Tarres Posted October 29, 2016 Report Share Posted October 29, 2016 Todo a alfa y el Flanker 2.5 del 90 y pico será la versión definitiva.... Quote Link to comment Share on other sites More sharing options...
Hans Luchs Posted October 29, 2016 Report Share Posted October 29, 2016 Madre mía lo que tienen que ver mis ojos... Salu2 Quote Link to comment Share on other sites More sharing options...
BRISAFRESCA Posted October 29, 2016 Report Share Posted October 29, 2016 (edited) Well Well Nada nuevo ED time Edited October 29, 2016 by BRISAFRESCA Quote Link to comment Share on other sites More sharing options...
Peace Puma Posted October 30, 2016 Report Share Posted October 30, 2016 En el foro de ED , ya aparecen algunos que creen que ED miente ..... claro que llegan 10 lame botas ... Quote Link to comment Share on other sites More sharing options...
Zaz0 Posted November 3, 2016 Report Share Posted November 3, 2016 (edited) ya han tenido que solucionar el problema que tuvieran con la actualizacion de la 1.5, por que pone que "pronto" tendremos la 1.5.5 Open Beta: https://forums.eagle.ru/showthread.php?p=2941506#post2941506 New version DCS 1.5.5 will be soon in Open Beta. DCS WorldIntroduced User marks on the F10 map view. ME. Attack point circle on the map restored Debriefing. The duplicate tasks and aircraft names in the General Debriefing Data will be filtered Added clickable radio-menu AI UH-1H will not able to fly with broken tail rotor MP. Added keyboard shortcut (F5) to refresh a list of servers in the lobby MP. Lobby. The task column was replaced with an airfield column. MP. Fixed bug that causes a no restriction movement of F11 view after ESC pressing Simulation ESC menu. Added Audio Option panel button Simulation ESC menu. Added Quit to Desktop button Crash when trying to take control (jump into) of AI helicopter with vertical velocity more than 2 m/s has been corrected Mission Generator. GUI Error when trying to change the starting position of vehicle company has been fixed MP. Player kick button will visible only on server The LOD of destroyed Kamaz-43101 model has been fixed Net: increased default timeouts to 300 seconds Network protocol changed (version 1.5.5 incompatible with 1.5.4) DCS FC3Su-33: Autopilot mode indication will work Su-33. Digital fuel indicator repaired Su-25T. Engine sound will not disappear in cockpit when RPM<36% and RPM>98% F-15C. The override possibility of TWS 30 degree scan to 60 degree scan has been eliminated F-15C. TDC will not be slewed by mouse to outside the scan zone Su-27. Incorrect indication of fuel quantity when starting in air has been fixed Su-27. Flight control system with AOA and G-limiter has been adjusted Su-27. Autopilot has been adjusted Su-27. Tires strength has been adjusted DCS A-10CSteerpoint marker on HUD will not floating The parasitic elements of external 3D model were removed from cockpit Fixed click sound for some cockpit switches UHF radio tone sound will not heard without electrical power A-10C Piercing Fury Campaign. Corrected C-130 behaviour in the mission 2. DCS Hawk by VEAOAden gun pod fire and ejector positions updated. Brake pressure gauges now functional. Transponder panel now active (for future functionality). Gun and stores stick flaps animated correctly. External textures optimized. Kneeboard updated for authentic Hawk checklists. Rear seat switching implemented for single player including functionality: Press 2 and 1 to switch cockpits (can also assign to joystick). Click spots updated for rear seat functionality. Flap and gear control (clickable and joystick) implemented, including emergency flap and gear. Flap and gear indicators functional. Hydraulics and brake pressure gauges implemented. Parking brake, Anti-Skid, Oxygen switch and AC/DC buttons all implemented. HSI, Standby ADI, DGI and pressure settings switches, buttons and knobs functionality implemented. All rear cockpit dash gauges implemented. HSI Tacan / ILS navigation and glideslope functions implemented. Beacon light and test implemented. Accelerometer reset implemented. CWP indicators functional including test switch. Attention light reset switches implemented. Land/Taxi light switch implemented. Cockpit lighting switches, including dimmers, implemented. Cockpit lighting WIP for FPS improvements. CCS box implemented; VHF/UHF/ILS/Tacan (tune radios in front cockpit). Canopy locking lever and safety catch implemented. Note: there is no grab handle in the back, press LCtrl+C to close or front cockpit grab handle). Engine start / re-light sequence implemented. You can start the jet from the back but some switches in front need to be set (Ignition, Battery, LP Fuel Cock and Fuel Pump). Weapons indicator panel functional and tied to front cockpit switch functionality (indicator lights show what has been set in the front). Weapon override switch functional (set to override to disable firing of weapons). Weapon jettison button functional. Multi-Crew. Ability to ride-along in the rear seat in Player 2 slot on multi-player servers. DCS L-39Anti-ice system switch will be OFF at cold start ADI failure lamp will lit when AC power is missing Corrected latitude value on GMK-1 Cockpits sounds will depend of corresponding canopy state, forward cockpit by forward canopy and rear cockpit by rear canopy. Emergency generator extension will be visible on net phantoms. DCS F-5EInverted spin has been simulated. UHF Radio - Hinged Access Door will be opened. AIM-9 tone will not be heard if both wingtips gone off. Landing gear audible warning will be heard when warning test switch enabled. TACAN channel selector animation corrected. Fixed RWR sound issues with new contacts. Wing bend and twist due to G-loads has been corrected. Changing TACAN channel will not interrupt current radio chat. Input: Added some axis commands for TDC, rudder trim, lights etc. With the start in the air the F-5E will be trimmed on the assigned speed like it is implemented for all other aircraft. Aileron limiter now disabled at cold start. Single player missions added. Added inert and training stores. Added wing damage with high G overload Drag chute can not be fully deployed without any airstream Drag chute model corrected DCS UH-1HExternal F2 camera will do not zooming out on certain angles The missing a pilot's skin fragments were restored Side machineguns control by TrackIR and mouse has been refactored ‘Hot start’ fire is now visible for other clients in multiplayer Search and landing lights will be synchronized between clients in multiplayer DCS Black SharkFire exhaust effect for Ka-50's APU has been added Searchlight will be synchronized between clients in multiplayer DCS F-86Fixed incorrect effect of flap deflection on pitching momentDCS Mi-8MTV2Taxi & landing lights will enabled when hot start on ground at night APU exhaust fire is now visible for other clients in multiplayer DCS C-101 by AvioDevFuel reset knob animation was inverted. DRM button added to Module Manager. Reworked EB stall system test and indication (AOA/STALL warning light will now lit only when stall system is OFF or when the system is in test. Normal system operation, when AOA is over limit - pedals vibration and sound. RESET/OFF/TEST switch was made springloaded for both positions). Implemented rear cockpit Korry buttons (ESS bus transfer, L/R battery isolate, Emergency aileron disconnect). Added the following clickability/indication in rear cockpit: GPU korry button, fuel tanks red/green flags, fuel quantity indicator, fuel panel korry buttons, ignition light test, engine computer and engine antiice korry buttons. Fixed cockpit mechanism. Removed -1000 ft limit for altimeters. Reworked ejection seat model and labels. Updated autostart sequence. Fixed and finished all cockpit texture. Now GPU can only be connected by using radio menu, deleted its keyboard function. Re-saved Quick Start and Single Caucasus missions to avoid hang on restart. Ojala me equivoque y sea hoy, pero creo que esto lo han metido para que se deje de hablar en los foros de los retrasos la 2.5 y del hornet, y la actualizacion sera mañana... Sobre el changelog, tiene cosas cojonudas! Marcas de usuario en F10, radio menu clickable, espero que tambien el bug del menu de la radio... Edited November 3, 2016 by Zaz0 Quote Link to comment Share on other sites More sharing options...
Ce_zeta Posted November 3, 2016 Author Report Share Posted November 3, 2016 Nunca se sabe, como son tan profesionales, hay cambios que no vienen registrados en las listas de cambios. Cualquier cosa te puedes esperar de esta gente. Quote Link to comment Share on other sites More sharing options...
Zaz0 Posted November 3, 2016 Report Share Posted November 3, 2016 (edited) Parece que mañana es fiesta en Rusia, y hoy va a ser el viernes de la semana :) Newsletter!! bastante interesante! https://forums.eagle.ru/showthread.php?p=2941552#post2941552 We are happy to announce that DCS: Spitfire LF Mk IX will be available for pre-purchase from our e-Shop starting 3 November 2016:https://www.digitalcombatsimulator.c...ules/spitfire/ for $39.99 USD. La fecha de salida del Spit parece el 16 de Diciembre en early access... si van a querer sacar Normandia este año ya van justitos de tiempo... Sobre la 1.5.5 efectivamente nos dicen que estan esperando a sacarla cuando "sientan que los bugs que les paran los pies para enseñarlo" hayan sido resueltos, y hay una imangen (que no me deja pegar) de como seran las marcas, es interesante..... Lo realmente extraño es que esta newsletter no hable del retraso del 2.5 ni del hornet, por lo que oficialmente seguimos sin noticias de ello :S Edited November 3, 2016 by Zaz0 Quote Link to comment Share on other sites More sharing options...
Tarres Posted November 3, 2016 Report Share Posted November 3, 2016 Es la primera interesante en varias semanas. Quote Link to comment Share on other sites More sharing options...
hijijis Posted November 3, 2016 Report Share Posted November 3, 2016 (edited) Al estilo de ED, se mantienen callados como señoritas de dudosa reputación y de pronto un ZAS EN TODA LA BOCA!!! En todo caso, muy buenas noticias. Saludos. Edited November 3, 2016 by hijijis Quote Link to comment Share on other sites More sharing options...
BRISAFRESCA Posted November 4, 2016 Report Share Posted November 4, 2016 Junto con la salida del Spitfire y la próxima 1.5.5 hay otra noticia: La transferencia de keys ha sido interrumpida. (Se acabó el negocio en Kinguin y similares) Anuncio oficial: https://forums.eagle.ru/announcement.php?f=38 Key transferring disabled Until further notice key transferring has been suspended. https://fselite.net/news/dcs-spitfire-now-available-for-pre-purchase-and-dcs-module-trading-is-now-banned/ In other news Eagle Dynamics has Banned the Transfer of keys between accounts. Before now you could transfer Product keys between accounts. They were also able to be traded between users. Sadly not anymore. Eagle Dynamics has Banned module trading. After some digging it appears ED cited EULA Violations as the alleged reason for this move. They have also stated that the planned to implement a Gift system, but do not currently have a timeline for this system. Saludos Brisafresca Quote Link to comment Share on other sites More sharing options...
Silver_Dragon Posted November 4, 2016 Report Share Posted November 4, 2016 (edited) DCS 1.5.5.58642.188 Open Beta disponible (el changelog ha sido actualizado con respecto al puesto el dia de ayer). Se incluye una lista de los problemas conocidos. El parche pesa +4Gb (+6Gb descomprimido). https://forums.eagle.ru/showpost.php?p=2941506&postcount=38 Edited November 4, 2016 by Silver_Dragon Quote Link to comment Share on other sites More sharing options...
Silver_Dragon Posted November 4, 2016 Report Share Posted November 4, 2016 Mirando me he encontrado con cosas que no me esperaba, digamos nos han metido el Merkava IV por la patilla y está el Dana (la artilleria autopropulsada de Chequia dentro del simulador), ademas me encuentro que no solo nos han metido el famoso misil antibuque lanzado desde submarino 3M54E1, sino tambien el 3M54E. Hay bombas actualizadas como el RBK-250 y varias armas guiadas para el SU-24 que habia comentado Wags. Otra de las sorpresas son los modelos 3D de los artilleros de las puertas del Mi-8, varias carga para la eslinga y algunos soldados nuevos para tierra. Sobre actualizado, pues por fin el Mig-29G y el tanque de combustible central le hacen justicia. A ver si miro los LUAs y encuentro algo mas. Quote Link to comment Share on other sites More sharing options...
racoon Posted November 5, 2016 Report Share Posted November 5, 2016 (edited) Hola Silver. Y esas adiciones están operativas??, será que los misiles antibuque desde submarinos le darán capacidad de ataque a los mismos?(habría que verificarlo en el Editor) Para cuando en la release?? Saludos Edited November 5, 2016 by racoon Quote Link to comment Share on other sites More sharing options...
Silver_Dragon Posted November 6, 2016 Report Share Posted November 6, 2016 (edited) El Merkava IV (pilotable en CA), las RBK-250, AT-3 (el misil se va a la pu** mas de una vez cuando lo disparas), el Mig-29G, KAB-500, KAB-1500LG, las luces de repostage del il-78 y otros nuevos modelos están implementados y funcionales, pero todavia no está operativo ni las cargas nuevas de eslinga, ni los artilleros del Mi-8 ni los misiles 3M54E1 o 3M54E (solo lanzables por kilos), no he encontrado ninguna variación en los LUAs al respecto de esto ultimo. Sobre los artilleros, en los LUAs está implementado toco el concepto de armas y parece que funcionalidad, pero no se han añadido al Mi-8 como una carga "usable" en el editor (tal vez BSK tenga que hacer algo mas interno).He hecho unos cuantos videos al respecto en mi canal de youtube https://www.youtube.com/user/minoslas Mientras, ED ha puesto en sus FAQs que las unicas claves legales de DCS World serán las vendidas por Steam y en la pagina de la tienda de Eagle Dinamics. Las claves de DCS World adquiridas en otras fuentes no son válidas, como intentar vender claves a otros usuarios. El resto de sitios de compra, con Kinguin o CDExpress no tienen ningun tipo de soporte por parte de Eagle Dinamics, se deberán contactar con ellos para tener una devolución. https://www.digitalcombatsimulator.com/en/support/faq/714/ ED trabaja en un sistema para dar regalos a otros usuarios como comentó Brisafresca. Edited November 6, 2016 by Silver_Dragon Quote Link to comment Share on other sites More sharing options...
Manu_asecas Posted November 6, 2016 Report Share Posted November 6, 2016 Entonces SIlver, si ya tienes módulos comprados tienes que devolverlos sí o sí aunque ya los tengas funcionando? Quote Link to comment Share on other sites More sharing options...
Silver_Dragon Posted November 7, 2016 Report Share Posted November 7, 2016 Que se sepa no, a menos que Steam y ED empiecen a eliminar claves a mansalva. Mientras, video Informe semanal DCS: World 31 octubre - 6 noviembre. Quote Link to comment Share on other sites More sharing options...
Silver_Dragon Posted November 9, 2016 Report Share Posted November 9, 2016 (edited) Tres nuevos modulos desconocidos en SteamDb (uno nuevo fue puesto hace quince dias). Esto sube a 5 los modulos que desconocemos (pueden ser campañas o nuevos aviones, helicoperos o mapas).https://steamdb.info/app/223750/dlc/ Edited November 9, 2016 by Silver_Dragon Quote Link to comment Share on other sites More sharing options...
Ce_zeta Posted November 11, 2016 Author Report Share Posted November 11, 2016 (edited) El boletín de noticias (algunos lo conocereis como Newsletter) de hoy empieza con un notición. Digital Combat Simulator cambia su nombre a Delayed Combat Simulator para reforzar y reflejar su principal característica (feature), los retrasos en la publicación (release) de contenidos. En línea con el cambio de nombre del sim anuncian dos importantes noticias (que todos sabiamos menos ellos): Retraso en el acceso temprano (early access) al módulo F/A-18. Retraso en la publicación de DCS 2.5. No verán la luz en el año en curso. Como noticias menores: El módulo del F-5E sale del estado de acceso temprano. Aprovechan y lanzan interesantes ofertas. Lanzamiento de la versión 1.5.5 en la versión estable. Ahora mismo sus prioridades son: Spitfire actualización del Mapa de Nevada Mapa de Normandía (a algunos os sonará como Normandy). Mas info en Hereje, aqui. Edited November 11, 2016 by Ce_zeta Quote Link to comment Share on other sites More sharing options...
Angel101 Posted November 11, 2016 Report Share Posted November 11, 2016 Quote Link to comment Share on other sites More sharing options...
Galahad78 Posted November 11, 2016 Report Share Posted November 11, 2016 El boletín de noticias (algunos lo conocereis como Newsletter) de hoy empieza con un notición. Digital Combat Simulator cambia su nombre a Delayed Combat Simulator para reforzar y reflejar su principal característica (feature), los retrasos en la publicación (release) de contenidos. En línea con el cambio de nombre del sim anuncian dos importantes noticias (que todos sabiamos menos ellos): Retraso en el acceso temprano (early access) al módulo F/A-18. Retraso en la publicación de DCS 2.5. No verán la luz en el año en curso. Es una gran noticia (news). A ver si así para su lanzamiento (release) he conseguido sanear mis cuentas (I won Euromillones). Quote Link to comment Share on other sites More sharing options...
Stormhammer Posted November 11, 2016 Report Share Posted November 11, 2016 Ouhhhh yeah... como diría Angel!!! 😂😂😂😂 Quote Link to comment Share on other sites More sharing options...
BRISAFRESCA Posted November 11, 2016 Report Share Posted November 11, 2016 ¿Alguien ha podido actualizar a la 1.5.5 release? activo la actualizacion y se queda bloqueada en ''verificando archivos instalados'' Quote Link to comment Share on other sites More sharing options...
JOSETI Posted November 11, 2016 Report Share Posted November 11, 2016 Por aquí todo normal, descargando los 4 gigas esta. Un saludo. Quote Link to comment Share on other sites More sharing options...
Ce_zeta Posted November 11, 2016 Author Report Share Posted November 11, 2016 El boletín de noticias (algunos lo conocereis como Newsletter) de hoy empieza con un notición. Digital Combat Simulator cambia su nombre a Delayed Combat Simulator para reforzar y reflejar su principal característica (feature), los retrasos en la publicación (release) de contenidos. En línea con el cambio de nombre del sim anuncian dos importantes noticias (que todos sabiamos menos ellos): Retraso en el acceso temprano (early access) al módulo F/A-18. Retraso en la publicación de DCS 2.5. No verán la luz en el año en curso. Es una gran noticia (news). A ver si así para su lanzamiento (release) he conseguido sanear mis cuentas (I won Euromillones). Es que si lo pongo solo en español algunos quiza no relacionen conceptos. Quote Link to comment Share on other sites More sharing options...
BRISAFRESCA Posted November 11, 2016 Report Share Posted November 11, 2016 Nada falsa alarma, descargando Quote Link to comment Share on other sites More sharing options...
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