Angel101 Posted March 10, 2016 Report Share Posted March 10, 2016 Ouh! yeah! Verlo desde tu punto de vista me hace pensar que necesito una grafica nueva Quote Link to comment Share on other sites More sharing options...
Rucinstein Posted March 11, 2016 Report Share Posted March 11, 2016 No es resulta un poco todo el rato lo mismo? Quote Link to comment Share on other sites More sharing options...
gonvise Posted March 11, 2016 Report Share Posted March 11, 2016 ¿Podéis confirmar si hay campaña individual? Quote Link to comment Share on other sites More sharing options...
Kyle_Katarn Posted March 11, 2016 Report Share Posted March 11, 2016 si y se puede hacer coop Quote Link to comment Share on other sites More sharing options...
Barbo Posted March 11, 2016 Report Share Posted March 11, 2016 Si,si tiene campaña, puedes hacerla de forma individual, cooperativa, o mitad y mitad, el avance en la campaña cuenta tanto si lo haces solo como con amigos Quote Link to comment Share on other sites More sharing options...
Angel101 Posted March 11, 2016 Report Share Posted March 11, 2016 No es resulta un poco todo el rato lo mismo? Pues lo mismo puedes decir de un diablo o de un wow... El escenario esta bien currado y aunque repitas las misiones tienen muchas rutas y huecos diferentes por donde afrontar la situacion... quizas algun boss esta mas enlatado... ¿pero en que juego mmporg o como se escriba no? Quote Link to comment Share on other sites More sharing options...
Disablez Posted March 11, 2016 Report Share Posted March 11, 2016 Puedes ir a por fruta 25 maneras diferentes ... yay! 1 semana 4 dias ... :P Quote Link to comment Share on other sites More sharing options...
Ce_zeta Posted March 12, 2016 Report Share Posted March 12, 2016 No le llega ni a la suela a GTA V y pretenden que paguemos lo mismo. Quote Link to comment Share on other sites More sharing options...
zorasht Posted March 12, 2016 Report Share Posted March 12, 2016 Hombre, es que lo único que tiene en común con el GTA es que es un juego en tercera persona. A partir de ahí para de contar, uno es un RPG y el otro es un juego de acción. Por lo que compararlo no tiene sentido. Es un juegazo con todas las letras, de momento, de lo mejorcito del año con diferencia. Nueva York a escala 1:1 en invierno es espectacular, la mejora respecto a la beta ha sido sustancial, el sistema de combate es muy divertido, el desarrollo del personaje, las skills, el equipo, crafteo etc esta muy bien implementado, la Dark Zone es muy divertida, y en el PvE no hay encuentro igual debido al pedazo de mapeado que tiene, la dificultad está muy bien ajustada, y todo esto muy bien pulido y sin bugs de importancia. El único problema fueron algunas des-conexiones de unos minutos los primeros días, de esperar en un juego online y visto el éxito que ha tenido. Y gráficamente esta muy bien también. Quote Link to comment Share on other sites More sharing options...
Ce_zeta Posted March 12, 2016 Report Share Posted March 12, 2016 (edited) En cuanto a calidad (Entendida esta como la satisfacción del jugador) me referia. Obviamente son juegos que no son comparables desde el punto de vista de la temática. A mi la beta me decepcionó. Edited March 12, 2016 by Ce_zeta Quote Link to comment Share on other sites More sharing options...
zorasht Posted March 12, 2016 Report Share Posted March 12, 2016 Hombre, yo al GTA V le he metido casi 200 horas según Steam. A ver cuantas le caen a este. La mejora desde la beta es bastante grande. Quote Link to comment Share on other sites More sharing options...
Barbo Posted March 12, 2016 Report Share Posted March 12, 2016 Pues ahi tienes basicamente la diferencia Ce_zeta, si no te gusto la beta, has tomado la mejor decision al no comprarlo. En cuanto a si dura una semana o 4 dias Dis, pues si probablemente mas de 4/5 dias en pasarlo no tardes (juraria que Angel esta a punto de terminarlo con poco mas de 30hrs.de juego) Yo en mi caso estoy tardando mas cuando vi lo sencillo que resultaria acabarlo del tiron y lo estoy "estirando" al no ir a por mis misiones a tumba abierta y pasar rato haciendo misiones de nivel bajo con los amigos, pero si, 3/4 dias lo terminas sin problema. Si luego añaden mas contenido o contenido hihg end, esta por ver, de momento solo hay rumores y no merece la pena comentarlo hasta que sean certezas. Las horas que le puedes echar hasta llegar a lvl 50 en la dark zone, pues depende un poco de tu habilidad, de tu equipo y de que vayas en grupo ya que cuando mueres pierdes nivel y cuando matas lo ganas. Yo como juego coop si lo recomiendo, me parece muy divertido para jugar sin la presion de algo mas tipo simulacion, asi como hemos jugado el GTA haciendo el "melon" (no se las veces que llegue a repetir al ultimo heist con el cachondeo de las motos) y creo que la parte pvp es simplona pero divertida tambien. Creo que ya dije tambien que para jugarlo tu solo sin hacer uso del cooperativo, me parece carisimo (de hecho si hubieran vendido mas barato el tema de la campaña teniendo que pagar por acceder a las dark zones mediante DLC hubiera sido un acierto) Quote Link to comment Share on other sites More sharing options...
Ryouga Posted March 12, 2016 Report Share Posted March 12, 2016 Nueva York futuro cercano, los neoyorkinos impresionados por la estacion de metro de Calatrava deciden seguir invirtiendo en I+D español a pesar de los sobrecostes, encargan varias estaciones mas, aeropuertos y tuneladoras a empresas españolas.Contratan a un equipo de gestores engominados para que lleven las cuentas de la ciudad. En unos pocos años el deficit es del 1000% , huelga de basuras, paro al 90% y corrupcion por todas partes, ademas debido a la mala gestion de una infeccion de una variante de ebola que se transmite en los billetes y su uso predilecto para pagos en negro una epidemia diezma la poblacion. LLegados a este punto el gobierno de EEUU decide intervenir en la situacion usando la tradicional estrategia americana, enviar soldados armados hasta los dientes para pacificar y democratizar la ciudad.... CHAN,CHAN,CHAAAAAN Otro mata-mata de Tom Clancy,. Quote Link to comment Share on other sites More sharing options...
Barbo Posted March 12, 2016 Report Share Posted March 12, 2016 Nueva York futuro cercano, los neoyorkinos impresionados por la estacion de metro de Calatrava deciden seguir invirtiendo en I+D español a pesar de los sobrecostes, encargan varias estaciones mas, aeropuertos y tuneladoras a empresas españolas.Contratan a un equipo de gestores engominados para que lleven las cuentas de la ciudad. En unos pocos años el deficit es del 1000% , huelga de basuras, paro al 90% y corrupcion por todas partes, ademas debido a la mala gestion de una infeccion de una variante de ebola que se transmite en los billetes y su uso predilecto para pagos en negro una epidemia diezma la poblacion. LLegados a este punto el gobierno de EEUU decide intervenir en la situacion usando la tradicional estrategia americana, enviar soldados armados hasta los dientes para pacificar y democratizar la ciudad.... CHAN,CHAN,CHAAAAAN Otro mata-mata de Tom Clancy,. Em...vale...si... Quote Link to comment Share on other sites More sharing options...
zorasht Posted March 13, 2016 Report Share Posted March 13, 2016 Barbo y yo haciendo el canelo Quote Link to comment Share on other sites More sharing options...
Angel101 Posted March 14, 2016 Report Share Posted March 14, 2016 Yo ayer llegue a nivel 30 y lo que acabo de ver es que ahora empieza el juego... chicos estare una semana fuera por curro a ver si cuando vuelva ya estais todos a 30 y nos ponemos con las misiones dificiles y exploramos la DZ. Saludos. Quote Link to comment Share on other sites More sharing options...
Barbo Posted March 14, 2016 Report Share Posted March 14, 2016 Estamos un par ya, otro en camino, yo andare un par de dias fuera por curro tambien pero mas de lo mismo, joer lo que cuesta subir el rango en la DZ! Quote Link to comment Share on other sites More sharing options...
zorasht Posted March 15, 2016 Report Share Posted March 15, 2016 voy a ver si echo un rato en la Dark Zone Quote Link to comment Share on other sites More sharing options...
zorasht Posted March 18, 2016 Report Share Posted March 18, 2016 Foticos del rato de ayer en la Dark Zone Quote Link to comment Share on other sites More sharing options...
JOSETI Posted March 22, 2016 Report Share Posted March 22, 2016 THE DIVISION - PATCH NOTES 1.0.2 Here’s the list of changes that will be implemented during the server maintenance on March 22nd, 2016 GAMEPLAY Named enemies. Will now drop better loot in Challenge mode than in Hard mode. Added a cooldown period for the Static Turret stun attack in order to avoid a stunlock in PvP and PvE game modes. Named NPCs will no longer respawn after being killed in the Open World. This will prevent situations where players were able to kill a same named NPC over and over again. Modifications to the weapon talent: Trained. It can now only be rolled on Shotgun, Marksman rifles and Pistols Its bonus has been reduced from 1%-5% to a constant 0.1% For the Midas SMGs, Trained Talent has been replaced with Responsive Talent which increases damage when getting closer to the target. This applies to existing weapons as well as newly acquired ones For all SMGs, LMGs, and Assault Rifles, it will be replaced with another randomly picked weapon talent. This applies to existing weapons as well as newly acquired ones Fixed a speed run exploit for the Rooftop Comm Relay mission Fixed an issue where weapons dealt no damage if the reload animation was interrupted by an agent’s skill Fixed an issue where players became stuck in an emote animation if activated via chat while auto running Fixed a bug where skill power would be increased permanently while using the Death by Proxy talent Fixed a bug where experience was not being awarded for completing all side-missions in the Midtown East safe house Fixed instances where the Seeker Mine with Airburst / Multi-mine mod would detonate too soon, miss targets or cause no damage Fixed a bug where grenades would sometimes not display the blast radius warning before detonating Fixed an issue where some NPCs in low cover would not react to being shot by the player Fixed issues where emotes would cause the player model to behave oddly (missing guns, player stuck in emote animation, etc) Fixed a bug where weapon mods and weapon skins would not show up on other players in the game world Fixed an issue where DPS would not be calculated properly when purchasing a new weapon mod DARK ZONE Players can now heal other neutral players in the Dark zone, by using First Aid and Support Station skills Players are now able to fast travel to Dark Zone checkpoints, but only when coming from outside the Dark Zone The Dark Zone disconnect timer has been increased to 30 seconds, meaning players will remain in the game world longer when logging out while in the Dark Zone (this applies while not in combat) Items extracted from the Dark Zone are now properly marked as "new" items when moved to the players inventory Players killed in the Dark Zone now drop ammo, medkits and grenades. This loot is generated and not taken from the dying players’ inventory Players killed in the Dark Zone will lose less Dark Zone Funds and Experience (Rogue and non-Rogue) Dark Zone Funds and Experience rewards for surviving Rogue status have been improved Dark Zone Funds and Experience rewards for killing Rogue agents have been improved Phoenix Credits drop have been increased on lvl 31 and 32 enemies in the Dark Zone: Please note that due to this fix causing client stability issues, we have to remove it from this update until it can be addressed in a next one Lvl 30: 1-3 Phoenix Credits Lvl 31: 2-4 Phoenix Credits Lvl 32: 3-5 Phoenix Credits Increased drop rate of High-End items from lvl 31 and 32 named NPCs in the Dark Zone. Increased drop rate of High-End Division Tech Material from lvl 32 named NPCs in the Dark Zone. Improved Dark Zone Chests items quality: Rank 30 chests will now drop Superior (Purple) items instead of Specialized (Blue) Keys chests now have a chance to drop High-End (Gold) items Dark Zone Funds drop rates and quantity on NPCs has been reduced. Fixed a bug where the Wildfire and Fear Tactics talents were affecting neutral players in the Dark Zone. Fixed instances where players would receive a DELTA error message when entering the Dark Zone Fixed a bug where sometimes players could not loot anything after returning to the game following a network disconnection Fixed Stage 1 Rogue timers not displaying correctly when Rogue players receive damage from another player GRAPHICS Fixed a few lights that did not cast global illumination UI Added more information for Daily missions on the Map Tutorials have received some UI polish The Matchmaking menu now displays the mission difficulty rating more prominently The mini-map mission tracker has been optimized to be less confusing to players Fixed a bug where some of the attributes for high-end equipment were cut-off in the recalibration menu Fixed a bug where the Matchmaking menu for a mission would not display correctly or kept disappearing Fixed missing item icons in the Reward Claim Vendor's inventory Fixed incorrect side-missions being displayed in the Map legend AUDIO Fixed a bug where the helicopter crash SFX would be missing from the Brooklyn end cinematic Fixed a bug where the Zapper Turret mod had no sound Fixed a bug where the audio for entering a contaminated area would be cut-off Fixed a bug where audio would not play when scrolling through vanity items LOCALIZATION Fixed Ubisoft CLUB reward descriptions in Korean and Traditional Chinese In-game localization bug fixes PC SPECIFIC Tobii Eye Tracking bug fixes and improvements On launch, the game now applies the optimal graphic settings for the user’s configuration. This is unless the user has custom settings. Fixed an issue where the Map was sometimes difficult to navigate with a mouse Fixed issues with Hungarian, Korean, and Russian localizations Fixed an issue that prevented matchmaking while on the Map Removed the Store button from the Character Selection screen on PC versions of the game. Players can find the store page in the Ubisoft CLUB app directly Fixed increment number on Day 1 Patch Notes (was 1.1, now correctly states 1.0.1) Un saludo. Quote Link to comment Share on other sites More sharing options...
Angel101 Posted March 22, 2016 Report Share Posted March 22, 2016 Eso iba a decir.... Larga vida al Bullet king! Quote Link to comment Share on other sites More sharing options...
Barbo Posted March 22, 2016 Report Share Posted March 22, 2016 (edited) Esta mañana decian en chat global que no lo habian parcheado, que seguia apareciendo, justo despues (sobre las 13:30) entro un restart de 15 minutos en los servers no se si lo habran parcheado ya Edito: Ya me ha confirmado Angel que ya no hace respawn :/ Edited March 22, 2016 by Barbo Quote Link to comment Share on other sites More sharing options...
zorasht Posted March 23, 2016 Report Share Posted March 23, 2016 Quote Link to comment Share on other sites More sharing options...
zorasht Posted March 25, 2016 Report Share Posted March 25, 2016 Acabo de estar farmeando la diaria del Lexington centre con 14 tios a la vez No se si era un bug, o un cheto, pero he sacado casi 600 creditos fenix y mil cosas amarillas en un rato.He hecho un matchmaking normal, y me ha tocado la loteria. La acabábamos en menos de cuatro minutos, y vuelta a empezar. He grabado unos cuantos videos de la hazaña, cuando tenga un rato los subo.Dejo unas fotos. Quote Link to comment Share on other sites More sharing options...
Angel101 Posted March 25, 2016 Report Share Posted March 25, 2016 WTF!!!!! Quote Link to comment Share on other sites More sharing options...
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