? A: Unlike the Ka-50 cockpit in DCS: Black Shark, the Flaming Cliffs 2.0 cockpits are not full 3D in every aspect that allows unlimited 6 DOF movement around the cockpit. Yaw, pitch, and Z-axis are as they were in Flaming Cliffs, but X, Y, and roll are limited. Salu2 Quote Link to comment Share on other sites More sharing options...
RHK111 Posted January 11, 2010 Report Share Posted January 11, 2010 Lo q comentaba yo antes es q el movimiento del TrackIR 6DOF en FC2 sera limitado como en la serie "WINGS over..." - o sea no tan completo como en DCS:BS, pero con 6DOF no se si el MOD de los pits se quedara bien o resultara descadrado al mover ejes del track "roll" "X" "Y" q son los q se van a incluir/habilitar en nuevo FC2. O sea si el movimiento de esos ejes sera limitado igual no haria falta de cambiar o reajustar esas texturas q supongo estan en 2D. Salu2 Quote Link to comment Share on other sites More sharing options...
markfran Posted January 11, 2010 Report Share Posted January 11, 2010 (edited) Y por que no va a funcionar??... ¡Las texturas son texturas tanto en FC 1.2 como DCS como en el proximo FC 2.0! Y añado...de verdad creeis que vais a tener 6DOF reales como en DCS BS ? Sacado de su FAQ Q: Why are the Flaming Cliffs 2.0 limited 6 DOF and not full 6 DOF? A: Unlike the Ka-50 cockpit in DCS: Black Shark, the Flaming Cliffs 2.0 cockpits are not full 3D in every aspect that allows unlimited 6 DOF movement around the cockpit. Yaw, pitch, and Z-axis are as they were in Flaming Cliffs, but X, Y, and roll are limited. Salu2 Esta limitación es porque no se van a hacer las cabinas nuevas, son las misma del lomac. Edited January 11, 2010 by markfran Quote Link to comment Share on other sites More sharing options...
Hellrequiem Posted January 12, 2010 Report Share Posted January 12, 2010 Bajando por fin....si, Si, SI por fin lo tendre y sera mio, Mio, MIo, MIOOOOOO Quote Link to comment Share on other sites More sharing options...
Zhuravlik Posted April 30, 2010 Author Report Share Posted April 30, 2010 Ricardo ha sacado un MOD para sus cabinas añadiendo el color naranja para los instrumentos...se debe instalar despues de sus cabinas...obvio Descarga AQUI Quote Link to comment Share on other sites More sharing options...
Cloud Dancer Posted May 1, 2010 Report Share Posted May 1, 2010 Ricardo ha sacado un MOD para sus cabinas añadiendo el color naranja para los instrumentos... Cual es mas realista, el naranja o el azul? Y en los americanos? Quote Link to comment Share on other sites More sharing options...
NyZuZ Posted June 6, 2010 Report Share Posted June 6, 2010 Sabeis si esto va para el FC2, o si hay algo parecido? Gracias Quote Link to comment Share on other sites More sharing options...
Zhuravlik Posted June 6, 2010 Author Report Share Posted June 6, 2010 Sabeis si esto va para el FC2, o si hay algo parecido? Gracias Funciona con FC 2 sin ningun problema... Un saludo Quote Link to comment Share on other sites More sharing options...
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